Player Matchup

Fenrir
Fenrir
Not_Keyxx
Fenrir
Level 26
God Stats
2W - 2L
1,262 SR
Queue Stats
169W - 203L
1,484 Elo+
Party 3
Neith
Neith
Rocetreezer
Neith
Level 18
God Stats
29W - 16L
1,601 SR
Queue Stats
41W - 31L
1,437 Elo+
Solo
Sol
Sol
SilexX666
Sol
Level 29
God Stats
38W - 34L
1,525 SR
Queue Stats
70W - 66L
1,404 Elo+
Party 4
Sobek
Sobek
jakodur
Sobek
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 47L
1,411 Elo+
Party 4
Scylla
Scylla
zSlaINz
Scylla
Level 19
God Stats
11W - 11L
1,539 SR
Queue Stats
38W - 68L
1,375 Elo+
Party 3
Team Averages
Level 24
1,486 SR
1,423 Elo+

VS

Team Averages
Level 27
1,468 SR
1,418 Elo+
Loki
Loki
Aqueousliz
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 174L
1,469 Elo+
Solo
Danzaburou
Danzaburou
DUNDRA
Danzaburou
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 62L
1,353 Elo+
Party 1
Cerberus
Cerberus
JojkarN
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,347 Elo+
Party 1
Hou Yi
Hou Yi
RaspezDoOL
Hou Yi
Level 29
God Stats
1W - 1L
1,339 SR
Queue Stats
3W - 3L
1,459 Elo+
Party 2
Ra
Ra
Yu748607
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Not_Keyxx
Fenrir
16
10 / 1 / 1
10,125
596
7,961
12,136
5,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

14
7 / 3 / 3
9,218
542
14,488
8,274
3,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 2
9,458
556
7,031
13,935
4,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
jakodur
Sobek
13
1 / 1 / 7
8,613
507
4,987
11,654
10,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
zSlaINz
Scylla
13
2 / 5 / 2
8,450
497
4,761
7,785
2,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 2
8,966
527
7,767
12,506
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Danzaburou
DUNDRA
Danzaburou
10
1 / 4 / 1
6,581
387
3,618
6,472
1,958
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
JojkarN
Cerberus
12
1 / 4 / 4
7,568
445
5,612
13,995
8,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
RaspezDoOL
Hou Yi
15
6 / 3 / 1
9,157
539
11,831
11,495
4,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 9 / 1
6,749
397
2,167
9,904
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
21
Kills
13
13
Deaths
23
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
3
2
2
L
Danzaburou
DUNDRA
Danzaburou
1
4
1
0.38
L
Cerberus
JojkarN
Cerberus
1
4
4
0.75
W
Fenrir
Not_Keyxx
Fenrir
10
1
1
10.5
L
Hou Yi
RaspezDoOL
Hou Yi
6
3
1
2.17
W
7
3
3
2.83
W
1
3
2
0.67
L
0
9
1
0.06
W
Sobek
jakodur
Sobek
1
1
7
4.5
W
Scylla
zSlaINz
Scylla
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,228
Damage
30,995
53,784
Taken
54,372
26,253
Mitigated
23,581
19,439
Healing
14,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,767
2,337
0
3,976
12,506
4,639
166
1,438
11,068
0
48,722
L
Danzaburou
DUNDRA
Danzaburou
3,618
1,879
0
1,437
6,472
1,958
0
695
5,777
0
22,651
L
Cerberus
JojkarN
Cerberus
5,612
259
0
4,574
13,995
8,792
0
4,197
9,798
20,882
0
W
Fenrir
Not_Keyxx
Fenrir
7,961
1,767
0
5,476
12,136
5,463
0
1,261
10,875
0
66,140
L
Hou Yi
RaspezDoOL
Hou Yi
11,831
4,327
0
3,482
11,495
4,763
368
6,542
4,953
0
48,364
W
14,488
10,627
0
2,436
8,274
3,159
2,632
2,737
5,537
0
56,616
W
7,031
2,994
0
8,294
13,935
4,594
887
0
13,935
71,593
0
L
2,167
213
0
641
9,904
3,429
228
3,907
5,997
30,146
0
W
Sobek
jakodur
Sobek
4,987
405
0
3,233
11,654
10,777
340
1,898
9,756
21,467
0
W
Scylla
zSlaINz
Scylla
4,761
315
0
0
7,785
2,260
1,271
1,883
5,902
39,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,864
Gold Earned
39,021
428
Minions Killed
332
0
Camps Cleared
0
1,505,127
Distance Traveled
1,387,421
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,966
527
85
5
0
309,927
3
L
Danzaburou
6,581
387
44
3
0
199,035
0
L
Cerberus
7,568
445
51
3
0
303,170
7
W
Fenrir
10,125
596
103
6
0
352,023
1
L
Hou Yi
9,157
539
89
5
0
287,241
2
W
Neith
9,218
542
98
6
0
266,443
0
W
Sol
9,458
556
120
7
0
259,210
1
L
Ra
6,749
397
63
4
0
288,048
1
W
Sobek
8,613
507
23
1
0
344,512
3
W
Scylla
8,450
497
84
5
0
282,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role