Player Matchup

Heimdallr
Heimdallr
Silver I
Kythul
Heimdallr
Silver I
Level 120
God Stats
5W - 8L
1,525 SR
Queue Stats
130W - 115L
1,366 MMR
Party 1
Nemesis
Nemesis
Gold II
SpiritualBoardz
Nemesis
Gold II
Level 103
God Stats
7W - 2L
1,612 SR
Queue Stats
79W - 76L
1,339 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
XBeastingBear24
Tsukuyomi
Silver III
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 49L
1,325 MMR
Solo
Ra
Ra
Silver V
jjsanchezxd
Ra
Silver V
Level 125
God Stats
1W - 2L
1,179 SR
Queue Stats
70W - 71L
1,319 MMR
Solo
Cabrakan
Cabrakan
Silver II
sIayer diz
Cabrakan
Silver II
Level 108
God Stats
22W - 13L
1,520 SR
Queue Stats
121W - 107L
1,274 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,467 SR
1,325 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,586 SR
1,325 MMR
Skadi
Skadi
Silver I
Aquaario
Skadi
Silver I
Level 84
God Stats
9W - 11L
1,824 SR
Queue Stats
194W - 197L
1,325 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Mathxxzx
Cu Chulainn
Gold V
Level 100
God Stats
1W - 1L
1,340 SR
Queue Stats
44W - 49L
1,330 MMR
Solo
Jormungandr
Jormungandr
Silver II
The_Holy_Pear
Jormungandr
Silver II
Level 128
God Stats
2W - 4L
1,447 SR
Queue Stats
126W - 122L
1,328 MMR
Solo
Hera
Hera
Silver IV
UncleWildcard
Hera
Silver IV
Level 67
God Stats
0W - 1L
1,704 SR
Queue Stats
12W - 27L
1,310 MMR
Solo
Fenrir
Fenrir
Silver III
huggablecash
Fenrir
Silver III
Level 63
God Stats
49W - 50L
1,614 SR
Queue Stats
89W - 88L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kythul
Heimdallr
9
2 / 1 / 3
5,408
541
4,249
5,947
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 1
5,930
593
1,520
5,207
2,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
XBeastingBear24
Tsukuyomi
12
4 / 1 / 0
6,514
651
4,326
6,524
3,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 3 / 3
6,320
632
3,206
5,333
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
sIayer diz
Cabrakan
9
3 / 2 / 1
5,653
565
2,772
6,064
3,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SetIzanamiAphroditeOsirisCthulhu

VS

Bans
PoseidonZeusDanzaburouArachneCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aquaario
Skadi
8
2 / 3 / 1
5,101
510
3,501
5,376
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Mathxxzx
Cu Chulainn
9
2 / 4 / 0
5,743
574
4,621
7,976
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
The_Holy_Pear
Jormungandr
7
1 / 1 / 1
4,955
496
3,617
4,668
1,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
2 / 5 / 1
5,186
519
4,093
5,661
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
4
0 / 1 / 0
3,702
370
521
1,619
369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
14
Kills
7
7
Deaths
14
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
Aquaario
Skadi
2
3
1
0.83
W
Heimdallr
Kythul
Heimdallr
2
1
3
3.5
L
Cu Chulainn
Mathxxzx
Cu Chulainn
2
4
0
0.5
W
2
0
1
2.5
L
Jormungandr
The_Holy_Pear
Jormungandr
1
1
1
1.5
L
2
5
1
0.5
W
Tsukuyomi
XBeastingBear24
Tsukuyomi
4
1
0
4
L
Fenrir
0
1
0
0
W
3
3
3
1.5
W
Cabrakan
sIayer diz
Cabrakan
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,073
Damage
16,353
29,075
Taken
25,300
13,419
Mitigated
7,980
11,054
Healing
5,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Aquaario
Skadi
3,501
1,484
0
1,663
5,376
1,246
0
1,635
3,741
0
19,729
W
Heimdallr
Kythul
Heimdallr
4,249
3,019
0
3,229
5,947
2,165
606
2,268
3,633
0
25,330
L
Cu Chulainn
Mathxxzx
Cu Chulainn
4,621
1,248
0
1,936
7,976
2,936
35
1,678
6,209
0
30,396
W
1,520
486
0
1,354
5,207
2,709
0
941
4,149
0
30,581
L
Jormungandr
The_Holy_Pear
Jormungandr
3,617
454
0
944
4,668
1,764
0
1,363
3,305
14,815
0
L
4,093
1,010
131
369
5,661
1,665
0
1,302
4,284
19,132
0
W
Tsukuyomi
XBeastingBear24
Tsukuyomi
4,326
1,070
0
2,232
6,524
3,658
68
1,542
4,914
0
36,434
L
Fenrir
521
65
0
638
1,619
369
0
0
1,544
0
3,703
W
3,206
297
616
1,642
5,333
1,550
0
1,182
4,031
32,487
0
W
Cabrakan
sIayer diz
Cabrakan
2,772
590
0
1,981
6,064
3,337
0
1,401
4,638
13,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,825
Gold Earned
24,687
275
Minions Killed
185
0
Camps Cleared
0
984,526
Distance Traveled
798,571
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,101
510
32
3
0
173,189
1
W
Heimdallr
5,408
541
43
4
0
158,965
0
L
Cu Chulainn
5,743
574
73
7
0
218,904
2
W
Nemesis
5,930
593
61
6
0
224,204
2
L
Jormungandr
4,955
496
33
3
0
188,602
3
L
Hera
5,186
519
39
4
0
167,007
0
W
Tsukuyomi
6,514
651
79
8
0
207,378
1
L
Fenrir
3,702
370
8
1
0
50,869
0
W
Ra
6,320
632
75
8
0
205,862
0
W
Cabrakan
5,653
565
17
2
0
188,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role