Player Matchup

Rama
Rama
Ax2u
Rama
Level 158
God Stats
7W - 8L
1,459 SR
Queue Stats
440W - 407L
1,591 Elo+
Party 1
Kuzenbo
Kuzenbo
CheekyLemonMan
Kuzenbo
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,751 Elo+
Party 1
Guan Yu
Guan Yu
GoldenBaallsack
Guan Yu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ljomi
Izanami
Level 146
God Stats
2W - 4L
1,500 SR
Queue Stats
271W - 286L
1,562 Elo+
Solo
Ganesha
Ganesha
Xubolt
Ganesha
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,418 Elo+
Party 1
Team Averages
Level 145
1,492 SR
1,564 Elo+

VS

Team Averages
Level 147
1,549 SR
1,603 Elo+
Osiris
Osiris
Dreanoran
Osiris
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
73W - 66L
1,739 Elo+
Solo
Fenrir
Fenrir
Hamid102
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
JuckyZero
Sylvanus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,595 Elo+
Solo
Amaterasu
Amaterasu
Opportun1ty
Amaterasu
Level 160
God Stats
4W - 5L
1,746 SR
Queue Stats
1,267W - 1,349L
1,563 Elo+
Solo
Sobek
Sobek
Rawayana
Sobek
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 79L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ax2u
Rama
18
8 / 6 / 9
12,144
759
22,975
18,102
9,915
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
5 / 4 / 18
11,729
733
21,526
21,709
37,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
7 / 5 / 14
11,907
744
12,937
24,884
25,475
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Ljomi
Izanami
19
5 / 4 / 13
12,167
760
21,499
18,356
8,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Xubolt
Ganesha
19
0 / 4 / 17
11,751
734
12,329
21,074
25,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dreanoran
Osiris
17
3 / 5 / 18
10,512
657
20,915
21,794
33,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Hamid102
Fenrir
19
11 / 5 / 11
12,397
775
19,497
22,455
18,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
JuckyZero
Sylvanus
18
3 / 4 / 18
10,769
673
18,677
22,475
23,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Opportun1ty
Amaterasu
16
0 / 5 / 16
9,656
604
13,028
24,350
17,941
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Rawayana
Sobek
19
6 / 6 / 15
12,207
763
15,589
25,857
39,609
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
101
25
Kills
23
23
Deaths
25
71
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Rama
Ax2u
Rama
8
6
9
2.08
W
5
4
18
3.5
L
Osiris
Dreanoran
Osiris
3
5
18
2.4
W
7
5
14
2.8
L
Fenrir
Hamid102
Fenrir
11
5
11
3.3
L
Sylvanus
JuckyZero
Sylvanus
3
4
18
3
W
Izanami
Ljomi
Izanami
5
4
13
2.88
L
Amaterasu
Opportun1ty
Amaterasu
0
5
16
1.6
L
Sobek
Rawayana
Sobek
6
6
15
2.25
W
Ganesha
Xubolt
Ganesha
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,266
Damage
87,706
104,125
Taken
116,931
107,019
Mitigated
132,966
42,241
Healing
51,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Ax2u
Rama
22,975
15,109
0
1,190
18,102
9,915
3,739
3,935
14,042
0
33,883
W
21,526
6,064
3,734
3,132
21,709
37,758
270
8,435
13,099
30,174
0
L
Osiris
Dreanoran
Osiris
20,915
4,477
2,438
1,415
21,794
33,121
99
6,018
15,355
0
37,826
W
12,937
1,926
16,245
9,073
24,884
25,475
39
7,166
17,468
0
23,931
L
Fenrir
Hamid102
Fenrir
19,497
4,372
3,740
4,310
22,455
18,838
682
8,332
13,772
0
36,518
L
Sylvanus
JuckyZero
Sylvanus
18,677
2,223
15,371
7,122
22,475
23,457
379
5,217
17,008
28,866
0
W
Izanami
Ljomi
Izanami
21,499
12,652
831
4,729
18,356
8,801
1,187
6,169
12,162
0
51,661
L
Amaterasu
Opportun1ty
Amaterasu
13,028
4,223
4,193
5,864
24,350
17,941
1,671
7,690
16,284
0
23,926
L
Sobek
Rawayana
Sobek
15,589
740
2,218
4,994
25,857
39,609
434
4,811
20,657
34,512
0
W
Ganesha
Xubolt
Ganesha
12,329
1,922
1,583
1,724
21,074
25,070
188
8,561
12,413
23,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,698
Gold Earned
55,541
173
Minions Killed
135
0
Camps Cleared
0
1,385,423
Distance Traveled
1,414,969
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,144
759
25
2
0
224,829
0
W
Kuzenbo
11,729
733
31
2
0
279,876
0
L
Osiris
10,512
657
23
1
0
273,484
0
W
Guan Yu
11,907
744
34
2
0
324,268
4
L
Fenrir
12,397
775
36
2
0
297,570
4
L
Sylvanus
10,769
673
23
1
0
274,320
3
W
Izanami
12,167
760
79
5
0
285,230
4
L
Amaterasu
9,656
604
30
2
0
303,114
3
L
Sobek
12,207
763
23
1
0
266,481
2
W
Ganesha
11,751
734
4
0
0
271,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role