Player Matchup

Achilles
Achilles
DisturbedDedra
Achilles
Level 65
God Stats
5W - 5L
1,710 SR
Queue Stats
177W - 158L
1,463 Elo+
Party 1
Scylla
Scylla
Dvawaifu123
Scylla
Level 13
God Stats
2W - 4L
1,233 SR
Queue Stats
26W - 21L
1,576 Elo+
Party 3
Da Ji
Da Ji
Magatsu-lol
Da Ji
Level 17
God Stats
11W - 5L
1,360 SR
Queue Stats
56W - 60L
1,429 Elo+
Party 1
Chang'e
Chang'e
Robagallinas_ESP
Chang'e
Level 89
God Stats
0W - 2L
1,568 SR
Queue Stats
16W - 11L
1,563 Elo+
Party 3
Athena
Athena
kaantje0570
Athena
Level 44
God Stats
4W - 9L
1,500 SR
Queue Stats
166W - 183L
1,530 Elo+
Solo
Team Averages
Level 46
1,474 SR
1,512 Elo+

VS

Team Averages
Level 67
1,737 SR
1,782 Elo+
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Chasity79
Baron Samedi
Level 14
God Stats
43W - 6L
1,875 SR
Queue Stats
397W - 116L
1,921 Elo+
Party 2
Ares
Ares
Noobtellaaa_Brot
Ares
Level 106
God Stats
20W - 2L
1,924 SR
Queue Stats
224W - 52L
2,019 Elo+
Party 2
Chaac
Chaac
Tobi_der_Dritte
Chaac
Level 15
God Stats
7W - 1L
2,000 SR
Queue Stats
404W - 95L
1,945 Elo+
Party 2
Loki
Loki
szymatekuszatek
Loki
Level 45
God Stats
42W - 63L
1,384 SR
Queue Stats
182W - 161L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
3 / 9 / 2
10,214
1,021
13,035
29,126
27,581
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
15
1 / 8 / 3
9,397
940
7,109
15,617
5,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 8 / 2
9,371
937
8,424
18,107
6,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 8 / 4
9,488
949
16,052
20,231
6,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
15
0 / 6 / 6
9,292
929
4,019
17,866
17,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

77

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
12 / 1 / 19
12,271
1,227
31,171
8,325
3,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Chasity79
Baron Samedi
18
6 / 1 / 23
11,450
1,145
17,911
11,180
6,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
8 / 2 / 25
12,237
1,224
15,203
12,628
13,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
5 / 0 / 26
10,962
1,096
20,160
12,552
7,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 2 / 13
10,699
1,070
9,212
11,192
4,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
145
6
Kills
39
39
Deaths
6
17
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
1
19
21.5
W
Baron Samedi
Chasity79
Baron Samedi
6
1
23
17.5
L
Achilles
3
9
2
0.44
L
Scylla
1
8
3
0.31
L
2
8
2
0.38
W
8
2
25
10.25
L
0
8
4
0.25
W
5
0
26
18
L
Athena
0
6
6
0.5
W
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,639
Damage
93,657
100,947
Taken
55,877
63,595
Mitigated
35,281
11,603
Healing
14,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
31,171
3,035
0
0
8,325
3,829
0
2,972
5,250
54,595
0
W
Baron Samedi
Chasity79
Baron Samedi
17,911
808
3,963
3,045
11,180
6,171
0
6,023
4,906
44,406
0
L
Achilles
13,035
3,303
0
2,467
29,126
27,581
0
20,076
9,050
1,703
22,500
L
Scylla
7,109
1,385
0
114
15,617
5,178
0
8,249
7,368
20,645
0
L
8,424
2,013
0
506
18,107
6,799
0
11,900
6,207
0
16,258
W
15,203
863
0
98
12,628
13,275
0
6,283
5,967
22,713
0
L
16,052
693
3,773
4,743
20,231
6,917
0
12,599
7,632
56,864
0
W
20,160
1,911
0
6,968
12,552
7,520
0
6,083
6,307
0
30,950
L
Athena
4,019
845
0
0
17,866
17,120
0
11,461
6,405
10,512
0
W
9,212
3,029
0
0
11,192
4,486
0
6,308
4,606
0
16,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,762
Gold Earned
57,619
170
Minions Killed
175
3
Camps Cleared
8
966,207
Distance Traveled
1,048,697
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,271
1,227
60
6
5
185,584
0
W
Baron Samedi
11,450
1,145
53
5
0
204,879
2
L
Achilles
10,214
1,021
23
2
0
196,769
0
L
Scylla
9,397
940
24
2
0
139,740
0
L
Da Ji
9,371
937
14
1
1
218,288
1
W
Ares
12,237
1,224
15
2
0
213,037
0
L
Chang'e
9,488
949
98
10
2
195,235
0
W
Chaac
10,962
1,096
22
2
3
231,920
0
L
Athena
9,292
929
11
1
0
216,175
2
W
Loki
10,699
1,070
25
3
0
213,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role