Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GrafGair
Danzaburou
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
MatyasCZE
Chernobog
Level 60
God Stats
1W - 0L
1,609 SR
Queue Stats
19W - 25L
1,452 Elo+
Solo
Cabrakan
Cabrakan
OveJotunheim
Cabrakan
Level 128
God Stats
7W - 2L
1,285 SR
Queue Stats
226W - 225L
1,502 Elo+
Party 1
Discordia
Discordia
didijau
Discordia
Level 148
God Stats
10W - 2L
1,489 SR
Queue Stats
494W - 457L
1,452 Elo+
Party 1
Team Averages
Level 128
1,476 SR
1,481 Elo+

VS

Team Averages
Level 133
1,521 SR
1,442 Elo+
Cupid
Cupid
DR_CIMMY
Cupid
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 106L
1,513 Elo+
Party 2
Heimdallr
Heimdallr
Deniiz42
Heimdallr
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
166W - 143L
1,174 Elo+
Party 2
Izanami
Izanami
Hitmanlegend
Izanami
Level 129
God Stats
2W - 5L
1,530 SR
Queue Stats
545W - 491L
1,545 Elo+
Solo
Da Ji
Da Ji
xC_sinx
Da Ji
Level 136
God Stats
0W - 3L
1,577 SR
Queue Stats
59W - 70L
1,478 Elo+
Solo
Ymir
Ymir
Кальмарчик
Ymir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
1 / 6 / 20
11,042
736
4,458
22,904
32,592
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
GrafGair
Danzaburou
18
5 / 4 / 21
11,528
769
16,871
14,029
8,463
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Chernobog
MatyasCZE
Chernobog
20
10 / 2 / 21
12,431
829
16,415
19,586
13,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
OveJotunheim
Cabrakan
18
4 / 5 / 23
11,153
744
14,438
28,933
38,423
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
didijau
Discordia
20
18 / 1 / 17
14,161
944
31,279
7,797
4,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DR_CIMMY
Cupid
17
7 / 5 / 7
10,440
696
17,034
17,003
7,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Deniiz42
Heimdallr
18
4 / 8 / 10
10,405
694
13,732
16,742
7,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Hitmanlegend
Izanami
17
2 / 8 / 10
9,873
658
15,643
16,733
7,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
xC_sinx
Da Ji
16
3 / 10 / 5
9,965
664
15,773
15,538
6,658
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
1 / 7 / 11
10,688
713
11,335
21,465
21,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
60
38
Kills
17
18
Deaths
38
102
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
6
20
1.83
L
Cupid
DR_CIMMY
Cupid
7
5
7
2.1
L
Heimdallr
Deniiz42
Heimdallr
4
8
10
1.13
W
Danzaburou
GrafGair
Danzaburou
5
4
21
3.88
L
Izanami
Hitmanlegend
Izanami
2
8
10
0.88
W
Chernobog
MatyasCZE
Chernobog
10
2
21
10.25
W
Cabrakan
OveJotunheim
Cabrakan
4
5
23
3.1
W
Discordia
didijau
Discordia
18
1
17
26.5
L
Da Ji
xC_sinx
Da Ji
3
10
5
0.55
L
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,461
Damage
73,517
93,249
Taken
87,481
97,432
Mitigated
50,846
30,881
Healing
23,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,458
181
3,195
2,279
22,904
32,592
13
2,316
20,576
10,894
0
L
Cupid
DR_CIMMY
Cupid
17,034
8,932
2,465
6,262
17,003
7,777
0
6,970
10,033
0
30,618
L
Heimdallr
Deniiz42
Heimdallr
13,732
2,394
2,482
1,439
16,742
7,707
0
9,991
6,751
0
34,555
W
Danzaburou
GrafGair
Danzaburou
16,871
5,086
2,959
2,500
14,029
8,463
1,518
2,032
11,997
0
39,363
L
Izanami
Hitmanlegend
Izanami
15,643
7,138
2,787
3,003
16,733
7,001
0
11,199
5,534
0
37,234
W
Chernobog
MatyasCZE
Chernobog
16,415
10,467
1,494
6,921
19,586
13,200
2,176
1,627
17,959
0
41,598
W
Cabrakan
OveJotunheim
Cabrakan
14,438
2,097
476
7,001
28,933
38,423
542
4,487
24,446
19,874
0
W
Discordia
didijau
Discordia
31,279
1,171
2,598
1,458
7,797
4,754
1,274
873
6,924
53,724
0
L
Da Ji
xC_sinx
Da Ji
15,773
2,751
0
170
15,538
6,658
0
10,012
5,526
0
17,828
L
11,335
739
1,965
2,487
21,465
21,703
0
12,003
9,462
23,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,315
Gold Earned
51,371
154
Minions Killed
152
0
Camps Cleared
0
1,464,597
Distance Traveled
1,184,570
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,042
736
10
1
0
300,547
1
L
Cupid
10,440
696
36
2
0
245,879
2
L
Heimdallr
10,405
694
45
3
0
233,330
4
W
Danzaburou
11,528
769
40
3
0
263,317
5
L
Izanami
9,873
658
44
3
0
239,576
3
W
Chernobog
12,431
829
51
3
0
333,155
1
W
Cabrakan
11,153
744
14
1
0
279,382
4
W
Discordia
14,161
944
39
3
0
288,196
2
L
Da Ji
9,965
664
8
1
0
223,766
0
L
Ymir
10,688
713
19
1
0
242,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role