Player Matchup

Sun Wukong
Sun Wukong
Gold IV
Hecheimaxxx
Sun Wukong
Gold IV
Level 122
God Stats
2W - 1L
1,543 SR
Queue Stats
123W - 127L
1,477 MMR
Solo
Apollo
Apollo
Bronze III
Joshuawesome
Apollo
Bronze III
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 MMR
Solo
Ra
Ra
Gold IV
Lucas9203
Ra
Gold IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold III
OhHaiThere
Cerberus
Gold III
Level 147
God Stats
5W - 3L
1,561 SR
Queue Stats
158W - 157L
1,474 MMR
Solo
Danzaburou
Danzaburou
Gold IV
WombRaider1369
Danzaburou
Gold IV
Level 146
God Stats
10W - 4L
1,442 SR
Queue Stats
276W - 277L
1,489 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,509 SR
1,488 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 88
1,424 SR
1,493 MMR
Athena
Athena
Bronze III
CazaPut4s69
Athena
Bronze III
Level 35
God Stats
3W - 9L
1,476 SR
Queue Stats
21W - 42L
1,499 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
FrenzyTheBro
Cu Chulainn
Bronze III
Level 146
God Stats
8W - 4L
1,199 SR
Queue Stats
20W - 18L
1,494 MMR
Solo
Hun Batz
Hun Batz
Gold III
HeliosPixote
Hun Batz
Gold III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Bronze III
TheCarried15
Olorun
Bronze III
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
TheWolf9966
Medusa
Silver II
Level 153
God Stats
1W - 5L
1,444 SR
Queue Stats
20W - 34L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hecheimaxxx
Sun Wukong
10
0 / 2 / 0
5,545
504
4,045
9,006
5,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
13
8 / 1 / 3
7,546
686
7,619
8,513
2,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 0
6,759
614
2,529
4,019
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
OhHaiThere
Cerberus
11
3 / 1 / 7
6,713
610
4,056
8,522
5,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
WombRaider1369
Danzaburou
11
2 / 0 / 6
6,919
629
6,230
6,984
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetChernobogScyllaGaneshaTsukuyomi

VS

Bans
JanusHerculesThothNu WaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 5 / 2
5,348
486
2,948
8,046
4,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
FrenzyTheBro
Cu Chulainn
12
3 / 0 / 0
6,850
623
7,177
7,400
4,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
HeliosPixote
Hun Batz
11
1 / 2 / 2
6,148
559
3,018
6,845
2,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
12
2 / 2 / 0
6,687
608
4,391
6,335
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
9
0 / 5 / 0
5,291
481
5,496
8,840
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
6
6
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
0
5
2
0.2
L
Cu Chulainn
FrenzyTheBro
Cu Chulainn
3
0
0
3
W
Sun Wukong
Hecheimaxxx
Sun Wukong
0
2
0
0
L
Hun Batz
HeliosPixote
Hun Batz
1
2
2
1
W
Apollo
8
1
3
9.5
W
1
2
0
0.5
W
Cerberus
OhHaiThere
Cerberus
3
1
7
6.5
L
Olorun
2
2
0
1
L
Medusa
0
5
0
0
W
Danzaburou
WombRaider1369
Danzaburou
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,479
Damage
23,030
37,044
Taken
37,466
17,507
Mitigated
15,227
12,983
Healing
13,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
2,948
1,545
0
919
8,046
4,343
0
1,354
6,692
13,946
0
L
Cu Chulainn
FrenzyTheBro
Cu Chulainn
7,177
817
0
3,761
7,400
4,564
469
0
6,925
783
36,634
W
Sun Wukong
Hecheimaxxx
Sun Wukong
4,045
970
0
3,618
9,006
5,096
782
547
7,984
0
28,934
L
Hun Batz
HeliosPixote
Hun Batz
3,018
959
0
2,712
6,845
2,264
0
532
6,265
0
31,979
W
Apollo
7,619
4,889
0
658
8,513
2,901
0
1,166
7,272
0
47,797
W
2,529
401
646
792
4,019
1,499
0
1,839
2,180
41,161
0
W
Cerberus
OhHaiThere
Cerberus
4,056
476
0
3,606
8,522
5,442
0
2,516
6,006
27,572
0
L
Olorun
4,391
2,108
102
2,930
6,335
1,801
0
3,325
2,869
42,273
0
L
Medusa
5,496
2,290
0
3,190
8,840
2,255
31
1,210
7,630
0
34,724
W
Danzaburou
WombRaider1369
Danzaburou
6,230
2,378
0
3,663
6,984
2,569
0
1,366
5,618
0
41,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,482
Gold Earned
30,324
354
Minions Killed
321
0
Camps Cleared
0
1,106,487
Distance Traveled
1,094,016
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,348
486
22
2
0
226,177
3
L
Cu Chulainn
6,850
623
73
7
0
231,297
4
W
Sun Wukong
5,545
504
52
5
0
234,736
3
L
Hun Batz
6,148
559
71
6
0
226,515
1
W
Apollo
7,546
686
79
7
0
244,602
2
W
Ra
6,759
614
96
9
0
223,853
4
W
Cerberus
6,713
610
52
5
0
207,251
4
L
Olorun
6,687
608
94
9
0
210,864
2
L
Medusa
5,291
481
61
6
0
199,163
3
W
Danzaburou
6,919
629
75
7
0
196,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role