Player Matchup

Bakasura
Bakasura
Blazingadam117
Bakasura
Level 25
God Stats
4W - 2L
1,340 SR
Queue Stats
91W - 102L
1,293 Elo+
Party 1
Chang'e
Chang'e
Fadeddrool
Chang'e
Level 23
God Stats
2W - 3L
1,161 SR
Queue Stats
10W - 19L
1,293 Elo+
Party 1
Khepri
Khepri
Zehetsubo
Khepri
Level 25
God Stats
4W - 2L
1,460 SR
Queue Stats
148W - 170L
1,262 Elo+
Party 1
Team Averages
Level 24
1,321 SR
1,282 Elo+

VS

Team Averages
Level 18
1,316 SR
1,161 Elo+
Bellona
Bellona
SIRI Nitrous
Bellona
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 59L
1,370 Elo+
Solo
Vulcan
Vulcan
bemery42
Vulcan
Level 15
God Stats
0W - 7L
1,115 SR
Queue Stats
2W - 10L
980 Elo+
Solo
Hel
Hel
galysona
Hel
Level 11
God Stats
13W - 23L
1,334 SR
Queue Stats
19W - 40L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
13 / 1 / 8
12,610
742
12,541
17,374
8,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Fadeddrool
Chang'e
14
7 / 2 / 9
11,748
691
11,129
8,736
3,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
Zehetsubo
Khepri
14
2 / 1 / 17
11,836
696
9,850
15,504
19,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SIRI Nitrous
Bellona
12
2 / 10 / 1
10,468
616
10,722
19,237
11,141
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
bemery42
Vulcan
14
2 / 5 / 2
10,589
623
12,458
11,187
6,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 7 / 1
8,901
524
4,299
13,944
4,161
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
22
Kills
4
4
Deaths
22
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
13
1
8
17
W
Chang'e
Fadeddrool
Chang'e
7
2
9
5.75
L
Bellona
SIRI Nitrous
Bellona
2
10
1
0.25
W
Khepri
Zehetsubo
Khepri
2
1
17
10.5
L
Vulcan
bemery42
Vulcan
2
5
2
0.6
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,520
Damage
27,479
41,614
Taken
44,368
31,212
Mitigated
22,170
21,041
Healing
9,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
12,541
9,458
1,416
8,763
17,374
8,135
2,581
7,002
10,372
0
31,175
W
Chang'e
Fadeddrool
Chang'e
11,129
1,657
5,209
4,094
8,736
3,713
1,247
4,147
4,589
39,704
0
L
Bellona
SIRI Nitrous
Bellona
10,722
3,231
180
1,041
19,237
11,141
0
9,268
8,641
0
42,602
W
Khepri
Zehetsubo
Khepri
9,850
188
0
1,559
15,504
19,364
224
5,459
10,045
25,280
0
L
Vulcan
bemery42
Vulcan
12,458
3,066
0
842
11,187
6,868
0
4,839
6,162
42,785
2,003
L
4,299
1,822
3,819
3,582
13,944
4,161
337
6,876
6,588
20,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,194
Gold Earned
29,958
141
Minions Killed
142
0
Camps Cleared
0
893,489
Distance Traveled
683,773
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,610
742
70
4
0
314,154
0
W
Chang'e
11,748
691
52
3
0
269,048
2
L
Bellona
10,468
616
51
3
0
244,961
2
W
Khepri
11,836
696
19
1
0
310,287
0
L
Vulcan
10,589
623
60
4
0
248,569
0
L
Hel
8,901
524
31
2
0
190,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role