Player Matchup

Bellona
Bellona
FallOutBoy712
Bellona
Level 52
God Stats
7W - 4L
1,867 SR
Queue Stats
43W - 42L
1,629 Elo+
Party 2
Cthulhu
Cthulhu
Tada aruto
Cthulhu
Level 27
God Stats
15W - 10L
1,553 SR
Queue Stats
27W - 20L
1,613 Elo+
Party 2
Chaac
Chaac
beTHEmilkman
Chaac
Level 28
God Stats
8W - 7L
1,538 SR
Queue Stats
10W - 10L
1,498 Elo+
Party 2
Team Averages
Level 36
1,653 SR
1,580 Elo+

VS

Team Averages
Level 12
1,668 SR
1,407 Elo+
Anhur
Anhur
GronnyBee
Anhur
Level 25
God Stats
3W - 2L
1,581 SR
Queue Stats
89W - 103L
1,480 Elo+
Party 1
Vulcan
Vulcan
Sm00th_m0ves247
Vulcan
Level 7
God Stats
0W - 3L
1,717 SR
Queue Stats
10W - 20L
1,392 Elo+
Party 1
Hades
Hades
brayanDRONE
Hades
Level 5
God Stats
1W - 3L
1,707 SR
Queue Stats
14W - 24L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
5 / 1 / 15
10,995
785
8,080
13,179
9,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Tada aruto
Cthulhu
13
4 / 1 / 14
10,416
744
9,336
13,413
4,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
11 / 3 / 7
11,696
835
10,451
17,809
8,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GronnyBee
Anhur
13
3 / 5 / 2
9,608
686
8,116
11,460
3,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 6 / 4
8,361
597
5,751
8,724
3,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 9 / 3
9,136
653
9,167
12,466
8,643
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes

Shoes

+6%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
20
Kills
5
5
Deaths
20
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
5
1
15
12.5
L
Anhur
GronnyBee
Anhur
3
5
2
0.8
L
0
6
4
0.33
W
Cthulhu
Tada aruto
Cthulhu
4
1
14
11
W
11
3
7
4.83
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,867
Damage
23,034
44,401
Taken
32,650
22,487
Mitigated
15,733
16,475
Healing
4,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
8,080
2,864
1,338
3,043
13,179
9,406
125
4,394
8,785
0
53,033
L
Anhur
GronnyBee
Anhur
8,116
3,286
0
1,366
11,460
3,999
0
2,954
8,003
0
34,760
L
5,751
2,825
123
1,268
8,724
3,091
0
1,362
6,941
27,123
0
W
Cthulhu
Tada aruto
Cthulhu
9,336
826
1,059
4,329
13,413
4,908
0
6,122
7,291
33,355
0
W
10,451
3,530
1,154
5,552
17,809
8,173
1,540
5,752
12,057
0
43,129
L
9,167
1,633
85
1,424
12,466
8,643
0
4,069
7,934
16,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,107
Gold Earned
27,105
163
Minions Killed
104
0
Camps Cleared
0
863,736
Distance Traveled
645,185
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,995
785
57
4
0
305,071
2
L
Anhur
9,608
686
45
3
0
258,633
0
L
Vulcan
8,361
597
35
3
0
217,132
3
W
Cthulhu
10,416
744
47
3
0
300,990
0
W
Chaac
11,696
835
59
4
0
257,675
1
L
Hades
9,136
653
24
2
0
169,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role