Player Matchup

Nox
Nox
ChanWilder
Nox
Level 40
God Stats
29W - 40L
1,500 SR
Queue Stats
465W - 471L
1,509 Elo+
Party 2
Vamana
Vamana
Erkaes
Vamana
Level 129
God Stats
1W - 0L
1,708 SR
Queue Stats
55W - 52L
1,415 Elo+
Party 4
Izanami
Izanami
MewumPL
Izanami
Level 29
God Stats
1W - 1L
1,255 SR
Queue Stats
65W - 46L
1,491 Elo+
Party 4
Anubis
Anubis
RoadhogLover
Anubis
Level 28
God Stats
57W - 39L
1,681 SR
Queue Stats
406W - 407L
1,545 Elo+
Party 2
Arachne
Arachne
Zamasult
Arachne
Level 27
God Stats
14W - 10L
1,673 SR
Queue Stats
307W - 303L
1,523 Elo+
Party 2
Team Averages
Level 51
1,563 SR
1,497 Elo+

VS

Team Averages
Level 52
1,537 SR
1,434 Elo+
Achilles
Achilles
Byram
Achilles
Level 45
God Stats
0W - 5L
1,454 SR
Queue Stats
2W - 14L
1,125 Elo+
Solo
Tyr
Tyr
Heniizzz
Tyr
Level 57
God Stats
11W - 14L
1,525 SR
Queue Stats
345W - 297L
1,523 Elo+
Party 1
Ymir
Ymir
HisokaSH
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
Tokishii
Nox
Level 96
God Stats
2W - 2L
1,588 SR
Queue Stats
219W - 207L
1,539 Elo+
Party 3
Neith
Neith
Vimark_
Neith
Level 38
God Stats
78W - 65L
1,617 SR
Queue Stats
290W - 276L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 5
10,063
530
6,589
9,117
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Erkaes
Vamana
15
6 / 3 / 5
9,811
516
12,309
18,847
20,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
MewumPL
Izanami
14
4 / 4 / 7
9,628
507
13,621
12,859
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
14
8 / 5 / 8
9,774
514
18,301
19,147
10,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Zamasult
Arachne
14
0 / 6 / 10
8,922
470
6,588
16,572
7,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Byram
Achilles
5
0 / 2 / 2
4,205
221
0
2,273
705
15
12 / 3 / 2
9,999
526
15,447
20,372
15,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ymir
13
5 / 5 / 8
8,988
473
12,146
21,578
21,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 5 / 7
8,458
445
10,952
12,330
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Vimark_
Neith
12
1 / 7 / 7
7,977
420
10,266
11,817
3,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
47
22
Kills
21
22
Deaths
22
35
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
Byram
Achilles
0
2
2
0.5
W
4
4
5
1.63
W
Vamana
Erkaes
Vamana
6
3
5
2.83
L
12
3
2
4.33
L
Ymir
5
5
8
1.8
W
Izanami
MewumPL
Izanami
4
4
7
1.88
W
Anubis
8
5
8
2.4
L
3
5
7
1.3
L
Neith
Vimark_
Neith
1
7
7
0.64
W
Arachne
Zamasult
Arachne
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,408
Damage
48,811
76,542
Taken
68,370
47,352
Mitigated
45,170
32,105
Healing
13,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Byram
Achilles
0
0
0
0
2,273
705
0
994
1,279
0
0
W
6,589
1,012
1,426
1,534
9,117
4,266
1,827
2,134
6,983
21,074
0
W
Vamana
Erkaes
Vamana
12,309
3,148
0
8,437
18,847
20,343
1,430
3,342
15,505
9,888
43,888
L
15,447
2,105
0
7,334
20,372
15,615
317
5,410
14,512
72
60,074
L
Ymir
12,146
3,048
0
1,719
21,578
21,300
33
9,416
11,993
36,503
0
W
Izanami
MewumPL
Izanami
13,621
10,062
0
4,841
12,859
4,922
4,611
4,659
8,200
0
60,111
W
Anubis
18,301
1,585
0
8,505
19,147
10,541
1,246
8,363
10,784
54,616
0
L
10,952
409
7
1,979
12,330
4,127
482
4,147
8,053
39,976
0
L
Neith
Vimark_
Neith
10,266
4,679
0
2,326
11,817
3,423
1,416
7,240
4,502
0
45,054
W
Arachne
Zamasult
Arachne
6,588
4,987
886
6,476
16,572
7,280
724
4,672
11,900
0
50,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,198
Gold Earned
39,627
363
Minions Killed
297
0
Camps Cleared
0
1,654,853
Distance Traveled
1,290,616
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,205
221
0
0
0
0
0
W
Nox
10,063
530
28
1
0
322,326
6
W
Vamana
9,811
516
79
4
0
349,072
1
L
Tyr
9,999
526
106
6
0
401,231
0
L
Ymir
8,988
473
42
2
0
278,526
5
W
Izanami
9,628
507
117
6
0
321,001
5
W
Anubis
9,774
514
61
3
0
287,535
0
L
Nox
8,458
445
65
3
0
310,347
1
L
Neith
7,977
420
84
4
0
300,512
3
W
Arachne
8,922
470
78
4
0
374,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role