Player Matchup

Chang'e
Chang'e
Gold II
BigBootyBellona
Chang'e
Gold II
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,872 MMR
Solo
Cthulhu
Cthulhu
Platinum II
Mongannn
Cthulhu
Platinum II
Level 119
God Stats
26W - 29L
1,673 SR
Queue Stats
146W - 169L
1,902 MMR
Solo
Artemis
Artemis
Platinum V
Savvy Dehvil
Artemis
Platinum V
Level 69
God Stats
3W - 2L
1,932 SR
Queue Stats
88W - 97L
1,869 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 79
1,702 SR
1,881 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,447 SR
1,866 MMR
Discordia
Discordia
Platinum III
JaredisMud
Discordia
Platinum III
Level 130
God Stats
2W - 5L
1,466 SR
Queue Stats
197W - 185L
1,908 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
PePe-Tasty
Tsukuyomi
Platinum IV
Level 145
God Stats
17W - 22L
1,352 SR
Queue Stats
339W - 349L
1,783 MMR
Solo
Anhur
Anhur
Diamond V
lDuhallanl
Anhur
Diamond V
Level 160
God Stats
9W - 14L
1,523 SR
Queue Stats
518W - 450L
1,909 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 10 / 10
18,733
604
17,916
33,905
27,603
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Mongannn
Cthulhu
20
10 / 6 / 7
20,808
671
27,123
46,287
78,663
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Savvy Dehvil
Artemis
20
8 / 9 / 8
20,639
666
26,473
30,282
11,376
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ScyllaAphroditeThothDanzaburouSobek

VS

Bans
PersephoneKhepriCu ChulainnKumbhakarnaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JaredisMud
Discordia
20
13 / 5 / 9
22,104
713
39,518
23,206
11,658
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
PePe-Tasty
Tsukuyomi
20
9 / 8 / 10
19,898
642
35,768
42,809
35,083
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
20
3 / 8 / 11
18,165
586
17,511
35,124
14,317
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
55
21
Kills
25
25
Deaths
21
25
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
10
10
0.8
W
Discordia
JaredisMud
Discordia
13
5
9
3.5
L
Cthulhu
Mongannn
Cthulhu
10
6
7
2.25
W
Tsukuyomi
PePe-Tasty
Tsukuyomi
9
8
10
1.75
L
Artemis
Savvy Dehvil
Artemis
8
9
8
1.33
W
Anhur
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,512
Damage
92,797
110,474
Taken
101,139
117,642
Mitigated
61,058
36,820
Healing
23,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,916
594
7,535
11,816
33,905
27,603
642
13,617
19,622
79,437
0
W
Discordia
JaredisMud
Discordia
39,518
528
0
2,578
23,206
11,658
850
13,082
9,961
163,951
0
L
Cthulhu
Mongannn
Cthulhu
27,123
321
1,010
10,607
46,287
78,663
527
10,505
35,298
94,842
0
W
Tsukuyomi
PePe-Tasty
Tsukuyomi
35,768
7,862
0
8,507
42,809
35,083
1,203
14,364
27,777
0
145,720
L
Artemis
Savvy Dehvil
Artemis
26,473
11,797
0
5,852
30,282
11,376
3,296
13,808
16,018
0
118,626
W
Anhur
17,511
7,467
0
12,038
35,124
14,317
1,130
17,112
17,752
0
114,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,180
Gold Earned
60,167
316
Minions Killed
401
0
Camps Cleared
0
1,602,266
Distance Traveled
1,586,373
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
18,733
604
118
4
0
514,562
5
W
Discordia
22,104
713
180
6
0
569,579
2
L
Cthulhu
20,808
671
98
3
0
568,935
6
W
Tsukuyomi
19,898
642
102
3
0
541,852
3
L
Artemis
20,639
666
100
3
0
518,769
6
W
Anhur
18,165
586
119
4
0
474,942
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role