Player Matchup

Cupid
Cupid
Shiriva
Cupid
Level 27
God Stats
6W - 8L
1,436 SR
Queue Stats
12W - 21L
1,338 Elo+
Solo
Merlin
Merlin
Thesis5216
Merlin
Level 18
God Stats
76W - 79L
1,271 SR
Queue Stats
173W - 237L
1,250 Elo+
Party 1
Fenrir
Fenrir
cyberphoenix78
Fenrir
Level 16
God Stats
19W - 27L
1,296 SR
Queue Stats
68W - 88L
1,351 Elo+
Solo
Neith
Neith
whiteman1488
Neith
Level 12
God Stats
14W - 13L
1,495 SR
Queue Stats
14W - 14L
1,375 Elo+
Solo
Anhur
Anhur
xBIackpipe
Anhur
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
246W - 336L
1,243 Elo+
Party 1
Team Averages
Level 20
1,399 SR
1,311 Elo+

VS

Team Averages
Level 25
1,479 SR
1,340 Elo+
Aphrodite
Aphrodite
NyphNana
Aphrodite
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,247 Elo+
Solo
Kukulkan
Kukulkan
RarityPower
Kukulkan
Level 26
God Stats
43W - 42L
1,263 SR
Queue Stats
126W - 164L
1,313 Elo+
Party 2
Mulan
Mulan
TheGor1lla
Mulan
Level 26
God Stats
6W - 10L
1,707 SR
Queue Stats
156W - 172L
1,433 Elo+
Solo
Ares
Ares
Барбарой
Ares
Level 22
God Stats
8W - 13L
1,405 SR
Queue Stats
170W - 202L
1,319 Elo+
Party 2
Izanami
Izanami
РыжийАп
Izanami
Level 29
God Stats
21W - 16L
1,520 SR
Queue Stats
51W - 48L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Shiriva
Cupid
13
2 / 0 / 7
7,119
1,017
4,516
4,131
1,560
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Thesis5216
Merlin
13
3 / 0 / 10
7,778
1,111
6,103
5,522
2,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
7 / 2 / 8
8,776
1,254
8,707
9,309
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 0 / 10
7,800
1,114
7,683
5,123
1,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
13
4 / 2 / 8
7,795
1,114
5,111
7,107
2,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

342

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
NyphNana
Aphrodite
10
0 / 2 / 0
6,005
858
1,509
1,928
768
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
RarityPower
Kukulkan
12
0 / 3 / 2
6,782
969
6,399
4,995
2,119
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
12
2 / 4 / 1
7,041
1,006
8,385
11,105
7,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 5 / 4
7,341
1,049
4,232
11,241
8,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 4 / 2
7,428
1,061
9,017
7,664
2,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
18
Kills
4
4
Deaths
18
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
NyphNana
Aphrodite
0
2
0
0
L
Kukulkan
RarityPower
Kukulkan
0
3
2
0.33
W
Cupid
Shiriva
Cupid
2
0
7
5.5
L
Mulan
2
4
1
0.63
W
Merlin
Thesis5216
Merlin
3
0
10
8
W
7
2
8
5.5
W
2
0
10
7
W
Anhur
4
2
8
4
L
0
5
4
0.4
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,120
Damage
29,542
31,192
Taken
36,933
12,607
Mitigated
21,529
5,248
Healing
2,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
NyphNana
Aphrodite
1,509
305
49
406
1,928
768
0
385
1,543
4,937
0
L
Kukulkan
RarityPower
Kukulkan
6,399
315
0
0
4,995
2,119
0
1,001
3,994
24,649
0
W
Cupid
Shiriva
Cupid
4,516
1,608
502
388
4,131
1,560
0
2,546
1,585
0
6,819
L
Mulan
8,385
1,519
0
565
11,105
7,091
0
1,659
9,446
302
13,807
W
Merlin
Thesis5216
Merlin
6,103
71
0
979
5,522
2,565
0
2,488
3,009
18,541
0
W
8,707
1,678
0
893
9,309
4,089
0
2,672
6,462
0
13,214
W
7,683
3,106
0
1,320
5,123
1,975
0
2,764
2,309
0
28,418
W
Anhur
5,111
1,607
702
464
7,107
2,418
0
1,972
5,010
0
14,029
L
4,232
665
0
733
11,241
8,663
0
1,680
9,561
14,014
0
L
9,017
5,440
0
647
7,664
2,888
0
1,378
6,286
0
21,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,268
Gold Earned
34,597
121
Minions Killed
115
3
Camps Cleared
3
649,926
Distance Traveled
547,291
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,005
858
9
1
0
26,642
0
L
Kukulkan
6,782
969
52
7
1
145,675
0
W
Cupid
7,119
1,017
5
1
1
131,752
0
L
Mulan
7,041
1,006
15
2
1
128,964
0
W
Merlin
7,778
1,111
32
5
1
141,951
0
W
Fenrir
8,776
1,254
8
1
0
164,565
1
W
Neith
7,800
1,114
51
7
0
89,225
1
W
Anhur
7,795
1,114
25
4
1
122,433
0
L
Ares
7,341
1,049
11
2
0
124,757
0
L
Izanami
7,428
1,061
28
4
1
121,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role