Player Matchup

Chronos
Chronos
Bijuu95
Chronos
Level 69
God Stats
3W - 6L
1,418 SR
Queue Stats
148W - 147L
1,551 Elo+
Party 3
Set
Set
H1ndu
Set
Level 88
God Stats
9W - 7L
1,635 SR
Queue Stats
157W - 144L
1,573 Elo+
Solo
Erlang Shen
Erlang Shen
Ksad0
Erlang Shen
Level 79
God Stats
7W - 6L
1,598 SR
Queue Stats
219W - 217L
1,484 Elo+
Solo
Hachiman
Hachiman
RISWAN95
Hachiman
Level 117
God Stats
12W - 15L
1,526 SR
Queue Stats
155W - 145L
1,562 Elo+
Party 3
Ganesha
Ganesha
Yamazaki91
Ganesha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 92
1,535 SR
1,534 Elo+

VS

Team Averages
Level 104
1,497 SR
1,485 Elo+
Medusa
Medusa
Max2430
Medusa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,512 Elo+
Party 2
Scylla
Scylla
Swdblindxoxo
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
VanDef
Sylvanus
Level 118
God Stats
7W - 4L
1,696 SR
Queue Stats
28W - 24L
1,561 Elo+
Party 1
Vamana
Vamana
Vixtorixx
Vamana
Level 45
God Stats
3W - 4L
1,329 SR
Queue Stats
95W - 129L
1,308 Elo+
Solo
Pele
Pele
oldbae202
Pele
Level 102
God Stats
2W - 2L
1,459 SR
Queue Stats
89W - 73L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bijuu95
Chronos
15
3 / 3 / 2
9,142
538
11,961
13,202
5,587
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Set
H1ndu
Set
12
1 / 6 / 2
7,482
440
7,342
13,222
4,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Ksad0
Erlang Shen
16
5 / 4 / 3
9,759
574
10,558
12,761
6,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
RISWAN95
Hachiman
12
1 / 3 / 0
6,910
406
4,564
11,520
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Yamazaki91
Ganesha
11
0 / 6 / 1
6,898
406
3,712
10,960
5,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Max2430
Medusa
16
6 / 1 / 5
9,509
559
13,633
12,514
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
17
9 / 2 / 5
10,579
622
14,810
9,660
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
VanDef
Sylvanus
14
2 / 2 / 10
9,047
532
7,637
12,992
12,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
Vixtorixx
Vamana
13
0 / 2 / 1
7,946
467
2,577
8,716
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
17
5 / 3 / 4
9,949
585
9,242
12,857
4,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
10
Kills
22
22
Deaths
10
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chronos
Bijuu95
Chronos
3
3
2
1.33
L
Set
H1ndu
Set
1
6
2
0.33
L
Erlang Shen
Ksad0
Erlang Shen
5
4
3
1.63
W
Medusa
Max2430
Medusa
6
1
5
8.5
L
Hachiman
RISWAN95
Hachiman
1
3
0
0.33
W
Scylla
9
2
5
5.75
W
Sylvanus
VanDef
Sylvanus
2
2
10
3.5
W
Vamana
Vixtorixx
Vamana
0
2
1
0.25
L
Ganesha
Yamazaki91
Ganesha
0
6
1
0.08
W
Pele
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,137
Damage
47,899
61,665
Taken
56,739
26,330
Mitigated
29,307
19,086
Healing
28,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Bijuu95
Chronos
11,961
3,048
0
3,598
13,202
5,587
1,080
4,926
8,276
65,078
0
L
Set
H1ndu
Set
7,342
3,077
0
4,091
13,222
4,874
0
5,534
7,688
0
42,137
L
Erlang Shen
Ksad0
Erlang Shen
10,558
5,738
0
5,345
12,761
6,964
582
3,448
9,313
121
53,099
W
Medusa
Max2430
Medusa
13,633
6,840
0
7,519
12,514
5,082
2,167
3,590
8,924
0
79,072
L
Hachiman
RISWAN95
Hachiman
4,564
1,405
0
4,153
11,520
3,256
0
4,513
7,007
0
43,093
W
Scylla
14,810
1,710
0
1,115
9,660
3,258
489
3,200
6,460
76,583
0
W
Sylvanus
VanDef
Sylvanus
7,637
1,707
2,946
6,563
12,992
12,651
382
5,418
7,574
24,306
0
W
Vamana
Vixtorixx
Vamana
2,577
1,359
0
3,400
8,716
3,494
506
1,847
6,869
0
37,264
L
Ganesha
Yamazaki91
Ganesha
3,712
692
168
1,731
10,960
5,649
0
4,026
6,934
10,640
0
W
Pele
9,242
3,060
0
6,529
12,857
4,822
495
1,739
11,118
0
70,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,191
Gold Earned
47,030
408
Minions Killed
479
0
Camps Cleared
0
1,430,660
Distance Traveled
1,548,482
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,142
538
122
7
0
303,936
3
L
Set
7,482
440
76
4
0
270,921
4
L
Erlang Shen
9,759
574
108
6
0
283,436
4
W
Medusa
9,509
559
121
7
0
313,711
2
L
Hachiman
6,910
406
99
6
0
254,449
0
W
Scylla
10,579
622
116
7
0
286,803
0
W
Sylvanus
9,047
532
38
2
0
294,113
5
W
Vamana
7,946
467
67
4
0
303,260
3
L
Ganesha
6,898
406
3
0
0
317,918
4
W
Pele
9,949
585
137
8
0
350,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role