Player Matchup

Erlang Shen
Erlang Shen
Binjan
Erlang Shen
Level 17
God Stats
8W - 12L
1,379 SR
Queue Stats
112W - 93L
1,575 Elo+
Solo
Thor
Thor
Qhana
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,678 Elo+
Solo
Ares
Ares
Rakeriko
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 39L
1,912 Elo+
Solo
Agni
Agni
RubbaBubBub
Agni
Level 25
God Stats
0W - 2L
1,259 SR
Queue Stats
104W - 46L
1,637 Elo+
Solo
Anhur
Anhur
david2206
Anhur
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
222W - 297L
1,770 Elo+
Solo
Team Averages
Level 13
1,427 SR
1,714 Elo+

VS

Team Averages
Level 18
1,451 SR
1,660 Elo+
Fenrir
Fenrir
Ch33kyCactus
Fenrir
Level 14
God Stats
13W - 6L
1,425 SR
Queue Stats
824W - 611L
1,669 Elo+
Solo
Scylla
Scylla
RSL26
Scylla
Level 21
God Stats
23W - 19L
1,551 SR
Queue Stats
65W - 47L
1,591 Elo+
Solo
Mulan
Mulan
SmurfingWhyNot
Mulan
Level 11
God Stats
18W - 9L
1,097 SR
Queue Stats
167W - 120L
1,689 Elo+
Solo
Nemesis
Nemesis
SyndromeButDown
Nemesis
Level 17
God Stats
2W - 3L
1,457 SR
Queue Stats
52W - 34L
1,660 Elo+
Solo
Chronos
Chronos
XxOddesyxX
Chronos
Level 26
God Stats
21W - 8L
1,726 SR
Queue Stats
244W - 199L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Binjan
Erlang Shen
10
0 / 1 / 0
5,615
510
2,314
6,596
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
Qhana
Thor
9
1 / 3 / 1
5,672
516
4,458
7,838
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ares
5
0 / 4 / 0
4,158
378
1,202
7,507
5,159
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
4 / 6 / 0
6,539
594
5,367
6,896
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
david2206
Anhur
6
0 / 6 / 0
4,351
396
1,773
6,504
1,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 1 / 6
6,462
587
3,633
6,299
2,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
RSL26
Scylla
11
4 / 1 / 1
6,549
595
1,753
3,413
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 1 / 1
6,251
568
6,987
6,187
2,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 2 / 4
6,445
586
6,146
8,248
3,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
XxOddesyxX
Chronos
12
8 / 0 / 1
7,348
668
7,838
4,461
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
5
Kills
20
20
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Binjan
Erlang Shen
0
1
0
0
W
Fenrir
2
1
6
5
L
Thor
Qhana
Thor
1
3
1
0.5
W
Scylla
RSL26
Scylla
4
1
1
4.5
L
Ares
0
4
0
0
L
4
6
0
0.67
W
3
1
1
3.5
W
3
2
4
2.5
W
Chronos
XxOddesyxX
Chronos
8
0
1
8.5
L
Anhur
david2206
Anhur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,114
Damage
26,357
35,341
Taken
28,608
14,568
Mitigated
10,472
8,390
Healing
9,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Binjan
Erlang Shen
2,314
816
0
4,733
6,596
2,230
0
121
6,475
0
26,626
W
Fenrir
3,633
613
0
1,638
6,299
2,565
0
1,772
4,527
0
18,802
L
Thor
Qhana
Thor
4,458
1,395
0
1,888
7,838
3,490
0
302
7,476
0
28,581
W
Scylla
RSL26
Scylla
1,753
134
0
1,031
3,413
1,084
944
1,849
1,564
26,610
0
L
Ares
1,202
124
0
145
7,507
5,159
0
3,880
3,627
7,379
0
L
5,367
159
0
1,082
6,896
1,819
0
1,255
5,505
31,644
0
W
6,987
1,124
0
2,584
6,187
2,521
0
204
5,983
0
28,871
W
6,146
3,622
0
1,691
8,248
3,058
0
2,157
6,091
0
32,763
W
Chronos
XxOddesyxX
Chronos
7,838
3,770
0
3,032
4,461
1,244
2,567
587
3,874
43,123
0
L
Anhur
david2206
Anhur
1,773
1,102
99
443
6,504
1,870
0
3,837
2,667
0
10,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,335
Gold Earned
33,055
216
Minions Killed
275
0
Camps Cleared
0
982,220
Distance Traveled
980,121
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,615
510
66
6
0
218,024
2
W
Fenrir
6,462
587
27
2
0
198,867
1
L
Thor
5,672
516
63
6
0
207,854
2
W
Scylla
6,549
595
56
5
0
186,430
4
L
Ares
4,158
378
10
1
0
172,032
1
L
Agni
6,539
594
57
5
0
190,821
3
W
Mulan
6,251
568
54
5
0
207,765
5
W
Nemesis
6,445
586
57
5
0
217,224
2
W
Chronos
7,348
668
81
7
0
169,835
0
L
Anhur
4,351
396
20
2
0
193,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role