Player Matchup

Zhong Kui
Zhong Kui
Ardhor
Zhong Kui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,493 Elo+
Party 3
Fenrir
Fenrir
DevrimciZagor11
Fenrir
Level 25
God Stats
1W - 1L
1,681 SR
Queue Stats
1W - 2L
1,433 Elo+
Party 3
Ganesha
Ganesha
JohnDDJonson
Ganesha
Level 13
God Stats
5W - 4L
1,500 SR
Queue Stats
78W - 115L
1,260 Elo+
Party 1
Hou Yi
Hou Yi
jo3-feeling
Hou Yi
Level 105
God Stats
7W - 15L
1,263 SR
Queue Stats
158W - 185L
1,330 Elo+
Party 1
Neith
Neith
saphiens1234
Neith
Level 19
God Stats
1W - 3L
1,450 SR
Queue Stats
1W - 3L
1,433 Elo+
Party 3
Team Averages
Level 57
1,479 SR
1,390 Elo+

VS

Team Averages
Level 47
1,473 SR
1,441 Elo+
Kukulkan
Kukulkan
DerNoahh
Kukulkan
Level 29
God Stats
8W - 4L
1,558 SR
Queue Stats
71W - 73L
1,427 Elo+
Party 2
Bellona
Bellona
Jimbam309
Bellona
Level 21
God Stats
24W - 35L
1,399 SR
Queue Stats
50W - 76L
1,329 Elo+
Party 2
Merlin
Merlin
NUxIsYT
Merlin
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 128L
1,474 Elo+
Party 2
Pele
Pele
SinexLP
Pele
Level 65
God Stats
9W - 10L
1,438 SR
Queue Stats
86W - 93L
1,495 Elo+
Party 2
Skadi
Skadi
huhubaba
Skadi
Level 39
God Stats
9W - 8L
1,469 SR
Queue Stats
90W - 68L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ardhor
Zhong Kui
11
1 / 6 / 0
6,892
459
9,991
10,034
5,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 7 / 1
5,744
383
2,971
11,588
3,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
JohnDDJonson
Ganesha
10
0 / 5 / 3
6,532
435
3,236
11,590
7,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
12
3 / 3 / 1
7,335
489
6,543
11,065
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 7 / 0
6,185
412
1,782
8,210
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DerNoahh
Kukulkan
14
4 / 1 / 4
7,858
524
2,827
5,753
2,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Jimbam309
Bellona
15
4 / 0 / 4
9,142
609
5,511
6,028
4,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
NUxIsYT
Merlin
13
4 / 1 / 7
7,409
494
7,667
7,733
4,035
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
SinexLP
Pele
15
14 / 1 / 6
9,601
640
13,773
11,714
5,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
huhubaba
Skadi
12
2 / 2 / 5
7,118
475
9,471
8,511
3,306
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
28
28
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Ardhor
Zhong Kui
1
6
0
0.17
W
Kukulkan
DerNoahh
Kukulkan
4
1
4
6
L
1
7
1
0.21
W
Bellona
Jimbam309
Bellona
4
0
4
6
L
Ganesha
JohnDDJonson
Ganesha
0
5
3
0.3
W
Merlin
NUxIsYT
Merlin
4
1
7
7.5
W
Pele
SinexLP
Pele
14
1
6
17
W
Skadi
huhubaba
Skadi
2
2
5
2.25
L
Hou Yi
3
3
1
1.17
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,523
Damage
39,249
52,487
Taken
39,739
22,197
Mitigated
19,647
11,723
Healing
9,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Ardhor
Zhong Kui
9,991
1,535
0
2,661
10,034
5,730
0
3,024
7,010
47,908
0
W
Kukulkan
DerNoahh
Kukulkan
2,827
542
0
759
5,753
2,446
360
3,754
1,999
45,424
0
L
2,971
668
0
1,875
11,588
3,381
304
2,196
9,392
0
16,651
W
Bellona
Jimbam309
Bellona
5,511
1,299
0
1,798
6,028
4,855
89
709
5,319
0
50,529
L
Ganesha
JohnDDJonson
Ganesha
3,236
624
556
1,489
11,590
7,289
0
2,457
9,133
15,642
0
W
Merlin
NUxIsYT
Merlin
7,667
815
0
2,025
7,733
4,035
0
2,645
5,088
36,006
0
W
Pele
SinexLP
Pele
13,773
4,887
0
3,711
11,714
5,005
288
3,990
7,724
0
63,759
W
Skadi
huhubaba
Skadi
9,471
5,484
0
1,658
8,511
3,306
486
2,129
6,382
0
36,073
L
Hou Yi
6,543
1,730
0
4,005
11,065
3,289
396
2,817
8,248
0
40,457
L
1,782
833
0
1,137
8,210
2,508
0
0
8,210
0
23,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,688
Gold Earned
41,128
253
Minions Killed
414
0
Camps Cleared
0
1,237,916
Distance Traveled
1,442,218
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,892
459
80
5
0
231,512
1
W
Kukulkan
7,858
524
76
5
0
292,688
1
L
Fenrir
5,744
383
33
2
0
273,738
0
W
Bellona
9,142
609
120
8
0
291,134
3
L
Ganesha
6,532
435
9
1
0
271,002
5
W
Merlin
7,409
494
58
4
0
278,547
0
W
Pele
9,601
640
105
7
0
317,810
3
W
Skadi
7,118
475
55
4
0
262,039
3
L
Hou Yi
7,335
489
79
5
0
256,524
3
L
Neith
6,185
412
52
3
0
205,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role