Player Matchup

Tsukuyomi
Tsukuyomi
DgAlexios
Tsukuyomi
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ares
Ares
KevinCotto2402
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,148 Elo+
Solo
Jormungandr
Jormungandr
Xenon78
Jormungandr
Level 29
God Stats
7W - 6L
1,288 SR
Queue Stats
191W - 168L
1,429 Elo+
Solo
Izanami
Izanami
cl-o-l_2
Izanami
Level 26
God Stats
31W - 26L
1,492 SR
Queue Stats
451W - 498L
1,396 Elo+
Party 1
Fenrir
Fenrir
henriquepertile
Fenrir
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 13L
1,258 Elo+
Solo
Team Averages
Level 13
1,456 SR
1,346 Elo+

VS

Team Averages
Level 17
1,461 SR
1,358 Elo+
Ne Zha
Ne Zha
BigTony14
Ne Zha
Level 20
God Stats
16W - 19L
1,352 SR
Queue Stats
428W - 363L
1,554 Elo+
Party 2
Merlin
Merlin
DatGuy119
Merlin
Level 25
God Stats
6W - 8L
1,500 SR
Queue Stats
17W - 20L
1,163 Elo+
Solo
Khepri
Khepri
JazzHands3000
Khepri
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,231 Elo+
Solo
King Arthur
King Arthur
stewaye0
King Arthur
Level 13
God Stats
122W - 96L
1,453 SR
Queue Stats
454W - 442L
1,342 Elo+
Party 2
Anhur
Anhur
winka12
Anhur
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DgAlexios
Tsukuyomi
4
0 / 2 / 0
2,812
562
586
2,758
488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
2,460
492
0
0
0
Jormungandr
Xenon78
Jormungandr
6
0 / 0 / 0
3,613
723
936
1,323
658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
cl-o-l_2
Izanami
3
0 / 4 / 0
2,963
593
1,225
3,572
451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

2
0 / 0 / 0
2,629
526
123
800
172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BigTony14
Ne Zha
6
0 / 0 / 1
3,591
718
1,077
2,289
570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
DatGuy119
Merlin
5
0 / 0 / 0
3,301
660
578
1,253
238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 0 / 4
3,987
797
1,053
1,674
556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
stewaye0
King Arthur
6
0 / 0 / 0
3,289
658
252
2,107
503
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
winka12
Anhur
5
5 / 0 / 1
4,084
817
1,550
1,020
191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
6
6
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BigTony14
Ne Zha
0
0
1
0.5
W
Merlin
DatGuy119
Merlin
0
0
0
0
L
Tsukuyomi
DgAlexios
Tsukuyomi
0
2
0
0
W
1
0
4
3
L
0
0
0
0
L
Jormungandr
Xenon78
Jormungandr
0
0
0
0
L
Izanami
cl-o-l_2
Izanami
0
4
0
0
L
0
0
0
0
W
King Arthur
stewaye0
King Arthur
0
0
0
0
W
Anhur
winka12
Anhur
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,870
Damage
4,510
8,453
Taken
8,343
1,769
Mitigated
2,058
2,162
Healing
2,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BigTony14
Ne Zha
1,077
305
0
298
2,289
570
0
319
1,945
0
17,283
W
Merlin
DatGuy119
Merlin
578
186
0
500
1,253
238
528
0
1,253
10,489
0
L
Tsukuyomi
DgAlexios
Tsukuyomi
586
126
0
748
2,758
488
0
719
2,039
0
3,475
W
1,053
340
0
1,010
1,674
556
596
0
1,674
6,166
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
Xenon78
Jormungandr
936
170
0
410
1,323
658
0
0
1,323
12,369
0
L
Izanami
cl-o-l_2
Izanami
1,225
1,119
0
752
3,572
451
0
796
2,776
0
7,228
L
123
90
0
252
800
172
0
116
684
0
1,965
W
King Arthur
stewaye0
King Arthur
252
88
0
0
2,107
503
0
518
1,515
0
5,867
W
Anhur
winka12
Anhur
1,550
1,276
0
589
1,020
191
648
0
1,020
0
8,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,477
Gold Earned
18,252
60
Minions Killed
100
0
Camps Cleared
0
278,780
Distance Traveled
438,987
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,591
718
42
8
0
108,236
1
W
Merlin
3,301
660
13
3
0
77,482
1
L
Tsukuyomi
2,812
562
7
1
0
98,807
1
W
Khepri
3,987
797
9
2
0
94,836
2
L
Ares
2,460
492
0
0
0
0
0
L
Jormungandr
3,613
723
33
7
0
73,503
1
L
Izanami
2,963
593
13
3
0
75,586
0
L
Fenrir
2,629
526
7
1
0
30,884
0
W
King Arthur
3,289
658
15
3
0
87,653
0
W
Anhur
4,084
817
21
4
0
70,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role