Player Matchup

Hun Batz
Hun Batz
Bob Rossey
Hun Batz
Level 58
God Stats
3W - 1L
1,320 SR
Queue Stats
91W - 107L
1,351 Elo+
Party 1
Neith
Neith
Mr BouIder
Neith
Level 1
God Stats
5W - 3L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Geb
Geb
OvertimeNash
Geb
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 128L
1,388 Elo+
Party 1
Yemoja
Yemoja
Vamos_123456
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
WillC324
Guan Yu
Level 21
God Stats
12W - 15L
1,385 SR
Queue Stats
12W - 17L
1,344 Elo+
Party 1
Team Averages
Level 29
1,441 SR
1,417 Elo+

VS

Team Averages
Level 12
1,446 SR
1,419 Elo+
Hades
Hades
Beast4twenty97
Hades
Level 24
God Stats
13W - 8L
1,500 SR
Queue Stats
33W - 33L
1,385 Elo+
Solo
Susano
Susano
Gabu 235465
Susano
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
King Arthur
King Arthur
Pokemonnerdboy
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Artemis
Artemis
fiohnoa
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
renfort_estival
Neith
Level 27
God Stats
20W - 29L
1,229 SR
Queue Stats
30W - 50L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bob Rossey
Hun Batz
13
8 / 0 / 2
7,603
585
6,497
6,482
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
12
4 / 0 / 7
6,766
520
7,130
3,422
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

11
5 / 3 / 6
6,909
531
4,024
8,439
4,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
12
0 / 1 / 2
6,311
485
2,802
6,166
2,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
WillC324
Guan Yu
13
3 / 0 / 0
7,470
575
4,289
8,878
4,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
6,303
485
7,479
9,693
3,183
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
6
0 / 3 / 1
4,978
383
1,812
5,655
1,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Pokemonnerdboy
King Arthur
4
0 / 8 / 0
4,323
333
351
7,626
3,749
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artemis
fiohnoa
Artemis
9
0 / 3 / 0
5,050
388
2,419
5,948
1,770
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 0
7,229
556
6,106
9,977
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
20
Kills
3
4
Deaths
22
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Hun Batz
Bob Rossey
Hun Batz
8
0
2
9
L
Susano
0
3
1
0.17
W
Neith
4
0
7
7.5
W
5
3
6
2.67
L
King Arthur
Pokemonnerdboy
King Arthur
0
8
0
0
W
Yemoja
0
1
2
1
W
Guan Yu
WillC324
Guan Yu
3
0
0
3
L
Artemis
fiohnoa
Artemis
0
3
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,742
Damage
18,167
33,387
Taken
38,899
14,426
Mitigated
13,337
7,208
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,479
692
0
3,026
9,693
3,183
0
1,697
7,996
32,308
0
W
Hun Batz
Bob Rossey
Hun Batz
6,497
3,359
0
1,982
6,482
2,228
0
354
6,128
0
38,473
L
Susano
1,812
196
0
166
5,655
1,353
0
504
5,151
0
8,122
W
Neith
7,130
3,159
0
1,984
3,422
1,096
2,342
1,100
2,322
0
30,611
W
4,024
930
178
516
8,439
4,461
829
1,303
7,112
22,071
0
L
King Arthur
Pokemonnerdboy
King Arthur
351
79
0
50
7,626
3,749
16
2,115
5,511
0
3,778
W
Yemoja
2,802
810
237
245
6,166
2,477
203
0
6,166
20,598
0
W
Guan Yu
WillC324
Guan Yu
4,289
532
35
2,031
8,878
4,164
216
4,722
4,156
5,642
38,964
L
Artemis
fiohnoa
Artemis
2,419
1,454
0
618
5,948
1,770
0
677
5,271
0
15,877
L
6,106
2,058
0
4,992
9,977
3,282
2,585
2,652
7,325
0
44,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,059
Gold Earned
27,883
272
Minions Killed
183
0
Camps Cleared
0
1,116,076
Distance Traveled
909,792
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,303
485
52
4
0
193,733
0
W
Hun Batz
7,603
585
72
6
0
246,477
0
L
Susano
4,978
383
11
1
0
204,664
0
W
Neith
6,766
520
55
4
0
210,148
0
W
Geb
6,909
531
27
2
0
249,878
0
L
King Arthur
4,323
333
3
0
0
121,415
1
W
Yemoja
6,311
485
34
3
0
158,261
1
W
Guan Yu
7,470
575
84
6
0
251,312
0
L
Artemis
5,050
388
24
2
0
199,377
4
L
Neith
7,229
556
93
7
0
190,603
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role