Player Matchup

Heimdallr
Heimdallr
AAynd
Heimdallr
Level 118
God Stats
16W - 7L
1,572 SR
Queue Stats
138W - 76L
1,670 Elo+
Party 1
King Arthur
King Arthur
Kaiflamemonarch
King Arthur
Level 48
God Stats
23W - 17L
1,641 SR
Queue Stats
213W - 138L
1,671 Elo+
Party 1
Tiamat
Tiamat
TwistedGaea
Tiamat
Level 26
God Stats
41W - 24L
1,681 SR
Queue Stats
169W - 88L
1,743 Elo+
Party 1
Team Averages
Level 64
1,631 SR
1,695 Elo+

VS

Team Averages
Level 24
1,580 SR
1,449 Elo+
Artio
Artio
Diego-Teran16
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,446 Elo+
Solo
Neith
Neith
TheClawBoisvert
Neith
Level 26
God Stats
16W - 15L
1,577 SR
Queue Stats
35W - 31L
1,444 Elo+
Solo
Zhong Kui
Zhong Kui
drunkescobar
Zhong Kui
Level 29
God Stats
6W - 2L
1,662 SR
Queue Stats
25W - 28L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AAynd
Heimdallr
10
3 / 1 / 7
6,707
958
4,814
4,589
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Kaiflamemonarch
King Arthur
9
5 / 1 / 5
6,563
938
4,216
5,477
4,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
9
3 / 0 / 7
6,487
927
5,802
3,623
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,910
701
3,172
12,101
6,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
2 / 4 / 0
5,660
809
4,217
7,848
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
drunkescobar
Zhong Kui
3
0 / 0 / 0
4,320
617
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
11
Kills
2
2
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AAynd
Heimdallr
3
1
7
6.5
L
0
7
0
0
W
King Arthur
Kaiflamemonarch
King Arthur
5
1
5
7.5
L
2
4
0
0.5
W
Tiamat
3
0
7
6.5
L
Zhong Kui
drunkescobar
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,832
Damage
7,389
13,689
Taken
19,949
8,438
Mitigated
8,732
3,590
Healing
4,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AAynd
Heimdallr
4,814
2,307
0
750
4,589
1,697
447
751
3,838
0
26,539
L
3,172
250
139
1,645
12,101
6,303
0
3,566
7,895
9,213
0
W
King Arthur
Kaiflamemonarch
King Arthur
4,216
751
0
990
5,477
4,046
150
1,489
3,988
0
8,987
L
4,217
1,806
270
2,160
7,848
2,429
0
1,574
5,923
0
16,956
W
Tiamat
5,802
818
0
1,850
3,623
2,695
301
1,008
2,615
16,822
0
L
Zhong Kui
drunkescobar
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,757
Gold Earned
14,890
86
Minions Killed
46
0
Camps Cleared
0
417,051
Distance Traveled
285,522
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,707
958
46
7
0
108,285
0
L
Artio
4,910
701
11
2
0
137,855
0
W
King Arthur
6,563
938
8
1
0
139,426
1
L
Neith
5,660
809
35
5
0
147,667
0
W
Tiamat
6,487
927
32
5
0
169,340
0
L
Zhong Kui
4,320
617
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role