Player Matchup

Jing Wei
Jing Wei
Cinna4L
Jing Wei
Level 28
God Stats
8W - 5L
1,733 SR
Queue Stats
753W - 790L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
Epigus
Baron Samedi
Level 105
God Stats
1W - 0L
1,920 SR
Queue Stats
2W - 1L
1,589 Elo+
Party 1
Sun Wukong
Sun Wukong
semiprodota
Sun Wukong
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,400 Elo+
Party 1
Team Averages
Level 52
1,718 SR
1,499 Elo+

VS

Team Averages
Level 20
1,787 SR
1,613 Elo+
Neith
Neith
Anesphexia
Neith
Level 27
God Stats
0W - 1L
1,691 SR
Queue Stats
23W - 17L
1,591 Elo+
Party 2
Sol
Sol
Potractive
Sol
Level 25
God Stats
0W - 3L
1,803 SR
Queue Stats
17W - 15L
1,577 Elo+
Party 2
Sun Wukong
Sun Wukong
blorgenclorp
Sun Wukong
Level 7
God Stats
0W - 1L
1,867 SR
Queue Stats
7W - 4L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cinna4L
Jing Wei
16
10 / 6 / 2
12,670
792
15,451
21,170
7,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Epigus
Baron Samedi
14
1 / 6 / 11
10,639
665
13,102
16,937
11,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
semiprodota
Sun Wukong
13
2 / 8 / 7
10,361
648
8,608
18,447
13,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 5 / 13
10,200
638
9,560
12,260
4,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 4 / 11
10,722
670
16,094
13,987
5,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
blorgenclorp
Sun Wukong
15
15 / 4 / 3
12,686
793
20,818
24,410
18,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
13
Kills
19
20
Deaths
13
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
2
5
13
1.7
W
Jing Wei
Cinna4L
Jing Wei
10
6
2
1.83
W
Baron Samedi
Epigus
Baron Samedi
1
6
11
1.08
L
2
4
11
1.88
L
Sun Wukong
blorgenclorp
Sun Wukong
15
4
3
4.13
W
Sun Wukong
semiprodota
Sun Wukong
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,161
Damage
46,472
56,554
Taken
50,657
33,230
Mitigated
28,575
19,635
Healing
11,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
9,560
3,862
0
2,330
12,260
4,818
1,072
4,135
8,125
0
28,035
W
Jing Wei
Cinna4L
Jing Wei
15,451
11,261
0
7,035
21,170
7,972
2,307
5,270
15,900
0
50,822
W
Baron Samedi
Epigus
Baron Samedi
13,102
949
4,586
6,311
16,937
11,434
834
3,869
13,068
53,658
0
L
16,094
2,160
0
6,407
13,987
5,040
1,155
3,915
10,072
60,243
0
L
Sun Wukong
blorgenclorp
Sun Wukong
20,818
5,203
0
2,691
24,410
18,717
0
5,810
18,600
321
55,431
W
Sun Wukong
semiprodota
Sun Wukong
8,608
1,995
0
1,703
18,447
13,824
182
7,325
11,122
0
20,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,670
Gold Earned
33,608
153
Minions Killed
174
0
Camps Cleared
0
827,968
Distance Traveled
856,841
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,200
638
42
3
0
268,016
4
W
Jing Wei
12,670
792
63
4
0
296,883
4
W
Baron Samedi
10,639
665
55
3
0
264,577
2
L
Sol
10,722
670
79
5
0
276,186
4
L
Sun Wukong
12,686
793
53
3
0
312,639
0
W
Sun Wukong
10,361
648
35
2
0
266,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role