Player Matchup

The Morrigan
The Morrigan
F3l1p3Mestre
The Morrigan
Level 28
God Stats
3W - 3L
1,648 SR
Queue Stats
145W - 136L
1,489 Elo+
Solo
Nemesis
Nemesis
MarcazoD
Nemesis
Level 16
God Stats
5W - 7L
1,490 SR
Queue Stats
43W - 47L
1,231 Elo+
Party 2
Danzaburou
Danzaburou
Nico0666
Danzaburou
Level 29
God Stats
11W - 15L
1,495 SR
Queue Stats
43W - 60L
1,434 Elo+
Solo
Fenrir
Fenrir
Shaffer0800
Fenrir
Level 13
God Stats
15W - 22L
1,436 SR
Queue Stats
54W - 69L
1,235 Elo+
Party 2
Yemoja
Yemoja
leosdo
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,514 SR
1,378 Elo+

VS

Team Averages
Level 19
1,378 SR
1,311 Elo+
Yemoja
Yemoja
FelipeBento
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,211 Elo+
Solo
Poseidon
Poseidon
GPRF21
Poseidon
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
144W - 163L
1,435 Elo+
Party 1
Chernobog
Chernobog
ThiagoCLN
Chernobog
Level 26
God Stats
6W - 7L
1,288 SR
Queue Stats
77W - 75L
1,292 Elo+
Solo
Arachne
Arachne
ZeX-_Maxi
Arachne
Level 17
God Stats
10W - 3L
1,578 SR
Queue Stats
31W - 27L
1,399 Elo+
Party 1
Tiamat
Tiamat
xKingEsskeetit
Tiamat
Level 21
God Stats
7W - 3L
1,025 SR
Queue Stats
59W - 48L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
F3l1p3Mestre
The Morrigan
13
7 / 3 / 1
10,003
417
8,707
8,784
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
MarcazoD
Nemesis
17
8 / 7 / 3
12,151
506
14,128
20,279
14,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Nico0666
Danzaburou
20
9 / 6 / 8
13,730
572
27,824
26,603
11,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
15
3 / 6 / 7
10,154
423
12,355
16,458
6,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
leosdo
Yemoja
14
0 / 10 / 5
9,492
396
1,516
16,697
7,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
3 / 8 / 7
11,400
475
6,713
17,175
15,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
GPRF21
Poseidon
20
13 / 5 / 7
14,722
613
27,760
23,693
10,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
ThiagoCLN
Chernobog
20
5 / 2 / 8
14,087
587
9,525
12,073
6,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arachne
ZeX-_Maxi
Arachne
20
10 / 5 / 4
13,872
578
16,600
28,929
14,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 9 / 5
11,852
494
8,513
20,592
15,892
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
63
27
Kills
32
32
Deaths
29
24
Assists
31
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
F3l1p3Mestre
The Morrigan
7
3
1
2.5
W
Yemoja
3
8
7
0.81
W
Poseidon
GPRF21
Poseidon
13
5
7
3.3
L
Nemesis
MarcazoD
Nemesis
8
7
3
1.36
L
Danzaburou
Nico0666
Danzaburou
9
6
8
2.17
L
Fenrir
3
6
7
1.08
W
Chernobog
ThiagoCLN
Chernobog
5
2
8
4.5
W
Arachne
ZeX-_Maxi
Arachne
10
5
4
2.4
L
Yemoja
leosdo
Yemoja
0
10
5
0.25
W
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,530
Damage
69,111
88,821
Taken
102,462
42,260
Mitigated
63,292
20,702
Healing
40,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
F3l1p3Mestre
The Morrigan
8,707
1,538
0
2,535
8,784
3,046
486
4,686
3,818
40,714
0
W
Yemoja
6,713
1,861
1,464
1,043
17,175
15,817
601
5,972
10,979
32,459
0
W
Poseidon
GPRF21
Poseidon
27,760
3,139
832
12,007
23,693
10,697
1,284
5,567
17,860
104,343
0
L
Nemesis
MarcazoD
Nemesis
14,128
5,499
0
2,198
20,279
14,064
542
8,992
11,011
10,028
52,246
L
Danzaburou
Nico0666
Danzaburou
27,824
14,300
279
11,888
26,603
11,381
1,695
14,504
11,849
0
107,306
L
Fenrir
12,355
4,102
426
2,234
16,458
6,069
329
6,180
10,114
0
37,699
W
Chernobog
ThiagoCLN
Chernobog
9,525
6,232
0
5,029
12,073
6,666
4,451
448
11,625
0
76,263
W
Arachne
ZeX-_Maxi
Arachne
16,600
12,499
962
13,826
28,929
14,220
2,523
5,130
23,665
0
121,359
L
Yemoja
leosdo
Yemoja
1,516
841
651
491
16,697
7,700
176
7,292
9,043
23,866
0
W
8,513
2,237
0
5,384
20,592
15,892
1,359
1,430
19,094
52,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,530
Gold Earned
65,933
449
Minions Killed
534
0
Camps Cleared
0
1,758,551
Distance Traveled
2,120,809
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,003
417
81
3
0
231,352
4
W
Yemoja
11,400
475
49
2
0
407,109
0
W
Poseidon
14,722
613
132
6
0
448,095
0
L
Nemesis
12,151
506
78
3
0
441,771
2
L
Danzaburou
13,730
572
179
7
0
378,948
2
L
Fenrir
10,154
423
60
3
0
412,959
6
W
Chernobog
14,087
587
137
6
0
397,254
3
W
Arachne
13,872
578
138
6
0
498,208
0
L
Yemoja
9,492
396
51
2
0
293,521
1
W
Tiamat
11,852
494
78
3
0
370,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role