Player Matchup

Danzaburou
Danzaburou
DorkiestBoi
Danzaburou
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 53L
1,470 Elo+
Solo
Ares
Ares
HugoCarp90
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 52L
1,421 Elo+
Solo
Set
Set
SergioEsteban11
Set
Level 4
God Stats
3W - 1L
1,272 SR
Queue Stats
26W - 24L
1,500 Elo+
Solo
The Morrigan
The Morrigan
YourDogWater180
The Morrigan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,610 Elo+
Party 1
Ne Zha
Ne Zha
goth iihop
Ne Zha
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
337W - 240L
1,498 Elo+
Party 1
Team Averages
Level 17
1,454 SR
1,500 Elo+

VS

Team Averages
Level 9
1,498 SR
1,354 Elo+
Neith
Neith
Shop_Tech
Neith
Level 20
God Stats
25W - 18L
1,540 SR
Queue Stats
38W - 33L
1,450 Elo+
Solo
Athena
Athena
edutaboa
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,076 Elo+
Solo
Anhur
Anhur
intuitive_nacho
Anhur
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,340 Elo+
Solo
Ymir
Ymir
panther_910_seba
Ymir
Level 5
God Stats
1W - 1L
1,758 SR
Queue Stats
4W - 5L
1,406 Elo+
Solo
He Bo
He Bo
slappythighs
He Bo
Level 9
God Stats
0W - 6L
1,190 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DorkiestBoi
Danzaburou
19
10 / 1 / 11
13,771
1,252
18,716
8,712
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 4 / 7
9,401
855
4,649
12,436
7,832
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 9 / 9
10,873
988
10,109
14,573
6,771
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
YourDogWater180
The Morrigan
20
16 / 1 / 14
14,670
1,334
28,626
4,444
2,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
goth iihop
Ne Zha
18
8 / 2 / 10
12,012
1,092
10,300
9,705
3,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

272

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Shop_Tech
Neith
17
6 / 3 / 7
11,593
1,054
10,648
8,356
3,503
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
edutaboa
Athena
16
4 / 7 / 7
11,468
1,043
7,713
21,158
21,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 9 / 6
11,955
1,087
15,027
22,178
7,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 7 / 6
9,762
887
1,757
14,349
8,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 12 / 8
9,900
900
5,266
15,374
5,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
51
38
Kills
17
17
Deaths
38
51
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DorkiestBoi
Danzaburou
10
1
11
15.5
W
0
4
7
0.88
W
4
9
9
0.94
L
Neith
Shop_Tech
Neith
6
3
7
3.17
W
The Morrigan
YourDogWater180
The Morrigan
16
1
14
23
L
Athena
edutaboa
Athena
4
7
7
1.07
W
Ne Zha
goth iihop
Ne Zha
8
2
10
6.5
L
6
9
6
1
L
0
7
6
0.43
L
1
12
8
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,400
Damage
40,411
49,870
Taken
81,415
24,158
Mitigated
46,309
5,603
Healing
5,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DorkiestBoi
Danzaburou
18,716
10,020
0
2,976
8,712
3,637
0
1,721
6,991
0
47,952
W
4,649
1,174
0
0
12,436
7,832
0
2,917
9,519
13,718
0
W
10,109
5,275
0
1,269
14,573
6,771
0
5,219
9,354
0
21,391
L
Neith
Shop_Tech
Neith
10,648
6,457
0
1,710
8,356
3,503
0
3,562
4,794
0
28,398
W
The Morrigan
YourDogWater180
The Morrigan
28,626
8,019
0
892
4,444
2,081
0
1,708
2,736
41,238
14,067
L
Athena
edutaboa
Athena
7,713
3,266
0
624
21,158
21,011
0
7,725
13,433
16,094
0
W
Ne Zha
goth iihop
Ne Zha
10,300
5,555
0
466
9,705
3,837
0
3,171
6,534
0
19,142
L
15,027
8,789
0
1,787
22,178
7,648
0
6,841
15,337
0
41,470
L
1,757
817
0
360
14,349
8,620
0
2,553
11,726
10,180
0
L
5,266
1,133
0
995
15,374
5,527
0
4,557
10,817
19,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,727
Gold Earned
54,678
176
Minions Killed
130
9
Camps Cleared
3
838,134
Distance Traveled
736,069
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,771
1,252
61
6
2
181,666
0
W
Ares
9,401
855
6
1
2
146,941
0
W
Set
10,873
988
24
2
1
150,235
1
L
Neith
11,593
1,054
26
2
1
143,022
0
W
The Morrigan
14,670
1,334
69
6
2
180,192
1
L
Athena
11,468
1,043
6
1
0
180,854
0
W
Ne Zha
12,012
1,092
16
1
2
179,100
0
L
Anhur
11,955
1,087
56
5
2
164,444
0
L
Ymir
9,762
887
16
1
0
126,517
0
L
He Bo
9,900
900
26
2
0
121,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role