Player Matchup

Izanami
Izanami
Platinum I
 
Izanami
Platinum I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
I PRO STEELE
Jormungandr
Diamond IV
Level 127
God Stats
4W - 5L
1,508 SR
Queue Stats
358W - 344L
2,105 MMR
Solo
Vamana
Vamana
Diamond V
Jonny99
Vamana
Diamond V
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
860W - 847L
2,092 MMR
Solo
Fenrir
Fenrir
Platinum II
Ko DESTROYER
Fenrir
Platinum II
Level 136
God Stats
42W - 25L
1,756 SR
Queue Stats
47W - 35L
2,051 MMR
Party 1
Nu Wa
Nu Wa
Platinum III
TheBoopser
Nu Wa
Platinum III
Level 155
God Stats
2W - 2L
1,754 SR
Queue Stats
47W - 35L
2,051 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,604 SR
1,960 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,636 SR
2,076 MMR
Tsukuyomi
Tsukuyomi
Diamond IV
Breezyy 2K
Tsukuyomi
Diamond IV
Level 118
God Stats
5W - 3L
1,500 SR
Queue Stats
276W - 256L
2,087 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
DarklordLKE
Kumbhakarna
Diamond IV
Level 156
God Stats
8W - 5L
1,659 SR
Queue Stats
492W - 484L
1,983 MMR
Party 2
Osiris
Osiris
Diamond IV
Deuvenpoot
Osiris
Diamond IV
Level 145
God Stats
7W - 6L
1,583 SR
Queue Stats
109W - 92L
2,183 MMR
Party 3
Scylla
Scylla
Platinum I
ImJustBetterEU
Scylla
Platinum I
Level 105
God Stats
7W - 1L
1,846 SR
Queue Stats
79W - 62L
2,013 MMR
Party 3
Anhur
Anhur
Diamond V
Vizzion Ts
Anhur
Diamond V
Level 122
God Stats
4W - 11L
1,593 SR
Queue Stats
95W - 89L
2,113 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
7 / 5 / 2
14,509
558
16,111
22,792
8,863
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
I PRO STEELE
Jormungandr
20
1 / 5 / 2
12,571
484
13,225
22,806
30,866
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
Jonny99
Vamana
19
1 / 7 / 2
11,766
453
9,143
26,727
13,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
16
2 / 7 / 7
11,021
424
8,612
24,607
21,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
17
3 / 5 / 5
11,281
434
24,311
14,126
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetJanusAo KuangDanzaburouApollo

VS

Bans
NemesisCu ChulainnSun WukongSobekTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Breezyy 2K
Tsukuyomi
20
4 / 5 / 12
13,827
532
18,220
21,559
10,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
DarklordLKE
Kumbhakarna
18
2 / 2 / 18
12,620
485
6,570
32,065
31,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
Deuvenpoot
Osiris
20
9 / 1 / 8
15,932
613
22,457
31,680
29,989
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 3 / 14
13,775
530
19,410
15,705
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
20
8 / 3 / 6
15,480
595
14,990
16,978
7,469
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
87
14
Kills
29
29
Deaths
14
18
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
7
5
2
1.6
W
Tsukuyomi
Breezyy 2K
Tsukuyomi
4
5
12
2
W
Kumbhakarna
DarklordLKE
Kumbhakarna
2
2
18
5.5
W
Osiris
Deuvenpoot
Osiris
9
1
8
13
L
Jormungandr
I PRO STEELE
Jormungandr
1
5
2
0.4
W
6
3
14
4.33
L
Vamana
Jonny99
Vamana
1
7
2
0.29
L
Fenrir
2
7
7
0.79
L
Nu Wa
3
5
5
1.1
W
Anhur
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,402
Damage
81,647
111,058
Taken
117,987
80,585
Mitigated
85,868
33,843
Healing
47,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
16,111
10,718
0
8,369
22,792
8,863
5,051
5,193
17,599
0
127,195
W
Tsukuyomi
Breezyy 2K
Tsukuyomi
18,220
3,977
0
8,452
21,559
10,817
2,165
6,420
15,114
0
121,212
W
Kumbhakarna
DarklordLKE
Kumbhakarna
6,570
886
0
8,268
32,065
31,860
87
7,097
24,893
26,871
0
W
Osiris
Deuvenpoot
Osiris
22,457
12,303
0
22,384
31,680
29,989
1,279
11,220
19,618
0
123,544
L
Jormungandr
I PRO STEELE
Jormungandr
13,225
1,712
0
7,125
22,806
30,866
0
1,553
21,253
90,926
0
W
19,410
3,647
0
3,021
15,705
5,733
1,150
5,971
9,709
99,608
0
L
Vamana
Jonny99
Vamana
9,143
4,262
0
11,737
26,727
13,811
0
6,025
20,702
0
97,753
L
Fenrir
8,612
2,127
0
4,718
24,607
21,750
0
7,104
17,503
0
25,080
L
Nu Wa
24,311
5,014
0
1,894
14,126
5,295
331
6,105
8,021
90,741
0
W
Anhur
14,990
11,247
0
5,356
16,978
7,469
4,528
5,811
11,117
0
130,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,148
Gold Earned
71,634
750
Minions Killed
762
0
Camps Cleared
0
2,280,638
Distance Traveled
2,539,919
16
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,509
558
225
9
0
413,635
8
W
Tsukuyomi
13,827
532
177
7
0
545,089
6
W
Kumbhakarna
12,620
485
21
1
0
539,205
13
W
Osiris
15,932
613
205
8
0
510,992
2
L
Jormungandr
12,571
484
198
8
0
441,818
0
W
Scylla
13,775
530
163
6
0
487,382
3
L
Vamana
11,766
453
146
6
0
491,243
2
L
Fenrir
11,021
424
38
1
0
474,809
1
L
Nu Wa
11,281
434
143
6
0
459,133
5
W
Anhur
15,480
595
196
8
0
457,251
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role