Player Matchup

Sun Wukong
Sun Wukong
DatGuy119
Sun Wukong
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 20L
1,209 Elo+
Solo
Nu Wa
Nu Wa
GataMaliciosa
Nu Wa
Level 27
God Stats
44W - 43L
1,457 SR
Queue Stats
69W - 74L
1,360 Elo+
Solo
Athena
Athena
GatoDaNoite
Athena
Level 29
God Stats
16W - 11L
1,462 SR
Queue Stats
154W - 160L
1,385 Elo+
Solo
Loki
Loki
Kaenriah
Loki
Level 33
God Stats
3W - 1L
1,700 SR
Queue Stats
66W - 86L
1,374 Elo+
Party 2
Xbalanque
Xbalanque
gutikk
Xbalanque
Level 28
God Stats
1W - 0L
1,262 SR
Queue Stats
107W - 161L
1,308 Elo+
Party 2
Team Averages
Level 28
1,476 SR
1,327 Elo+

VS

Team Averages
Level 17
1,338 SR
1,301 Elo+
Khepri
Khepri
ForesterPL
Khepri
Level 17
God Stats
11W - 15L
1,460 SR
Queue Stats
339W - 538L
1,196 Elo+
Party 1
Erlang Shen
Erlang Shen
Omnibus69
Erlang Shen
Level 17
God Stats
56W - 65L
1,236 SR
Queue Stats
477W - 509L
1,271 Elo+
Solo
Apollo
Apollo
Sytrysia
Apollo
Level 32
God Stats
24W - 41L
1,315 SR
Queue Stats
350W - 550L
1,217 Elo+
Party 1
Tiamat
Tiamat
TheChosenJT
Tiamat
Level 16
God Stats
7W - 10L
1,180 SR
Queue Stats
63W - 79L
1,323 Elo+
Solo
Cthulhu
Cthulhu
fucenjester
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DatGuy119
Sun Wukong
4
0 / 3 / 0
4,831
302
1,153
3,456
1,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

13
7 / 2 / 5
8,260
516
11,210
5,868
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Athena
13
3 / 2 / 5
7,528
471
3,526
9,411
7,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
12
9 / 5 / 4
8,367
523
13,108
9,709
3,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
gutikk
Xbalanque
13
3 / 1 / 5
7,343
459
5,021
6,505
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ForesterPL
Khepri
10
0 / 4 / 2
7,002
438
2,999
9,211
5,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Omnibus69
Erlang Shen
17
6 / 1 / 0
10,082
630
7,198
12,752
7,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
Sytrysia
Apollo
11
1 / 5 / 0
6,889
431
3,954
10,575
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
11
3 / 4 / 1
7,397
462
3,827
9,163
3,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
fucenjester
Cthulhu
10
1 / 12 / 2
6,914
432
3,081
14,962
6,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
22
Kills
11
13
Deaths
26
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DatGuy119
Sun Wukong
0
3
0
0
L
Khepri
ForesterPL
Khepri
0
4
2
0.25
W
7
2
5
4.75
W
Athena
3
2
5
2.75
W
Loki
9
5
4
2.2
L
Erlang Shen
Omnibus69
Erlang Shen
6
1
0
6
L
Apollo
Sytrysia
Apollo
1
5
0
0.2
L
Tiamat
3
4
1
0.88
L
Cthulhu
fucenjester
Cthulhu
1
12
2
0.17
W
Xbalanque
gutikk
Xbalanque
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,018
Damage
21,059
34,949
Taken
56,663
16,410
Mitigated
26,015
6,341
Healing
15,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DatGuy119
Sun Wukong
1,153
393
0
831
3,456
1,618
0
0
3,456
0
4,989
L
Khepri
ForesterPL
Khepri
2,999
161
0
660
9,211
5,351
131
897
8,227
19,478
0
W
11,210
2,444
0
750
5,868
1,885
0
2,876
2,992
46,546
0
W
Athena
3,526
1,075
0
750
9,411
7,446
88
1,340
8,071
26,429
0
W
Loki
13,108
3,896
0
1,445
9,709
3,364
49
3,628
6,081
0
34,124
L
Erlang Shen
Omnibus69
Erlang Shen
7,198
4,553
0
7,639
12,752
7,663
2,335
2,164
10,310
0
65,305
L
Apollo
Sytrysia
Apollo
3,954
1,619
0
3,304
10,575
3,224
378
953
9,562
0
40,804
L
Tiamat
3,827
706
0
3,108
9,163
3,356
640
2,756
6,258
29,700
0
L
Cthulhu
fucenjester
Cthulhu
3,081
553
102
264
14,962
6,421
12
6,957
7,420
18,763
0
W
Xbalanque
gutikk
Xbalanque
5,021
2,004
0
2,565
6,505
2,097
56
2,063
4,442
0
28,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,329
Gold Earned
38,284
226
Minions Killed
342
0
Camps Cleared
0
1,189,300
Distance Traveled
1,409,002
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,831
302
10
1
0
84,781
0
L
Khepri
7,002
438
44
3
0
319,098
0
W
Nu Wa
8,260
516
75
5
0
267,375
2
W
Athena
7,528
471
46
3
0
315,117
2
W
Loki
8,367
523
41
3
0
264,440
0
L
Erlang Shen
10,082
630
145
9
0
250,656
1
L
Apollo
6,889
431
71
4
0
262,536
0
L
Tiamat
7,397
462
55
3
0
269,215
0
L
Cthulhu
6,914
432
27
2
0
307,497
0
W
Xbalanque
7,343
459
54
3
0
257,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role