Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Eli3r
Artemis
Level 20
God Stats
1W - 2L
1,737 SR
Queue Stats
9W - 7L
1,683 Elo+
Solo
Pele
Pele
HowlingHB
Pele
Level 27
God Stats
4W - 3L
2,008 SR
Queue Stats
154W - 150L
1,578 Elo+
Solo
Skadi
Skadi
flysnakerock
Skadi
Level 23
God Stats
0W - 1L
1,542 SR
Queue Stats
4W - 3L
1,651 Elo+
Solo
Nox
Nox
oBPo
Nox
Level 29
God Stats
5W - 6L
1,650 SR
Queue Stats
102W - 92L
1,504 Elo+
Solo
Team Averages
Level 45
1,687 SR
1,583 Elo+

VS

Team Averages
Level 71
1,831 SR
1,726 Elo+
Danzaburou
Danzaburou
MasterNotSmurf
Danzaburou
Level 78
God Stats
2W - 0L
1,881 SR
Queue Stats
5W - 2L
1,783 Elo+
Party 1
Cabrakan
Cabrakan
Smurfylippon
Cabrakan
Level 28
God Stats
1W - 0L
2,011 SR
Queue Stats
4W - 4L
1,783 Elo+
Party 1
Nike
Nike
hubiopp
Nike
Level 104
God Stats
1W - 0L
1,896 SR
Queue Stats
3W - 2L
1,783 Elo+
Party 1
Fafnir
Fafnir
wTRoyaLz
Fafnir
Level 118
God Stats
2W - 0L
1,804 SR
Queue Stats
3W - 1L
1,783 Elo+
Party 1
Tiamat
Tiamat
神秘紫菜
Tiamat
Level 28
God Stats
17W - 12L
1,563 SR
Queue Stats
26W - 26L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 2 / 7
8,769
797
4,887
9,587
8,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Eli3r
Artemis
14
1 / 8 / 7
7,849
714
6,253
14,323
4,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
14
3 / 5 / 5
8,365
760
7,765
12,036
4,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

11
0 / 10 / 6
6,767
615
2,893
12,658
3,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
oBPo
Nox
16
6 / 3 / 3
9,727
884
9,008
8,651
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MasterNotSmurf
Danzaburou
15
3 / 3 / 11
8,811
801
12,778
10,013
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Smurfylippon
Cabrakan
17
16 / 3 / 6
12,166
1,106
15,912
9,324
6,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
hubiopp
Nike
15
4 / 1 / 13
9,260
842
7,123
8,156
6,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
wTRoyaLz
Fafnir
14
2 / 2 / 15
9,208
837
6,206
9,187
9,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
15
3 / 3 / 15
9,201
836
7,816
8,445
9,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
88
12
Kills
28
28
Deaths
12
28
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
2
7
2.75
L
Artemis
Eli3r
Artemis
1
8
7
0.56
L
Pele
3
5
5
1.1
W
Danzaburou
MasterNotSmurf
Danzaburou
3
3
11
2.83
W
Cabrakan
Smurfylippon
Cabrakan
16
3
6
6.33
L
0
10
6
0.3
W
Nike
hubiopp
Nike
4
1
13
10.5
L
Nox
oBPo
Nox
6
3
3
2.5
W
Fafnir
wTRoyaLz
Fafnir
2
2
15
4.75
W
Tiamat
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,806
Damage
49,835
57,255
Taken
45,125
24,514
Mitigated
36,021
11,012
Healing
10,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,887
794
2,453
3,509
9,587
8,259
0
4,065
5,174
11,028
0
L
Artemis
Eli3r
Artemis
6,253
2,474
0
1,451
14,323
4,845
1
7,374
6,534
0
21,676
L
Pele
7,765
1,617
0
2,038
12,036
4,149
0
6,875
4,788
0
25,327
W
Danzaburou
MasterNotSmurf
Danzaburou
12,778
5,646
0
3,506
10,013
4,245
1,262
3,050
6,963
0
30,330
W
Cabrakan
Smurfylippon
Cabrakan
15,912
2,877
0
1,557
9,324
6,147
1,068
2,761
6,563
36,519
0
L
2,893
729
0
1,040
12,658
3,994
0
7,267
5,028
0
11,120
W
Nike
hubiopp
Nike
7,123
1,421
0
400
8,156
6,751
1,972
2,814
5,342
0
28,165
L
Nox
oBPo
Nox
9,008
564
0
521
8,651
3,267
1
3,542
4,891
29,409
0
W
Fafnir
wTRoyaLz
Fafnir
6,206
909
0
1,280
9,187
9,417
35
2,262
6,925
13,304
0
W
Tiamat
7,816
825
951
2,694
8,445
9,461
228
3,373
5,072
28,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,477
Gold Earned
48,646
194
Minions Killed
252
6
Camps Cleared
10
840,185
Distance Traveled
1,009,595
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,769
797
13
1
0
174,046
4
L
Artemis
7,849
714
47
4
1
142,768
3
L
Pele
8,365
760
48
4
3
189,675
2
W
Danzaburou
8,811
801
61
6
2
173,927
1
W
Cabrakan
12,166
1,106
64
6
3
205,892
2
L
Skadi
6,767
615
22
2
2
138,519
4
W
Nike
9,260
842
52
5
3
214,650
0
L
Nox
9,727
884
64
6
0
195,177
4
W
Fafnir
9,208
837
17
2
0
209,155
3
W
Tiamat
9,201
836
58
5
2
205,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role