Player Matchup

Danzaburou
Danzaburou
GoTheDistance25
Danzaburou
Level 25
God Stats
4W - 6L
1,654 SR
Queue Stats
40W - 45L
1,402 Elo+
Party 1
Thor
Thor
Ov Serene
Thor
Level 29
God Stats
3W - 3L
1,416 SR
Queue Stats
67W - 73L
1,377 Elo+
Solo
Raijin
Raijin
Paswordd123456
Raijin
Level 31
God Stats
7W - 7L
1,499 SR
Queue Stats
44W - 49L
1,384 Elo+
Party 1
Yemoja
Yemoja
Rezy_Mazz-_
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 73L
1,396 Elo+
Solo
King Arthur
King Arthur
Seeker kk
King Arthur
Level 20
God Stats
3W - 6L
1,686 SR
Queue Stats
134W - 161L
1,363 Elo+
Solo
Team Averages
Level 27
1,551 SR
1,384 Elo+

VS

Team Averages
Level 20
1,555 SR
1,339 Elo+
Ao Kuang
Ao Kuang
ToxicTornado56
Ao Kuang
Level 28
God Stats
20W - 15L
1,459 SR
Queue Stats
343W - 318L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
Xkevin321
Sun Wukong
Level 22
God Stats
40W - 39L
1,500 SR
Queue Stats
55W - 61L
1,308 Elo+
Solo
Bacchus
Bacchus
Xmont Monkey
Bacchus
Level 13
God Stats
6W - 5L
1,780 SR
Queue Stats
75W - 87L
1,353 Elo+
Solo
Danzaburou
Danzaburou
Zxesyy_x
Danzaburou
Level 28
God Stats
11W - 19L
1,537 SR
Queue Stats
38W - 56L
1,415 Elo+
Solo
Anhur
Anhur
iiNopeNandy
Anhur
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 136L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoTheDistance25
Danzaburou
11
2 / 6 / 1
6,908
432
6,599
9,483
2,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
12
1 / 2 / 0
7,289
456
4,556
13,530
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 2 / 2
8,747
547
9,635
6,348
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
10
1 / 6 / 1
6,731
421
3,507
10,530
6,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Seeker kk
King Arthur
11
0 / 4 / 1
6,599
412
2,427
11,914
6,682
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
4 / 2 / 1
7,877
492
8,871
16,257
5,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Xkevin321
Sun Wukong
12
1 / 0 / 0
7,329
458
3,038
10,113
4,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Xmont Monkey
Bacchus
12
3 / 2 / 6
7,963
498
7,121
9,416
6,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Zxesyy_x
Danzaburou
13
9 / 3 / 4
9,145
572
9,790
9,314
3,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 2
7,077
442
3,015
5,906
1,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
9
Kills
20
20
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
GoTheDistance25
Danzaburou
2
6
1
0.42
L
Thor
1
2
0
0.5
L
5
2
2
3
L
Yemoja
1
6
1
0.25
L
King Arthur
Seeker kk
King Arthur
0
4
1
0.13
W
Ao Kuang
4
2
1
2.25
W
Sun Wukong
Xkevin321
Sun Wukong
1
0
0
1
W
Bacchus
Xmont Monkey
Bacchus
3
2
6
3
W
Danzaburou
Zxesyy_x
Danzaburou
9
3
4
3.67
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,724
Damage
31,835
51,805
Taken
51,006
22,363
Mitigated
22,078
10,705
Healing
16,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
GoTheDistance25
Danzaburou
6,599
3,587
0
1,400
9,483
2,882
0
3,162
6,321
0
27,923
L
Thor
4,556
1,671
0
5,692
13,530
4,542
0
2,495
11,035
0
42,795
L
9,635
710
0
760
6,348
2,240
50
2,715
3,633
41,599
0
L
Yemoja
3,507
1,241
569
674
10,530
6,017
68
4,785
5,745
17,301
0
L
King Arthur
Seeker kk
King Arthur
2,427
1,018
0
1,610
11,914
6,682
528
2,835
9,079
0
20,801
W
Ao Kuang
8,871
2,992
75
6,971
16,257
5,513
1,293
4,463
11,560
49,655
0
W
Sun Wukong
Xkevin321
Sun Wukong
3,038
1,430
0
4,454
10,113
4,858
204
2,023
7,844
0
30,084
W
Bacchus
Xmont Monkey
Bacchus
7,121
1,104
0
2,602
9,416
6,282
1,023
2,078
7,238
18,585
0
W
Danzaburou
Zxesyy_x
Danzaburou
9,790
2,469
0
2,127
9,314
3,475
658
2,604
6,554
0
54,349
W
3,015
1,789
0
250
5,906
1,950
1,117
1,158
4,668
0
15,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,274
Gold Earned
39,391
291
Minions Killed
272
0
Camps Cleared
0
1,330,784
Distance Traveled
1,358,989
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,908
432
48
3
0
266,131
0
L
Thor
7,289
456
84
5
0
259,416
1
L
Raijin
8,747
547
88
6
0
272,435
3
L
Yemoja
6,731
421
28
2
0
243,967
4
L
King Arthur
6,599
412
43
3
0
288,835
1
W
Ao Kuang
7,877
492
71
4
0
290,958
2
W
Sun Wukong
7,329
458
63
4
0
253,685
1
W
Bacchus
7,963
498
27
2
0
304,139
4
W
Danzaburou
9,145
572
82
5
0
260,279
3
W
Anhur
7,077
442
29
2
0
249,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role