Player Matchup

Fenrir
Fenrir
Hallowgarde
Fenrir
Level 11
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 3L
1,306 Elo+
Party 1
Bacchus
Bacchus
PandaSnuSnu
Bacchus
Level 52
God Stats
34W - 35L
1,640 SR
Queue Stats
70W - 91L
1,489 Elo+
Party 1
Ah Puch
Ah Puch
SuperYeenPeen
Ah Puch
Level 103
God Stats
2W - 4L
1,400 SR
Queue Stats
58W - 68L
1,504 Elo+
Party 1
Team Averages
Level 55
1,584 SR
1,433 Elo+

VS

Team Averages
Level 41
1,454 SR
1,585 Elo+
Achilles
Achilles
AngelCommie
Achilles
Level 63
God Stats
19W - 9L
1,500 SR
Queue Stats
185W - 80L
1,781 Elo+
Party 2
Cernunnos
Cernunnos
KalvinSnuggles
Cernunnos
Level 54
God Stats
2W - 5L
1,263 SR
Queue Stats
19W - 18L
1,514 Elo+
Solo
Hades
Hades
WeapizedAwootism
Hades
Level 6
God Stats
28W - 15L
1,598 SR
Queue Stats
154W - 62L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 9 / 1
7,391
569
4,377
10,433
3,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
PandaSnuSnu
Bacchus
9
0 / 7 / 2
7,441
572
5,231
17,195
10,348
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
12
2 / 5 / 0
8,624
663
14,729
9,542
3,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AngelCommie
Achilles
13
7 / 0 / 13
10,045
773
11,721
12,966
8,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
KalvinSnuggles
Cernunnos
14
4 / 2 / 14
9,866
759
11,543
10,382
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
10 / 0 / 8
11,114
855
7,325
7,697
4,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
56
2
Kills
21
21
Deaths
2
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Achilles
AngelCommie
Achilles
7
0
13
13.5
L
Fenrir
0
9
1
0.06
W
Cernunnos
KalvinSnuggles
Cernunnos
4
2
14
5.5
L
Bacchus
PandaSnuSnu
Bacchus
0
7
2
0.14
L
Ah Puch
2
5
0
0.4
W
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,337
Damage
30,589
37,170
Taken
31,045
17,098
Mitigated
16,640
3,413
Healing
13,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AngelCommie
Achilles
11,721
3,125
0
4,354
12,966
8,789
793
8,899
4,067
0
27,361
L
Fenrir
4,377
668
0
958
10,433
3,638
0
2,069
8,364
0
14,382
W
Cernunnos
KalvinSnuggles
Cernunnos
11,543
4,430
0
4,241
10,382
3,770
812
7,130
3,252
0
47,155
L
Bacchus
PandaSnuSnu
Bacchus
5,231
845
0
2,249
17,195
10,348
0
2,459
14,736
12,871
0
L
Ah Puch
14,729
291
0
206
9,542
3,112
0
2,868
6,674
49,790
0
W
7,325
141
1,098
3,494
7,697
4,081
1,251
3,961
3,736
62,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,456
Gold Earned
31,025
103
Minions Killed
222
0
Camps Cleared
0
632,386
Distance Traveled
715,966
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,045
773
26
2
0
258,082
3
L
Fenrir
7,391
569
29
2
0
191,491
1
W
Cernunnos
9,866
759
95
7
0
212,620
0
L
Bacchus
7,441
572
10
1
0
230,092
3
L
Ah Puch
8,624
663
64
5
0
210,803
8
W
Hades
11,114
855
101
8
0
245,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role