Player Matchup

Ra
Ra
Axxonet
Ra
Level 136
God Stats
7W - 17L
1,409 SR
Queue Stats
418W - 392L
1,569 Elo+
Party 1
Izanami
Izanami
DaNoble1
Izanami
Level 84
God Stats
8W - 7L
1,500 SR
Queue Stats
256W - 239L
1,628 Elo+
Party 3
Osiris
Osiris
Gordon96
Osiris
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
HBurke
Kuzenbo
Level 118
God Stats
1W - 4L
1,500 SR
Queue Stats
383W - 365L
1,643 Elo+
Party 3
Thor
Thor
KennyJohn
Thor
Level 109
God Stats
3W - 5L
1,415 SR
Queue Stats
112W - 95L
1,648 Elo+
Party 1
Team Averages
Level 119
1,465 SR
1,598 Elo+

VS

Team Averages
Level 124
1,539 SR
1,538 Elo+
Anhur
Anhur
IAmLoudnesS
Anhur
Level 129
God Stats
1W - 3L
1,386 SR
Queue Stats
31W - 34L
1,587 Elo+
Party 2
Anubis
Anubis
KraljLasica
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Misanthropistar
Ratatoskr
Level 144
God Stats
0W - 2L
1,806 SR
Queue Stats
138W - 162L
1,520 Elo+
Solo
Artio
Artio
StijnBe
Artio
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,581 Elo+
Party 2
King Arthur
King Arthur
تينهيا
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 9
12,805
610
16,584
13,908
6,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
DaNoble1
Izanami
18
2 / 5 / 12
11,444
545
12,077
16,126
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Gordon96
Osiris
19
16 / 3 / 8
13,563
646
21,219
18,702
17,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
HBurke
Kuzenbo
16
4 / 1 / 8
11,056
526
10,924
22,534
25,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
18
4 / 2 / 17
11,781
561
12,335
17,579
7,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 0
10,857
517
14,560
17,204
6,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
17
5 / 6 / 3
11,277
537
15,790
18,097
8,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
Misanthropistar
Ratatoskr
15
0 / 7 / 5
9,644
459
8,931
16,980
5,939
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
StijnBe
Artio
14
0 / 5 / 7
9,257
441
5,407
21,983
21,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
تينهيا
King Arthur
14
1 / 14 / 0
8,805
419
8,123
24,143
12,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
27
36
Kills
12
14
Deaths
36
54
Assists
15
Player
Kills
Deaths
Assists
KDA
W
10
3
9
4.83
W
Izanami
DaNoble1
Izanami
2
5
12
1.6
W
Osiris
Gordon96
Osiris
16
3
8
6.67
W
Kuzenbo
HBurke
Kuzenbo
4
1
8
8
L
6
4
0
1.5
W
Thor
4
2
17
6.25
L
Anubis
5
6
3
1.08
L
Ratatoskr
Misanthropistar
Ratatoskr
0
7
5
0.36
L
Artio
StijnBe
Artio
0
5
7
0.7
L
King Arthur
تينهيا
King Arthur
1
14
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,139
Damage
52,811
88,849
Taken
98,407
61,449
Mitigated
54,770
38,683
Healing
27,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,584
2,042
7,319
6,818
13,908
6,511
1,220
3,127
10,781
92,367
0
W
Izanami
DaNoble1
Izanami
12,077
7,648
0
6,487
16,126
4,585
3,705
5,530
10,596
0
83,611
W
Osiris
Gordon96
Osiris
21,219
9,982
0
4,242
18,702
17,466
1,016
6,061
12,641
0
81,524
W
Kuzenbo
HBurke
Kuzenbo
10,924
4,057
1,439
8,310
22,534
25,731
1,183
8,910
13,624
35,430
0
L
14,560
7,238
0
6,293
17,204
6,346
1,256
4,042
13,158
0
86,227
W
Thor
12,335
4,137
0
4,068
17,579
7,156
1,009
4,215
13,364
0
69,459
L
Anubis
15,790
137
0
8,107
18,097
8,406
0
8,515
9,312
75,916
0
L
Ratatoskr
Misanthropistar
Ratatoskr
8,931
2,054
0
4,490
16,980
5,939
0
6,648
10,138
0
63,432
L
Artio
StijnBe
Artio
5,407
676
400
4,128
21,983
21,477
0
7,375
14,464
28,157
0
L
King Arthur
تينهيا
King Arthur
8,123
1,337
0
3,718
24,143
12,602
0
1,670
22,423
51
47,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,649
Gold Earned
49,840
537
Minions Killed
504
0
Camps Cleared
0
2,076,673
Distance Traveled
1,697,090
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,805
610
151
7
0
410,045
6
W
Izanami
11,444
545
122
6
0
359,658
3
W
Osiris
13,563
646
131
6
0
427,044
5
W
Kuzenbo
11,056
526
38
2
0
421,249
7
L
Anhur
10,857
517
139
7
0
372,017
3
W
Thor
11,781
561
95
5
0
458,677
5
L
Anubis
11,277
537
124
6
0
305,646
6
L
Ratatoskr
9,644
459
101
5
0
412,218
1
L
Artio
9,257
441
41
2
0
354,700
4
L
King Arthur
8,805
419
99
5
0
252,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role