Player Matchup

Heimdallr
Heimdallr
Attilio96
Heimdallr
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Anhur
Anhur
BrudaMike
Anhur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,243 Elo+
Party 1
Set
Set
GeneralJuice327
Set
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
Luckyuncut
Yemoja
Level 9
God Stats
3W - 7L
1,347 SR
Queue Stats
5W - 12L
1,262 Elo+
Party 1
Ymir
Ymir
Valadon92
Ymir
Level 27
God Stats
1W - 1L
1,565 SR
Queue Stats
102W - 98L
1,412 Elo+
Solo
Team Averages
Level 12
1,482 SR
1,383 Elo+

VS

Team Averages
Level 17
1,430 SR
1,296 Elo+
Ne Zha
Ne Zha
DaddyFreddy93
Ne Zha
Level 28
God Stats
7W - 11L
1,246 SR
Queue Stats
70W - 93L
1,389 Elo+
Party 2
Merlin
Merlin
HugoRevi_14
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,513 Elo+
Solo
Ymir
Ymir
MarcoPolo420lll
Ymir
Level 19
God Stats
6W - 11L
1,655 SR
Queue Stats
97W - 138L
1,419 Elo+
Party 2
Hou Yi
Hou Yi
bagrik099
Hou Yi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,068 Elo+
Party 2
Neith
Neith
jarem966
Neith
Level 4
God Stats
1W - 1L
1,247 SR
Queue Stats
1W - 2L
1,090 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Attilio96
Heimdallr
13
0 / 5 / 0
7,404
390
6,344
13,927
5,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
BrudaMike
Anhur
11
0 / 8 / 0
6,809
358
1,818
13,040
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 16 / 0
6,048
318
1,961
13,800
4,340
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Luckyuncut
Yemoja
13
0 / 1 / 0
8,081
425
6,512
12,353
7,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
5
0 / 0 / 0
5,823
306
0
1,664
686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 5
9,541
502
4,974
12,236
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
15
8 / 0 / 7
10,419
548
15,464
6,147
2,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 7
8,020
422
4,466
6,932
5,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
bagrik099
Hou Yi
16
3 / 0 / 3
10,101
532
6,751
8,999
3,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
jarem966
Neith
13
1 / 0 / 6
7,899
416
3,630
6,264
2,203
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
21
30
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Attilio96
Heimdallr
0
5
0
0
L
Anhur
BrudaMike
Anhur
0
8
0
0
W
4
0
5
6.5
L
0
16
0
0
W
Merlin
8
0
7
11.5
L
Yemoja
Luckyuncut
Yemoja
0
1
0
0
W
5
0
7
8.5
L
Ymir
0
0
0
0
W
Hou Yi
bagrik099
Hou Yi
3
0
3
4.5
W
Neith
jarem966
Neith
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,635
Damage
35,285
54,784
Taken
40,578
22,045
Mitigated
18,346
10,353
Healing
16,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Attilio96
Heimdallr
6,344
2,498
0
4,515
13,927
5,249
0
4,542
9,385
0
44,548
L
Anhur
BrudaMike
Anhur
1,818
889
0
2,165
13,040
3,978
216
5,615
7,425
0
23,295
W
4,974
1,236
0
7,566
12,236
4,474
566
1,202
11,034
0
52,729
L
1,961
483
0
1,414
13,800
4,340
136
2,370
11,430
0
13,620
W
Merlin
15,464
1,421
0
2,609
6,147
2,131
2,147
1,100
5,047
64,350
0
L
Yemoja
Luckyuncut
Yemoja
6,512
419
949
1,060
12,353
7,792
0
7,403
4,950
35,154
0
W
4,466
1,169
0
1,193
6,932
5,777
0
929
6,003
9,717
0
L
Ymir
0
0
0
250
1,664
686
0
0
1,664
6,279
0
W
Hou Yi
bagrik099
Hou Yi
6,751
3,619
0
2,937
8,999
3,761
2,777
323
8,676
0
60,670
W
Neith
jarem966
Neith
3,630
1,061
0
2,587
6,264
2,203
1,492
2,958
3,306
27
18,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,165
Gold Earned
45,980
202
Minions Killed
374
0
Camps Cleared
0
1,429,355
Distance Traveled
1,645,624
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,404
390
66
3
0
311,281
4
L
Anhur
6,809
358
45
2
0
322,508
3
W
Ne Zha
9,541
502
97
5
0
435,321
0
L
Set
6,048
318
21
1
0
328,031
4
W
Merlin
10,419
548
115
6
0
355,617
0
L
Yemoja
8,081
425
60
3
0
351,822
0
W
Ymir
8,020
422
9
0
0
251,599
0
L
Ymir
5,823
306
10
1
0
115,713
1
W
Hou Yi
10,101
532
118
6
0
312,187
0
W
Neith
7,899
416
35
2
0
290,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role