Player Matchup

Cupid
Cupid
Kayert
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,480 Elo+
Party 2
Mulan
Mulan
Lopiaste
Mulan
Level 18
God Stats
1W - 1L
1,745 SR
Queue Stats
29W - 31L
1,470 Elo+
Party 3
Fenrir
Fenrir
atanou
Fenrir
Level 17
God Stats
4W - 2L
1,756 SR
Queue Stats
16W - 13L
1,524 Elo+
Party 3
Athena
Athena
doobiedoinkie420
Athena
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 29L
1,444 Elo+
Party 2
Merlin
Merlin
pobin1332
Merlin
Level 25
God Stats
5W - 3L
1,740 SR
Queue Stats
35W - 30L
1,435 Elo+
Party 3
Team Averages
Level 21
1,648 SR
1,471 Elo+

VS

Team Averages
Level 25
1,522 SR
1,441 Elo+
Pele
Pele
FreedomInHouse
Pele
Level 26
God Stats
7W - 6L
1,276 SR
Queue Stats
136W - 108L
1,545 Elo+
Solo
Achilles
Achilles
Irredenta
Achilles
Level 28
God Stats
7W - 5L
1,500 SR
Queue Stats
82W - 83L
1,270 Elo+
Party 1
Neith
Neith
Khlopushek
Neith
Level 18
God Stats
2W - 1L
1,702 SR
Queue Stats
14W - 7L
1,427 Elo+
Party 1
Yemoja
Yemoja
NumirAsckalan
Yemoja
Level 25
God Stats
3W - 1L
1,630 SR
Queue Stats
8W - 9L
1,534 Elo+
Solo
Sol
Sol
kddaaa
Sol
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 35L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Kayert
Cupid
6
0 / 2 / 0
4,067
452
2,936
4,204
1,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
Lopiaste
Mulan
6
1 / 1 / 1
4,495
499
1,120
5,602
2,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Fenrir
atanou
Fenrir
1
0 / 0 / 0
3,216
357
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 2 / 0
4,221
469
2,248
5,689
1,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
pobin1332
Merlin
7
1 / 4 / 0
4,695
522
1,364
4,903
1,268
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 0
6,450
717
3,785
4,939
1,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
Irredenta
Achilles
6
0 / 0 / 4
4,178
464
1,668
3,570
1,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
10
1 / 1 / 0
5,846
650
2,828
2,857
847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 4
4,860
540
2,531
4,136
1,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
kddaaa
Sol
9
3 / 1 / 0
5,311
590
3,373
5,263
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
9
9
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
W
Achilles
Irredenta
Achilles
0
0
4
2
L
Cupid
Kayert
Cupid
0
2
0
0
W
Neith
1
1
0
1
L
Mulan
Lopiaste
Mulan
1
1
1
1.5
W
0
0
4
2
L
Fenrir
atanou
Fenrir
0
0
0
0
L
0
2
0
0
W
Sol
kddaaa
Sol
3
1
0
3
L
Merlin
pobin1332
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,668
Damage
14,185
20,398
Taken
20,765
6,961
Mitigated
6,979
5,519
Healing
11,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,785
781
0
3,252
4,939
1,352
0
102
4,837
0
33,404
W
Achilles
Irredenta
Achilles
1,668
170
0
1,468
3,570
1,962
40
804
2,766
0
4,329
L
Cupid
Kayert
Cupid
2,936
960
24
1,356
4,204
1,088
0
1,736
2,380
0
12,259
W
Neith
2,828
832
0
657
2,857
847
2,192
625
2,130
0
30,398
L
Mulan
Lopiaste
Mulan
1,120
80
0
768
5,602
2,622
0
982
4,554
0
12,123
W
2,531
821
821
2,748
4,136
1,474
312
958
3,178
12,166
0
L
Fenrir
atanou
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
2,248
915
0
2,140
5,689
1,983
0
2,171
3,161
9,378
0
W
Sol
kddaaa
Sol
3,373
596
0
2,525
5,263
1,344
1,510
911
4,142
22,834
0
L
Merlin
pobin1332
Merlin
1,364
109
0
1,231
4,903
1,268
474
631
4,124
16,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,694
Gold Earned
26,645
103
Minions Killed
230
0
Camps Cleared
0
650,693
Distance Traveled
819,000
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,450
717
77
9
0
194,784
1
W
Achilles
4,178
464
7
1
0
164,936
2
L
Cupid
4,067
452
29
3
0
165,975
0
W
Neith
5,846
650
77
9
0
170,601
2
L
Mulan
4,495
499
17
2
0
174,311
0
W
Yemoja
4,860
540
24
3
0
160,608
2
L
Fenrir
3,216
357
0
0
0
0
0
L
Athena
4,221
469
14
2
0
178,670
3
W
Sol
5,311
590
45
5
0
128,071
0
L
Merlin
4,695
522
43
5
0
131,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role