Player Matchup

Yemoja
Yemoja
Feealiwen
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
LUNAbluev
Chernobog
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MAHDIMYTH
Tsukuyomi
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Tiamat
Tiamat
Okmai34
Tiamat
Level 20
God Stats
1W - 3L
1,408 SR
Queue Stats
17W - 23L
1,336 Elo+
Solo
Apollo
Apollo
SlimTrngKn
Apollo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,500 Elo+
Solo
Team Averages
Level 16
1,482 SR
1,467 Elo+

VS

Team Averages
Level 9
1,414 SR
1,334 Elo+
Guan Yu
Guan Yu
Duraznito15
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nox
Nox
EtherealMistress
Nox
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,184 Elo+
Solo
Ganesha
Ganesha
Gahehehe
Ganesha
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 77L
1,500 Elo+
Solo
Neith
Neith
MissGorl
Neith
Level 26
God Stats
12W - 12L
1,369 SR
Queue Stats
128W - 159L
1,403 Elo+
Solo
Thor
Thor
braylau
Thor
Level 5
God Stats
6W - 14L
1,201 SR
Queue Stats
31W - 48L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Feealiwen
Yemoja
10
1 / 2 / 1
7,145
476
3,754
7,465
2,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
LUNAbluev
Chernobog
14
4 / 2 / 2
8,693
580
7,852
8,693
3,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
MAHDIMYTH
Tsukuyomi
12
1 / 5 / 3
7,530
502
4,985
9,802
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tiamat
Okmai34
Tiamat
13
5 / 0 / 3
8,436
562
12,251
7,653
4,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
SlimTrngKn
Apollo
15
7 / 3 / 4
9,241
616
7,119
12,017
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Duraznito15
Guan Yu
12
2 / 3 / 1
6,709
447
5,624
10,746
7,789
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 6 / 2
6,505
434
3,140
7,425
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Gahehehe
Ganesha
13
3 / 1 / 5
8,202
547
10,211
16,304
14,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
MissGorl
Neith
11
4 / 4 / 2
7,490
499
6,708
8,690
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
braylau
Thor
9
1 / 4 / 1
6,172
411
1,222
9,151
2,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
18
Kills
12
12
Deaths
18
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Duraznito15
Guan Yu
2
3
1
0.83
L
2
6
2
0.5
W
Yemoja
Feealiwen
Yemoja
1
2
1
0.75
L
Ganesha
Gahehehe
Ganesha
3
1
5
5.5
W
Chernobog
LUNAbluev
Chernobog
4
2
2
2.5
W
Tsukuyomi
MAHDIMYTH
Tsukuyomi
1
5
3
0.5
L
Neith
MissGorl
Neith
4
4
2
1.25
W
Tiamat
Okmai34
Tiamat
5
0
3
6.5
W
Apollo
SlimTrngKn
Apollo
7
3
4
3
L
Thor
braylau
Thor
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,961
Damage
26,905
45,630
Taken
52,316
17,404
Mitigated
30,239
16,628
Healing
10,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Duraznito15
Guan Yu
5,624
674
85
1,902
10,746
7,789
0
824
9,922
0
25,886
L
3,140
630
0
0
7,425
2,747
295
3,448
3,977
21,006
0
W
Yemoja
Feealiwen
Yemoja
3,754
1,145
975
857
7,465
2,758
217
2,909
4,556
11,942
0
L
Ganesha
Gahehehe
Ganesha
10,211
785
0
5,138
16,304
14,400
0
7,668
8,636
34,007
0
W
Chernobog
LUNAbluev
Chernobog
7,852
4,473
0
1,950
8,693
3,119
2,731
1,683
7,010
0
41,675
W
Tsukuyomi
MAHDIMYTH
Tsukuyomi
4,985
1,129
0
2,241
9,802
2,872
974
3,505
6,297
0
35,245
L
Neith
MissGorl
Neith
6,708
2,240
0
2,289
8,690
2,667
395
1,405
7,285
0
27,035
W
Tiamat
Okmai34
Tiamat
12,251
2,646
0
4,547
7,653
4,806
1,324
1,925
5,728
46,208
0
W
Apollo
SlimTrngKn
Apollo
7,119
3,859
0
6,058
12,017
3,849
2,661
3,329
8,688
0
48,184
L
Thor
braylau
Thor
1,222
215
0
662
9,151
2,636
0
2,660
6,491
0
26,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,045
Gold Earned
35,078
323
Minions Killed
241
0
Camps Cleared
0
1,322,696
Distance Traveled
1,288,956
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,709
447
66
4
0
254,672
1
L
Nox
6,505
434
48
3
0
245,818
4
W
Yemoja
7,145
476
18
1
0
282,846
0
L
Ganesha
8,202
547
28
2
0
299,165
1
W
Chernobog
8,693
580
82
5
0
247,117
0
W
Tsukuyomi
7,530
502
55
4
0
267,944
0
L
Neith
7,490
499
46
3
0
242,817
1
W
Tiamat
8,436
562
83
6
0
298,366
0
W
Apollo
9,241
616
85
6
0
226,423
0
L
Thor
6,172
411
53
4
0
246,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role