Player Matchup

Amaterasu
Amaterasu
MITSANA
Amaterasu
Level 125
God Stats
0W - 1L
1,278 SR
Queue Stats
18W - 12L
1,733 Elo+
Solo
Xing Tian
Xing Tian
XxXDEMONxKILLER
Xing Tian
Level 67
God Stats
1W - 2L
1,544 SR
Queue Stats
125W - 92L
1,571 Elo+
Party 1
Zeus
Zeus
ashbro1503
Zeus
Level 79
God Stats
1W - 2L
1,705 SR
Queue Stats
47W - 32L
1,589 Elo+
Party 1
Team Averages
Level 90
1,509 SR
1,631 Elo+

VS

Team Averages
Level 95
1,397 SR
1,338 Elo+
Sobek
Sobek
AvgDev
Sobek
Level 129
God Stats
3W - 4L
1,341 SR
Queue Stats
277W - 207L
1,681 Elo+
Solo
Hun Batz
Hun Batz
Furchizzl3
Hun Batz
Level 141
God Stats
1W - 0L
1,327 SR
Queue Stats
2W - 5L
1,166 Elo+
Party 2
Janus
Janus
HolyShmolie
Janus
Level 14
God Stats
1W - 0L
1,525 SR
Queue Stats
2W - 5L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MITSANA
Amaterasu
13
0 / 4 / 6
10,113
595
7,450
19,048
13,139
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
XxXDEMONxKILLER
Xing Tian
13
3 / 4 / 3
10,975
646
11,019
16,562
15,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
5 / 6 / 3
10,826
637
13,301
11,319
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AvgDev
Sobek
16
4 / 1 / 9
12,661
745
15,586
18,168
16,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hun Batz
Furchizzl3
Hun Batz
16
6 / 2 / 7
12,449
732
14,304
11,502
8,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
4 / 5 / 7
11,266
663
8,440
10,294
3,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
8
Kills
14
14
Deaths
8
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sobek
AvgDev
Sobek
4
1
9
8.5
W
Hun Batz
Furchizzl3
Hun Batz
6
2
7
4.75
W
4
5
7
1.5
L
Amaterasu
MITSANA
Amaterasu
0
4
6
0.75
L
Xing Tian
XxXDEMONxKILLER
Xing Tian
3
4
3
1.13
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,770
Damage
38,330
46,929
Taken
39,964
32,350
Mitigated
27,926
4,304
Healing
8,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AvgDev
Sobek
15,586
1,275
0
7,228
18,168
16,444
0
9,538
8,199
40,669
0
W
Hun Batz
Furchizzl3
Hun Batz
14,304
3,687
0
420
11,502
8,243
0
6,087
5,167
792
69,801
W
8,440
1,014
0
515
10,294
3,239
320
7,777
2,116
38,204
0
L
Amaterasu
MITSANA
Amaterasu
7,450
2,429
0
2,382
19,048
13,139
0
9,843
8,918
0
48,050
L
Xing Tian
XxXDEMONxKILLER
Xing Tian
11,019
1,216
0
1,149
16,562
15,286
0
8,789
7,533
27,112
0
L
13,301
294
0
773
11,319
3,925
0
5,488
5,785
46,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,914
Gold Earned
36,376
187
Minions Killed
212
0
Camps Cleared
0
961,291
Distance Traveled
977,951
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,661
745
38
2
0
345,828
4
W
Hun Batz
12,449
732
101
6
0
337,065
0
W
Janus
11,266
663
73
4
0
295,058
3
L
Amaterasu
10,113
595
72
4
0
366,661
4
L
Xing Tian
10,975
646
29
2
0
307,505
3
L
Zeus
10,826
637
86
5
0
287,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role