Player Matchup

Baron Samedi
Baron Samedi
FCG Shinigami
Baron Samedi
Level 123
God Stats
35W - 29L
1,557 SR
Queue Stats
169W - 181L
1,509 Elo+
Party 2
Nu Wa
Nu Wa
NoctemStorm
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Pekkmaan
Apollo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
RG I Ares
Fafnir
Level 117
God Stats
5W - 2L
1,825 SR
Queue Stats
83W - 85L
1,533 Elo+
Party 2
Bastet
Bastet
RG I Hades
Bastet
Level 109
God Stats
3W - 1L
1,777 SR
Queue Stats
47W - 48L
1,528 Elo+
Party 2
Team Averages
Level 132
1,632 SR
1,514 Elo+

VS

Team Averages
Level 115
1,615 SR
1,579 Elo+
Cu Chulainn
Cu Chulainn
Achmoye
Cu Chulainn
Level 143
God Stats
20W - 11L
1,698 SR
Queue Stats
140W - 102L
1,620 Elo+
Party 3
Ganesha
Ganesha
HuguyLeChauve
Ganesha
Level 116
God Stats
16W - 4L
1,831 SR
Queue Stats
260W - 149L
1,674 Elo+
Party 3
Tiamat
Tiamat
Talyrja
Tiamat
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
70W - 49L
1,529 Elo+
Party 3
Neith
Neith
Torfil
Neith
Level 114
God Stats
17W - 14L
1,547 SR
Queue Stats
143W - 125L
1,574 Elo+
Party 1
Hera
Hera
ValkyrieOfMercy
Hera
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FCG Shinigami
Baron Samedi
16
0 / 6 / 3
9,102
569
9,935
12,853
5,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 5 / 6
9,417
589
14,785
12,628
4,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
Pekkmaan
Apollo
15
2 / 5 / 4
10,182
636
6,323
10,699
4,411
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
RG I Ares
Fafnir
16
2 / 6 / 4
10,672
667
6,610
15,195
16,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bastet
RG I Hades
Bastet
18
3 / 4 / 4
10,403
650
14,703
15,946
8,571
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Achmoye
Cu Chulainn
18
9 / 3 / 12
12,907
807
9,140
15,651
13,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ganesha
18
0 / 3 / 21
11,962
748
9,992
19,101
25,659
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Talyrja
Tiamat
18
5 / 1 / 19
12,397
775
15,612
13,330
12,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Torfil
Neith
20
6 / 0 / 11
12,622
789
12,868
13,424
6,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 0 / 10
12,671
792
12,220
7,486
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
99
7
Kills
26
26
Deaths
7
21
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Achmoye
Cu Chulainn
9
3
12
5
L
Baron Samedi
FCG Shinigami
Baron Samedi
0
6
3
0.25
W
Ganesha
0
3
21
3.5
L
0
5
6
0.6
L
Apollo
Pekkmaan
Apollo
2
5
4
0.8
L
Fafnir
RG I Ares
Fafnir
2
6
4
0.67
L
Bastet
RG I Hades
Bastet
3
4
4
1.25
W
Tiamat
Talyrja
Tiamat
5
1
19
14.5
W
Neith
Torfil
Neith
6
0
11
11.5
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,356
Damage
59,832
67,321
Taken
68,992
39,314
Mitigated
61,562
10,733
Healing
19,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Achmoye
Cu Chulainn
9,140
525
0
1,160
15,651
13,595
638
8,508
6,923
3,227
28,242
L
Baron Samedi
FCG Shinigami
Baron Samedi
9,935
469
1,482
2,884
12,853
5,580
0
7,967
4,701
35,169
0
W
Ganesha
9,992
897
0
2,029
19,101
25,659
37
8,190
10,622
33,627
0
L
14,785
2,012
94
792
12,628
4,124
1
8,566
3,802
48,143
0
L
Apollo
Pekkmaan
Apollo
6,323
3,847
0
1,678
10,699
4,411
0
3,889
6,599
0
33,591
L
Fafnir
RG I Ares
Fafnir
6,610
1,614
0
3,553
15,195
16,628
0
7,772
6,982
16,670
0
L
Bastet
RG I Hades
Bastet
14,703
1,785
0
250
15,946
8,571
0
9,237
6,240
0
39,725
W
Tiamat
Talyrja
Tiamat
15,612
1,055
584
4,226
13,330
12,014
403
5,591
7,535
36,919
0
W
Neith
Torfil
Neith
12,868
5,391
3,123
6,869
13,424
6,951
4,332
5,558
7,710
0
73,074
W
12,220
3,371
0
1,874
7,486
3,343
2,221
3,553
3,833
59,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,776
Gold Earned
62,559
302
Minions Killed
426
3
Camps Cleared
11
1,250,590
Distance Traveled
1,531,267
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,907
807
64
4
2
305,611
2
L
Baron Samedi
9,102
569
65
4
0
274,945
2
W
Ganesha
11,962
748
24
2
0
280,164
3
L
Nu Wa
9,417
589
69
4
1
266,484
6
L
Apollo
10,182
636
64
4
2
166,132
0
L
Fafnir
10,672
667
22
1
0
227,227
3
L
Bastet
10,403
650
82
5
0
315,802
0
W
Tiamat
12,397
775
75
5
0
332,328
1
W
Neith
12,622
789
153
10
4
307,796
7
W
Hera
12,671
792
110
7
5
305,368
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role