Player Matchup

Ymir
Ymir
AritosDeCebolla
Ymir
Level 9
God Stats
3W - 0L
1,667 SR
Queue Stats
27W - 18L
1,280 Elo+
Party 1
Freya
Freya
ArngrimDarkSlayr
Freya
Level 19
God Stats
8W - 3L
1,598 SR
Queue Stats
22W - 30L
1,300 Elo+
Party 2
Chaac
Chaac
DRyuSenpai
Chaac
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Darkfluffatron
Danzaburou
Level 15
God Stats
9W - 4L
1,666 SR
Queue Stats
15W - 21L
1,314 Elo+
Party 2
Mercury
Mercury
franaguer12
Mercury
Level 17
God Stats
8W - 12L
1,676 SR
Queue Stats
51W - 50L
1,276 Elo+
Party 1
Team Averages
Level 13
1,621 SR
1,334 Elo+

VS

Team Averages
Level 9
1,458 SR
1,356 Elo+
Tiamat
Tiamat
Dallarma
Tiamat
Level 26
God Stats
22W - 30L
1,288 SR
Queue Stats
40W - 48L
1,263 Elo+
Solo
Anubis
Anubis
Plicture
Anubis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Ra
Ra
SHAWERMALORD69
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Neith
Neith
TomSlayer94
Neith
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 22L
1,359 Elo+
Solo
Bellona
Bellona
crowes3131
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 6 / 20
11,883
1,188
12,456
16,184
6,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 2 / 30
11,966
1,197
10,842
10,735
4,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
17
4 / 6 / 13
10,884
1,088
11,990
14,363
12,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Darkfluffatron
Danzaburou
20
27 / 0 / 9
16,282
1,628
29,229
9,622
4,046
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
franaguer12
Mercury
17
6 / 2 / 19
11,308
1,131
5,290
8,417
2,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

291

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dallarma
Tiamat
16
1 / 3 / 10
9,652
965
10,657
6,209
3,506
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Plicture
Anubis
17
9 / 13 / 7
11,979
1,198
19,875
21,518
11,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 14 / 12
9,948
995
5,433
18,529
8,008
16
4 / 8 / 8
10,434
1,043
12,683
15,657
6,824
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
crowes3131
Bellona
13
0 / 11 / 5
8,846
885
2,713
15,411
9,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
58
49
Kills
16
16
Deaths
49
91
Assists
42
Player
Kills
Deaths
Assists
KDA
W
9
6
20
3.17
W
3
2
30
9
W
Chaac
4
6
13
1.75
L
Tiamat
Dallarma
Tiamat
1
3
10
2
W
Danzaburou
Darkfluffatron
Danzaburou
27
0
9
31.5
L
Anubis
Plicture
Anubis
9
13
7
0.96
L
2
14
12
0.57
L
4
8
8
1
L
Bellona
crowes3131
Bellona
0
11
5
0.23
W
Mercury
franaguer12
Mercury
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,807
Damage
51,361
59,321
Taken
77,324
30,982
Mitigated
38,924
7,306
Healing
7,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,456
1,195
0
684
16,184
6,249
0
13,489
2,695
25,350
0
W
10,842
3,655
0
2,657
10,735
4,924
0
5,306
5,429
19,235
0
W
Chaac
11,990
2,815
0
3,352
14,363
12,970
0
8,697
5,666
0
28,016
L
Tiamat
Dallarma
Tiamat
10,657
2,137
0
1,606
6,209
3,506
0
1,440
4,744
23,155
0
W
Danzaburou
Darkfluffatron
Danzaburou
29,229
19,235
0
613
9,622
4,046
0
3,694
5,928
0
55,834
L
Anubis
Plicture
Anubis
19,875
1,963
0
4,076
21,518
11,325
0
6,863
14,455
33,229
0
L
5,433
1,660
242
118
18,529
8,008
0
7,724
10,705
9,543
0
L
12,683
5,703
0
1,127
15,657
6,824
0
3,807
11,850
0
30,005
L
Bellona
crowes3131
Bellona
2,713
1,526
0
600
15,411
9,261
0
3,464
11,822
0
16,752
W
Mercury
franaguer12
Mercury
5,290
2,072
0
0
8,417
2,793
0
4,779
3,638
0
16,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,323
Gold Earned
50,859
171
Minions Killed
125
5
Camps Cleared
1
866,063
Distance Traveled
696,334
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,883
1,188
30
3
0
130,505
0
W
Freya
11,966
1,197
17
2
1
182,880
0
W
Chaac
10,884
1,088
36
4
2
135,134
0
L
Tiamat
9,652
965
28
3
0
173,252
0
W
Danzaburou
16,282
1,628
51
5
1
179,197
0
L
Anubis
11,979
1,198
21
2
0
140,525
0
L
Ra
9,948
995
9
1
0
134,688
0
L
Neith
10,434
1,043
34
3
1
136,517
1
L
Bellona
8,846
885
33
3
0
111,352
0
W
Mercury
11,308
1,131
37
4
1
238,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role