Player Matchup

Freya
Freya
BoxOfDeath
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
410W - 402L
1,505 Elo+
Party 1
Bellona
Bellona
Igatron-XVIII
Bellona
Level 10
God Stats
10W - 10L
1,630 SR
Queue Stats
14W - 26L
1,408 Elo+
Solo
Awilix
Awilix
UberDragonn
Awilix
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 86L
1,528 Elo+
Party 1
Anhur
Anhur
aidanbill98
Anhur
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,393 Elo+
Party 1
Ymir
Ymir
floppy-opening6
Ymir
Level 4
God Stats
3W - 0L
1,768 SR
Queue Stats
9W - 4L
1,639 Elo+
Party 1
Team Averages
Level 23
1,580 SR
1,494 Elo+

VS

Team Averages
Level 16
1,459 SR
1,339 Elo+
Ares
Ares
ClairesSla9
Ares
Level 7
God Stats
10W - 8L
1,500 SR
Queue Stats
395W - 388L
1,440 Elo+
Party 3
Danzaburou
Danzaburou
CracklordEsc
Danzaburou
Level 17
God Stats
35W - 43L
1,390 SR
Queue Stats
90W - 122L
1,305 Elo+
Party 2
Apollo
Apollo
Eighty8Balls
Apollo
Level 23
God Stats
20W - 26L
1,437 SR
Queue Stats
30W - 46L
1,348 Elo+
Party 2
Arachne
Arachne
SixiesK
Arachne
Level 26
God Stats
11W - 15L
1,405 SR
Queue Stats
71W - 109L
1,312 Elo+
Party 2
Cerberus
Cerberus
wokka100
Cerberus
Level 6
God Stats
21W - 14L
1,563 SR
Queue Stats
48W - 48L
1,291 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
19
15 / 1 / 5
12,672
667
13,587
13,627
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
17
11 / 0 / 1
11,704
616
10,586
11,031
12,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
16
3 / 6 / 18
10,912
574
7,866
12,150
4,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
0 / 3 / 4
9,538
502
2,221
8,871
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
9 / 0 / 9
11,787
620
9,194
12,840
7,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
5,604
295
927
5,315
1,958
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
CracklordEsc
Danzaburou
13
1 / 11 / 2
7,987
420
7,223
17,028
6,244
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
11
0 / 7 / 1
7,021
370
3,659
10,297
3,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
SixiesK
Arachne
14
5 / 12 / 0
8,879
467
10,037
20,950
7,397
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
wokka100
Cerberus
5
0 / 4 / 1
5,502
290
759
6,337
1,939
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
11
38
Kills
6
10
Deaths
38
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Freya
15
1
5
17.5
L
0
4
1
0.13
L
Danzaburou
CracklordEsc
Danzaburou
1
11
2
0.18
L
Apollo
0
7
1
0.07
W
Bellona
11
0
1
11.5
L
Arachne
SixiesK
Arachne
5
12
0
0.42
W
Awilix
3
6
18
2
W
0
3
4
0.67
W
9
0
9
13.5
L
Cerberus
wokka100
Cerberus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,454
Damage
22,605
58,519
Taken
59,927
32,964
Mitigated
20,741
16,796
Healing
9,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
13,587
4,768
0
9,154
13,627
5,335
1,123
1,078
12,549
99,882
0
L
927
338
0
279
5,315
1,958
0
3,097
2,218
2,750
0
L
Danzaburou
CracklordEsc
Danzaburou
7,223
4,339
0
2,589
17,028
6,244
49
3,180
13,598
0
42,626
L
Apollo
3,659
2,577
0
0
10,297
3,203
0
3,533
6,489
0
26,355
W
Bellona
10,586
2,234
0
1,544
11,031
12,720
1,347
0
11,031
0
57,840
L
Arachne
SixiesK
Arachne
10,037
7,804
0
6,614
20,950
7,397
0
8,722
12,178
0
43,196
W
Awilix
7,866
4,419
0
1,900
12,150
4,643
3,397
240
11,696
0
53,179
W
2,221
122
0
2,634
8,871
2,971
4,644
0
8,871
0
35,594
W
9,194
1,967
0
1,564
12,840
7,295
1,436
368
12,024
60,474
0
L
Cerberus
wokka100
Cerberus
759
0
0
442
6,337
1,939
0
4,249
2,088
3,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,613
Gold Earned
34,993
525
Minions Killed
210
0
Camps Cleared
0
1,769,145
Distance Traveled
1,078,259
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,672
667
130
7
0
319,737
1
L
Ares
5,604
295
5
0
0
67,971
1
L
Danzaburou
7,987
420
87
5
0
245,096
0
L
Apollo
7,021
370
51
3
0
312,554
0
W
Bellona
11,704
616
116
6
0
387,944
1
L
Arachne
8,879
467
61
3
0
304,993
0
W
Awilix
10,912
574
106
6
0
394,582
2
W
Anhur
9,538
502
81
4
0
279,850
0
W
Ymir
11,787
620
92
5
0
387,032
2
L
Cerberus
5,502
290
6
0
0
147,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role