Player Matchup

Ares
Ares
Adriian_02_10
Ares
Level 6
God Stats
2W - 2L
1,201 SR
Queue Stats
2W - 5L
1,082 Elo+
Solo
Osiris
Osiris
adkay-369
Osiris
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 69L
1,571 Elo+
Solo
Hou Yi
Hou Yi
iZhu_
Hou Yi
Level 29
God Stats
65W - 49L
1,597 SR
Queue Stats
69W - 54L
1,440 Elo+
Party 2
Fenrir
Fenrir
mmcminn91
Fenrir
Level 17
God Stats
19W - 44L
1,252 SR
Queue Stats
24W - 50L
1,181 Elo+
Party 2
Neith
Neith
spacekid487
Neith
Level 14
God Stats
22W - 14L
1,390 SR
Queue Stats
88W - 53L
1,362 Elo+
Solo
Team Averages
Level 19
1,388 SR
1,327 Elo+

VS

Team Averages
Level 25
1,487 SR
1,417 Elo+
Anubis
Anubis
Cesart98
Anubis
Level 29
God Stats
27W - 21L
1,596 SR
Queue Stats
221W - 249L
1,403 Elo+
Solo
Heimdallr
Heimdallr
WilliamThurlow
Heimdallr
Level 24
God Stats
11W - 18L
1,368 SR
Queue Stats
198W - 242L
1,356 Elo+
Solo
Sol
Sol
XxM4X3OU3LxX
Sol
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
saturn-mighty940
Sylvanus
Level 30
God Stats
12W - 14L
1,472 SR
Queue Stats
66W - 78L
1,325 Elo+
Solo
Rama
Rama
xXD4V3PrInCeXx
Rama
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 2
6,230
415
1,160
8,540
3,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
adkay-369
Osiris
16
10 / 2 / 4
9,859
657
14,724
18,922
13,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
iZhu_
Hou Yi
15
6 / 2 / 6
8,484
566
7,194
10,186
3,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
mmcminn91
Fenrir
5
0 / 3 / 2
5,218
348
659
2,945
614
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 4 / 1
7,931
529
8,285
13,858
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cesart98
Anubis
14
3 / 4 / 3
8,561
571
6,681
7,940
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
WilliamThurlow
Heimdallr
14
6 / 3 / 0
8,515
568
7,395
9,880
3,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 5 / 1
7,776
518
8,879
8,441
2,346
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 1 / 3
7,961
531
7,102
11,744
9,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 6 / 1
7,282
485
3,340
6,579
1,799
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
19
Kills
15
16
Deaths
19
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Anubis
Cesart98
Anubis
3
4
3
1.13
W
Heimdallr
WilliamThurlow
Heimdallr
6
3
0
2
W
4
5
1
0.9
L
Osiris
adkay-369
Osiris
10
2
4
6
L
Hou Yi
iZhu_
Hou Yi
6
2
6
4.5
L
Fenrir
mmcminn91
Fenrir
0
3
2
0.33
W
1
1
3
2.5
L
2
4
1
0.63
W
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,022
Damage
33,397
54,451
Taken
44,584
26,765
Mitigated
20,803
23,298
Healing
15,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,160
223
0
358
8,540
3,514
0
4,753
3,787
7,900
0
W
Anubis
Cesart98
Anubis
6,681
1,457
0
2,393
7,940
3,090
1,951
566
7,374
55,402
0
W
Heimdallr
WilliamThurlow
Heimdallr
7,395
4,424
465
2,280
9,880
3,918
2,357
245
9,635
0
43,120
W
8,879
1,588
318
2,776
8,441
2,346
1,859
206
8,235
27,261
0
L
Osiris
adkay-369
Osiris
14,724
6,299
0
10,801
18,922
13,964
400
4,007
14,915
0
58,847
L
Hou Yi
iZhu_
Hou Yi
7,194
4,498
438
4,210
10,186
3,469
240
6,259
3,927
0
46,960
L
Fenrir
mmcminn91
Fenrir
659
375
208
450
2,945
614
0
1,110
1,835
0
7,229
W
7,102
1,793
210
6,559
11,744
9,650
1,220
0
11,744
33,616
0
L
8,285
4,402
0
6,833
13,858
5,204
1,038
6,533
7,325
0
47,256
W
3,340
2,672
135
440
6,579
1,799
717
143
6,436
0
20,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,722
Gold Earned
40,095
310
Minions Killed
300
0
Camps Cleared
0
1,147,665
Distance Traveled
1,145,167
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,230
415
13
1
0
206,655
0
W
Anubis
8,561
571
100
7
0
222,668
1
W
Heimdallr
8,515
568
75
5
0
202,387
0
W
Sol
7,776
518
47
3
0
255,486
1
L
Osiris
9,859
657
108
7
0
324,423
1
L
Hou Yi
8,484
566
91
6
0
245,175
0
L
Fenrir
5,218
348
9
1
0
134,081
2
W
Sylvanus
7,961
531
47
3
0
259,963
2
L
Neith
7,931
529
89
6
0
237,331
4
W
Rama
7,282
485
31
2
0
204,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role