Player Matchup

Cthulhu
Cthulhu
JORGEAPOLO
Cthulhu
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 14L
1,457 Elo+
Solo
Izanami
Izanami
Jelager
Izanami
Level 6
God Stats
67W - 50L
1,445 SR
Queue Stats
115W - 130L
1,395 Elo+
Party 1
Thanatos
Thanatos
LoGic3l
Thanatos
Level 14
God Stats
17W - 24L
1,449 SR
Queue Stats
155W - 170L
1,437 Elo+
Party 2
Raijin
Raijin
Max1mus1234
Raijin
Level 17
God Stats
8W - 6L
1,577 SR
Queue Stats
224W - 220L
1,526 Elo+
Party 2
Bellona
Bellona
MikeJezZ
Bellona
Level 13
God Stats
4W - 5L
1,500 SR
Queue Stats
132W - 153L
1,316 Elo+
Party 1
Team Averages
Level 16
1,494 SR
1,426 Elo+

VS

Team Averages
Level 16
1,344 SR
1,362 Elo+
Chronos
Chronos
Heelot
Chronos
Level 29
God Stats
3W - 8L
1,194 SR
Queue Stats
114W - 105L
1,492 Elo+
Solo
Geb
Geb
Neroxbad
Geb
Level 14
God Stats
0W - 3L
1,312 SR
Queue Stats
64W - 62L
1,443 Elo+
Solo
Artemis
Artemis
Uduv305
Artemis
Level 6
God Stats
0W - 2L
1,244 SR
Queue Stats
0W - 2L
1,298 Elo+
Solo
Ao Kuang
Ao Kuang
farkaspeeter
Ao Kuang
Level 25
God Stats
5W - 6L
1,500 SR
Queue Stats
127W - 142L
1,426 Elo+
Solo
Nike
Nike
muffinXpress
Nike
Level 6
God Stats
25W - 19L
1,472 SR
Queue Stats
65W - 58L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JORGEAPOLO
Cthulhu
13
2 / 2 / 9
7,480
499
6,340
6,806
6,584
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Jelager
Izanami
13
9 / 2 / 5
8,217
548
10,888
8,202
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
LoGic3l
Thanatos
13
2 / 1 / 2
8,030
535
2,751
10,046
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
14
9 / 1 / 3
8,613
574
9,435
7,569
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
MikeJezZ
Bellona
10
2 / 3 / 4
6,856
457
5,455
8,999
6,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Heelot
Chronos
11
2 / 6 / 1
7,051
470
8,174
11,525
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 5 / 3
6,666
444
3,113
12,144
7,871
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Uduv305
Artemis
11
2 / 9 / 1
6,653
444
6,029
11,566
3,790
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
farkaspeeter
Ao Kuang
11
1 / 1 / 2
7,033
469
2,530
10,775
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 3 / 1
7,707
514
4,653
8,051
4,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
24
Kills
9
9
Deaths
24
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
Heelot
Chronos
2
6
1
0.42
W
Cthulhu
JORGEAPOLO
Cthulhu
2
2
9
3.25
W
Izanami
Jelager
Izanami
9
2
5
5.75
W
Thanatos
LoGic3l
Thanatos
2
1
2
3
W
Raijin
9
1
3
10.5
W
Bellona
MikeJezZ
Bellona
2
3
4
1.33
L
1
5
3
0.5
L
Artemis
Uduv305
Artemis
2
9
1
0.28
L
Ao Kuang
farkaspeeter
Ao Kuang
1
1
2
2
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,869
Damage
24,499
41,622
Taken
54,061
21,879
Mitigated
23,969
17,322
Healing
10,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Heelot
Chronos
8,174
2,326
109
2,236
11,525
4,170
818
5,040
6,435
31,870
0
W
Cthulhu
JORGEAPOLO
Cthulhu
6,340
303
0
0
6,806
6,584
99
2,435
4,371
31,468
0
W
Izanami
Jelager
Izanami
10,888
7,344
0
2,953
8,202
2,509
1,954
2,531
5,558
0
42,193
W
Thanatos
LoGic3l
Thanatos
2,751
385
0
10,697
10,046
3,617
0
1,625
8,274
0
50,031
W
Raijin
9,435
1,209
0
2,506
7,569
2,626
414
3,415
3,761
39,500
0
W
Bellona
MikeJezZ
Bellona
5,455
1,932
0
1,166
8,999
6,543
516
3,174
5,416
2,114
20,327
L
3,113
296
0
1,822
12,144
7,871
0
2,850
9,244
17,995
0
L
Artemis
Uduv305
Artemis
6,029
3,125
0
1,764
11,566
3,790
305
4,949
6,617
0
26,986
L
Ao Kuang
farkaspeeter
Ao Kuang
2,530
242
0
2,833
10,775
3,262
0
2,435
8,315
38,878
0
L
4,653
770
0
1,740
8,051
4,876
0
1,535
6,321
0
33,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,196
Gold Earned
35,110
348
Minions Killed
273
0
Camps Cleared
0
1,418,751
Distance Traveled
1,312,341
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,051
470
58
4
0
250,225
2
W
Cthulhu
7,480
499
59
4
0
280,667
0
W
Izanami
8,217
548
70
5
0
277,503
0
W
Thanatos
8,030
535
104
7
0
317,441
0
W
Raijin
8,613
574
73
5
0
279,625
3
W
Bellona
6,856
457
42
3
0
263,515
0
L
Geb
6,666
444
24
2
0
246,841
2
L
Artemis
6,653
444
52
3
0
241,105
4
L
Ao Kuang
7,033
469
65
4
0
310,876
2
L
Nike
7,707
514
74
5
0
263,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role