Player Matchup

Neith
Neith
I-Alvyn-I
Neith
Level 16
God Stats
12W - 6L
1,631 SR
Queue Stats
36W - 29L
1,591 Elo+
Party 1
Nemesis
Nemesis
MarcoYz-
Nemesis
Level 10
God Stats
14W - 9L
1,481 SR
Queue Stats
21W - 17L
1,523 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TartouFruit
Tsukuyomi
Level 8
God Stats
3W - 6L
1,537 SR
Queue Stats
16W - 12L
1,546 Elo+
Solo
Ymir
Ymir
TheDjokerer
Ymir
Level 26
God Stats
45W - 34L
1,699 SR
Queue Stats
151W - 160L
1,545 Elo+
Solo
Persephone
Persephone
xXNeko007Xx
Persephone
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 115L
1,559 Elo+
Party 1
Team Averages
Level 28
1,570 SR
1,553 Elo+

VS

Team Averages
Level 17
1,596 SR
1,528 Elo+
Medusa
Medusa
DarthBalaclava
Medusa
Level 12
God Stats
10W - 9L
1,499 SR
Queue Stats
18W - 25L
1,436 Elo+
Party 2
Nox
Nox
ModulFreak
Nox
Level 28
God Stats
12W - 7L
1,792 SR
Queue Stats
138W - 107L
1,584 Elo+
Party 3
Anhur
Anhur
YahutaX
Anhur
Level 12
God Stats
2W - 3L
1,411 SR
Queue Stats
17W - 13L
1,534 Elo+
Party 3
Anubis
Anubis
iAtheo
Anubis
Level 6
God Stats
7W - 3L
1,708 SR
Queue Stats
11W - 4L
1,670 Elo+
Party 3
Cthulhu
Cthulhu
smiling-fish321
Cthulhu
Level 28
God Stats
11W - 9L
1,572 SR
Queue Stats
12W - 14L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
I-Alvyn-I
Neith
17
1 / 2 / 5
10,496
954
11,714
11,925
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
MarcoYz-
Nemesis
16
2 / 5 / 3
10,114
919
8,804
15,721
4,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
TartouFruit
Tsukuyomi
16
3 / 8 / 4
10,239
931
9,193
15,178
4,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 2 / 5
11,279
1,025
9,974
14,046
14,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
xXNeko007Xx
Persephone
16
1 / 4 / 3
10,326
939
16,322
9,480
3,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

176

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 12
10,995
1,000
11,530
10,687
4,009
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

17
1 / 3 / 17
11,502
1,046
5,304
14,461
12,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
YahutaX
Anhur
17
5 / 1 / 11
11,173
1,016
11,402
12,695
5,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
iAtheo
Anubis
18
6 / 3 / 14
11,666
1,061
17,242
13,696
7,448
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 1 / 13
11,776
1,071
15,436
9,400
4,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
88
8
Kills
21
21
Deaths
8
20
Assists
67
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
L
Neith
I-Alvyn-I
Neith
1
2
5
1.75
L
Nemesis
MarcoYz-
Nemesis
2
5
3
0.7
W
1
3
17
3.17
L
Tsukuyomi
TartouFruit
Tsukuyomi
3
8
4
0.63
L
1
2
5
1.75
W
Anhur
YahutaX
Anhur
5
1
11
10.5
W
Anubis
iAtheo
Anubis
6
3
14
4.33
W
6
1
13
12.5
L
Persephone
xXNeko007Xx
Persephone
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,007
Damage
60,914
66,350
Taken
60,939
31,497
Mitigated
34,213
8,277
Healing
19,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,530
4,274
0
952
10,687
4,009
0
5,993
4,694
0
28,646
L
Neith
I-Alvyn-I
Neith
11,714
5,567
0
2,160
11,925
4,548
0
7,398
4,527
0
45,724
L
Nemesis
MarcoYz-
Nemesis
8,804
4,505
195
3,271
15,721
4,496
0
8,612
7,109
0
15,771
W
5,304
460
1,027
1,966
14,461
12,963
0
6,284
8,177
21,589
0
L
Tsukuyomi
TartouFruit
Tsukuyomi
9,193
1,992
0
78
15,178
4,862
0
10,055
5,123
0
12,683
L
9,974
441
0
1,192
14,046
14,241
0
6,537
7,509
32,612
0
W
Anhur
YahutaX
Anhur
11,402
7,517
0
2,398
12,695
5,201
0
4,452
8,243
0
19,676
W
Anubis
iAtheo
Anubis
17,242
1,234
0
3,722
13,696
7,448
0
6,542
7,154
30,560
0
W
15,436
73
5,172
4,619
9,400
4,592
0
3,025
6,375
40,639
0
L
Persephone
xXNeko007Xx
Persephone
16,322
1,198
0
1,381
9,480
3,350
0
5,378
4,098
41,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,454
Gold Earned
57,112
215
Minions Killed
203
9
Camps Cleared
6
1,073,873
Distance Traveled
1,014,098
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,995
1,000
36
3
2
217,744
1
L
Neith
10,496
954
77
7
3
202,407
0
L
Nemesis
10,114
919
7
1
2
231,213
0
W
Nox
11,502
1,046
39
4
2
199,090
0
L
Tsukuyomi
10,239
931
6
1
0
223,179
0
L
Ymir
11,279
1,025
49
4
0
211,037
0
W
Anhur
11,173
1,016
21
2
2
195,009
0
W
Anubis
11,666
1,061
28
3
0
195,267
0
W
Cthulhu
11,776
1,071
79
7
0
206,988
0
L
Persephone
10,326
939
76
7
4
206,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role