Player Matchup

Mercury
Mercury
EncryptedMemes
Mercury
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Harinthal
Hades
Level 11
God Stats
9W - 5L
1,628 SR
Queue Stats
17W - 21L
1,577 Elo+
Solo
Khepri
Khepri
ShrimpTail1230
Khepri
Level 28
God Stats
6W - 10L
1,564 SR
Queue Stats
888W - 783L
1,650 Elo+
Party 1
Danzaburou
Danzaburou
StepSis13
Danzaburou
Level 26
God Stats
14W - 12L
1,540 SR
Queue Stats
482W - 436L
1,593 Elo+
Party 1
Ymir
Ymir
erotology
Ymir
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 44L
1,614 Elo+
Solo
Team Averages
Level 19
1,546 SR
1,587 Elo+

VS

Team Averages
Level 24
1,657 SR
1,627 Elo+
Kali
Kali
Megatron1098
Kali
Level 28
God Stats
3W - 0L
1,817 SR
Queue Stats
97W - 80L
1,678 Elo+
Solo
Ullr
Ullr
MyLilBlumpkins
Ullr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,843 Elo+
Solo
Bacchus
Bacchus
Oscar8bit
Bacchus
Level 29
God Stats
2W - 1L
1,759 SR
Queue Stats
149W - 140L
1,512 Elo+
Solo
Cthulhu
Cthulhu
dballin
Cthulhu
Level 24
God Stats
16W - 8L
1,577 SR
Queue Stats
337W - 316L
1,581 Elo+
Solo
Chernobog
Chernobog
truejfa
Chernobog
Level 25
God Stats
6W - 2L
1,632 SR
Queue Stats
46W - 38L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 2
6,812
524
4,749
11,801
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Harinthal
Hades
10
2 / 8 / 1
7,030
541
5,774
11,364
4,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 3 / 1
5,246
404
2,669
8,790
4,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
StepSis13
Danzaburou
5
0 / 4 / 0
4,904
377
3,147
6,453
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
11
1 / 5 / 2
6,807
524
5,313
11,322
4,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 7
8,294
638
6,870
9,277
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
14 / 2 / 3
9,894
761
13,680
8,963
3,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Oscar8bit
Bacchus
11
3 / 0 / 8
7,163
551
3,118
5,873
4,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
dballin
Cthulhu
13
2 / 1 / 3
7,272
559
3,665
8,069
5,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
truejfa
Chernobog
13
5 / 1 / 8
7,909
608
9,731
8,473
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
5
Kills
29
29
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
L
Hades
Harinthal
Hades
2
8
1
0.31
W
5
1
7
8.5
W
14
2
3
7.75
W
Bacchus
Oscar8bit
Bacchus
3
0
8
7
L
0
3
1
0.17
L
Danzaburou
StepSis13
Danzaburou
0
4
0
0
W
Cthulhu
dballin
Cthulhu
2
1
3
3.5
L
Ymir
1
5
2
0.4
W
Chernobog
truejfa
Chernobog
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,652
Damage
37,064
49,730
Taken
40,655
18,688
Mitigated
19,358
9,471
Healing
15,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,749
1,890
0
1,721
11,801
3,214
0
593
11,208
0
31,815
L
Hades
Harinthal
Hades
5,774
1,422
136
2,224
11,364
4,822
266
938
10,376
29,662
0
W
6,870
3,734
0
4,814
9,277
3,359
198
1,176
8,101
0
45,260
W
13,680
5,818
0
1,104
8,963
3,606
0
4,261
4,702
0
68,378
W
Bacchus
Oscar8bit
Bacchus
3,118
198
0
1,414
5,873
4,016
483
930
4,943
8,136
0
L
2,669
452
0
603
8,790
4,416
0
1,410
7,380
12,612
0
L
Danzaburou
StepSis13
Danzaburou
3,147
1,603
0
2,183
6,453
1,334
93
607
5,846
0
15,053
W
Cthulhu
dballin
Cthulhu
3,665
559
127
2,666
8,069
5,468
370
4,626
3,443
32,341
0
L
Ymir
5,313
2,038
0
2,604
11,322
4,902
0
2,943
8,137
36,739
0
W
Chernobog
truejfa
Chernobog
9,731
5,660
0
5,192
8,473
2,909
2,149
2,763
5,710
0
48,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,799
Gold Earned
40,532
212
Minions Killed
401
0
Camps Cleared
0
1,004,146
Distance Traveled
1,203,906
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,812
524
49
4
0
235,418
0
L
Hades
7,030
541
57
4
0
192,124
0
W
Kali
8,294
638
100
8
0
287,208
3
W
Ullr
9,894
761
127
10
0
242,051
4
W
Bacchus
7,163
551
5
0
0
256,210
1
L
Khepri
5,246
404
10
1
0
247,939
2
L
Danzaburou
4,904
377
30
2
0
130,667
1
W
Cthulhu
7,272
559
70
5
0
189,205
2
L
Ymir
6,807
524
66
5
0
197,998
4
W
Chernobog
7,909
608
99
8
0
229,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role