Player Matchup

Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
Anubis1236614
Achilles
Bronze III
Level 93
God Stats
1W - 1L
1,273 SR
Queue Stats
7W - 10L
1,321 MMR
Solo
Chaac
Chaac
Silver II
Kyakuhiki
Chaac
Silver II
Level 106
God Stats
56W - 48L
1,520 SR
Queue Stats
92W - 97L
1,323 MMR
Solo
Nemesis
Nemesis
Gold IV
jdfort94
Nemesis
Gold IV
Level 66
God Stats
5W - 11L
1,538 SR
Queue Stats
189W - 185L
1,334 MMR
Solo
Neith
Neith
Gold V
xHeHe Boi
Neith
Gold V
Level 116
God Stats
7W - 4L
1,638 SR
Queue Stats
564W - 565L
1,315 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,494 SR
1,359 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,560 SR
1,324 MMR
Athena
Athena
Gold V
Asap_Matt2504
Athena
Gold V
Level 153
God Stats
13W - 6L
1,659 SR
Queue Stats
71W - 78L
1,325 MMR
Solo
Ullr
Ullr
Gold V
CountLoki
Ullr
Gold V
Level 102
God Stats
18W - 17L
1,593 SR
Queue Stats
152W - 164L
1,319 MMR
Solo
Aphrodite
Aphrodite
Gold IV
RHxStealth
Aphrodite
Gold IV
Level 148
God Stats
2W - 5L
1,710 SR
Queue Stats
365W - 370L
1,347 MMR
Solo
Amaterasu
Amaterasu
Silver V
Streetsound1992
Amaterasu
Silver V
Level 129
God Stats
0W - 1L
1,303 SR
Queue Stats
14W - 22L
1,314 MMR
Solo
Ravana
Ravana
Silver III
dekaub
Ravana
Silver III
Level 157
God Stats
2W - 3L
1,534 SR
Queue Stats
74W - 75L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 0 / 3
6,181
618
4,724
3,204
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Anubis1236614
Achilles
9
2 / 0 / 4
5,941
594
7,499
8,361
4,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
Kyakuhiki
Chaac
12
3 / 0 / 1
6,710
671
7,115
7,342
3,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
jdfort94
Nemesis
11
1 / 0 / 5
6,273
627
2,779
5,741
1,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
xHeHe Boi
Neith
11
6 / 1 / 0
6,548
655
5,113
6,303
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Nu WaJanusCthulhuSetScylla

VS

Bans
DanzaburouKhepriHun BatzApolloBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,479
448
2,535
8,247
2,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
9
1 / 3 / 0
5,338
534
6,158
7,806
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
RHxStealth
Aphrodite
9
0 / 2 / 0
5,097
510
2,115
6,829
2,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
Streetsound1992
Amaterasu
8
0 / 4 / 0
4,815
482
1,773
10,683
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ravana
dekaub
Ravana
8
0 / 2 / 0
4,904
490
1,514
5,945
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
14
Kills
1
1
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
3
3.5
W
Achilles
Anubis1236614
Achilles
2
0
4
4
L
0
3
0
0
L
Ullr
1
3
0
0.33
W
Chaac
Kyakuhiki
Chaac
3
0
1
3.5
L
Aphrodite
RHxStealth
Aphrodite
0
2
0
0
L
Amaterasu
Streetsound1992
Amaterasu
0
4
0
0
L
Ravana
dekaub
Ravana
0
2
0
0
W
Nemesis
jdfort94
Nemesis
1
0
5
3.5
W
Neith
xHeHe Boi
Neith
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,230
Damage
14,095
30,951
Taken
39,510
12,811
Mitigated
14,614
13,132
Healing
14,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,724
382
0
250
3,204
974
510
1,090
2,114
34,708
0
W
Achilles
Anubis1236614
Achilles
7,499
2,958
0
4,253
8,361
4,972
500
1,794
6,567
0
17,833
L
2,535
1,175
0
1,702
8,247
2,961
0
1,325
6,922
15,294
0
L
Ullr
6,158
3,288
0
2,008
7,806
2,858
0
0
7,806
0
24,148
W
Chaac
Kyakuhiki
Chaac
7,115
1,938
0
3,845
7,342
3,378
270
0
7,342
0
40,707
L
Aphrodite
RHxStealth
Aphrodite
2,115
336
525
3,817
6,829
2,355
0
1,822
5,007
28,685
0
L
Amaterasu
Streetsound1992
Amaterasu
1,773
811
0
4,174
10,683
4,558
0
0
10,683
0
23,902
L
Ravana
dekaub
Ravana
1,514
172
0
2,134
5,945
1,882
0
1,577
4,368
0
22,280
W
Nemesis
jdfort94
Nemesis
2,779
903
0
1,100
5,741
1,758
0
1,220
4,521
0
38,356
W
Neith
xHeHe Boi
Neith
5,113
1,937
0
3,684
6,303
1,729
1,596
546
5,757
0
32,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,653
Gold Earned
24,633
317
Minions Killed
224
0
Camps Cleared
0
956,480
Distance Traveled
906,101
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,181
618
69
7
0
202,946
5
W
Achilles
5,941
594
27
3
0
173,097
2
L
Athena
4,479
448
26
3
0
207,034
1
L
Ullr
5,338
534
36
4
0
147,658
1
W
Chaac
6,710
671
82
8
0
186,611
0
L
Aphrodite
5,097
510
66
7
0
176,224
1
L
Amaterasu
4,815
482
45
5
0
182,115
0
L
Ravana
4,904
490
51
5
0
193,070
5
W
Nemesis
6,273
627
78
8
0
221,648
0
W
Neith
6,548
655
61
6
0
172,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role