Player Matchup

Khepri
Khepri
Masters
ManRaiy
Khepri
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Masters
Marbach
Susano
Masters
Level 159
God Stats
16W - 19L
1,815 SR
Queue Stats
712W - 657L
2,475 MMR
Solo
Merlin
Merlin
Masters
Metyankey
Merlin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
Pílot
Anhur
Masters
Level 158
God Stats
12W - 10L
1,573 SR
Queue Stats
379W - 334L
2,464 MMR
Solo
Chaac
Chaac
Masters
charlosi
Chaac
Masters
Level 129
God Stats
5W - 10L
1,565 SR
Queue Stats
173W - 142L
3,003 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 153
1,591 SR
2,189 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,666 SR
2,332 MMR
Ganesha
Ganesha
Diamond II
BrainOfCthulhu
Ganesha
Diamond II
Level 86
God Stats
19W - 14L
1,780 SR
Queue Stats
813W - 793L
2,391 MMR
Solo
The Morrigan
The Morrigan
Masters
CoiIs
The Morrigan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Diamond II
ImSamDaDude
Danzaburou
Diamond II
Level 160
God Stats
8W - 7L
1,636 SR
Queue Stats
183W - 169L
2,447 MMR
Solo
Mulan
Mulan
Masters
Leftsyndrome
Mulan
Masters
Level 160
God Stats
19W - 11L
1,771 SR
Queue Stats
332W - 255L
2,480 MMR
Solo
Nemesis
Nemesis
Masters
yWaddle
Nemesis
Masters
Level 159
God Stats
5W - 1L
1,642 SR
Queue Stats
161W - 129L
2,840 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ManRaiy
Khepri
13
2 / 4 / 3
8,923
470
4,259
18,108
13,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Susano
Marbach
Susano
18
2 / 5 / 0
10,047
529
6,002
13,981
8,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Metyankey
Merlin
15
0 / 6 / 2
8,703
458
8,025
10,524
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Pílot
Anhur
17
3 / 4 / 3
10,943
576
13,350
16,345
6,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
charlosi
Chaac
17
1 / 6 / 1
10,569
556
10,148
20,658
19,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
SetGuan YuAo KuangTsukuyomiApollo

VS

Bans
SobekHeimdallrCerberusCupidSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 18
10,991
578
7,913
14,575
13,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
CoiIs
The Morrigan
19
8 / 0 / 8
12,419
654
12,672
7,132
2,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
ImSamDaDude
Danzaburou
19
2 / 4 / 8
12,687
668
10,759
16,440
5,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 1 / 8
11,418
601
13,619
18,975
11,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
yWaddle
Nemesis
19
13 / 1 / 7
12,737
670
16,670
11,934
9,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
74
8
Kills
25
25
Deaths
8
9
Assists
49
Player
Kills
Deaths
Assists
KDA
W
0
2
18
4.5
W
The Morrigan
CoiIs
The Morrigan
8
0
8
12
W
Danzaburou
ImSamDaDude
Danzaburou
2
4
8
1.5
W
2
1
8
6
L
Khepri
ManRaiy
Khepri
2
4
3
0.88
L
Susano
Marbach
Susano
2
5
0
0.4
L
Merlin
Metyankey
Merlin
0
6
2
0.17
L
Anhur
Pílot
Anhur
3
4
3
1.13
L
Chaac
charlosi
Chaac
1
6
1
0.25
W
Nemesis
yWaddle
Nemesis
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,784
Damage
61,633
79,616
Taken
69,056
51,383
Mitigated
43,128
20,771
Healing
26,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,913
803
0
5,518
14,575
13,228
378
3,908
10,379
39,882
0
W
The Morrigan
CoiIs
The Morrigan
12,672
2,757
0
1,382
7,132
2,902
2,077
1,826
5,068
80,252
13,350
W
Danzaburou
ImSamDaDude
Danzaburou
10,759
4,536
0
8,636
16,440
5,834
5,695
1,695
14,725
0
98,369
W
13,619
2,019
0
8,396
18,975
11,718
972
2,349
16,492
0
72,988
L
Khepri
ManRaiy
Khepri
4,259
598
0
2,910
18,108
13,309
48
7,526
10,582
17,673
0
L
Susano
Marbach
Susano
6,002
1,162
0
4,486
13,981
8,197
0
2,111
11,870
0
76,847
L
Merlin
Metyankey
Merlin
8,025
609
0
415
10,524
4,161
0
3,064
7,460
73,955
0
L
Anhur
Pílot
Anhur
13,350
6,152
0
6,172
16,345
6,498
0
1,869
14,476
0
92,149
L
Chaac
charlosi
Chaac
10,148
2,166
0
6,788
20,658
19,218
105
2,371
18,287
0
70,190
W
Nemesis
yWaddle
Nemesis
16,670
9,227
0
2,683
11,934
9,446
202
2,029
9,733
0
99,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,185
Gold Earned
60,252
630
Minions Killed
653
0
Camps Cleared
0
1,803,913
Distance Traveled
2,034,848
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,991
578
3
0
0
415,312
5
W
The Morrigan
12,419
654
195
10
0
388,111
7
W
Danzaburou
12,687
668
189
10
0
362,186
8
W
Mulan
11,418
601
148
8
0
407,245
5
L
Khepri
8,923
470
19
1
0
333,678
5
L
Susano
10,047
529
149
8
0
408,841
6
L
Merlin
8,703
458
157
8
0
349,703
1
L
Anhur
10,943
576
172
9
0
345,524
1
L
Chaac
10,569
556
133
7
0
366,167
2
W
Nemesis
12,737
670
118
6
0
461,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role