Player Matchup

Apollo
Apollo
DubDSack
Apollo
Level 69
God Stats
13W - 10L
1,574 SR
Queue Stats
291W - 264L
1,615 Elo+
Party 2
Kukulkan
Kukulkan
MinionVore
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
MomsNewBoyfriend
Sobek
Level 41
God Stats
32W - 22L
1,338 SR
Queue Stats
605W - 520L
1,531 Elo+
Party 2
Hades
Hades
NoІan
Hades
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 128L
1,608 Elo+
Party 2
Fenrir
Fenrir
onallah
Fenrir
Level 17
God Stats
2W - 2L
1,289 SR
Queue Stats
204W - 224L
1,608 Elo+
Party 1
Team Averages
Level 86
1,440 SR
1,572 Elo+

VS

Team Averages
Level 68
1,512 SR
1,665 Elo+
King Arthur
King Arthur
Avocamato
King Arthur
Level 103
God Stats
15W - 20L
1,452 SR
Queue Stats
257W - 257L
1,538 Elo+
Party 4
Tiamat
Tiamat
EGiraffe
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,771 Elo+
Party 3
Mercury
Mercury
NotreDane
Mercury
Level 81
God Stats
0W - 2L
1,617 SR
Queue Stats
4W - 3L
1,697 Elo+
Party 3
Hachiman
Hachiman
gransenpapaya
Hachiman
Level 46
God Stats
2W - 6L
1,500 SR
Queue Stats
307W - 319L
1,550 Elo+
Party 4
Cerberus
Cerberus
jake100145
Cerberus
Level 105
God Stats
1W - 1L
1,492 SR
Queue Stats
5W - 3L
1,771 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DubDSack
Apollo
15
2 / 0 / 8
9,416
589
7,023
7,062
2,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
MinionVore
Kukulkan
17
8 / 0 / 2
10,301
644
9,788
6,394
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 1 / 4
7,923
495
4,917
13,045
7,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
NoІan
Hades
16
4 / 1 / 2
9,750
609
10,670
13,113
9,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
onallah
Fenrir
12
1 / 1 / 1
7,423
464
2,167
8,789
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Avocamato
King Arthur
13
0 / 2 / 1
7,655
478
5,661
11,758
9,166
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
EGiraffe
Tiamat
12
1 / 5 / 1
6,909
432
4,708
8,927
5,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
NotreDane
Mercury
11
1 / 4 / 1
6,960
435
6,107
13,202
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
gransenpapaya
Hachiman
12
0 / 3 / 0
6,973
436
4,415
9,045
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
jake100145
Cerberus
9
1 / 3 / 0
6,515
407
3,978
10,490
5,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
16
Kills
3
3
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Avocamato
King Arthur
0
2
1
0.25
W
Apollo
DubDSack
Apollo
2
0
8
6
L
Tiamat
EGiraffe
Tiamat
1
5
1
0.3
W
Kukulkan
MinionVore
Kukulkan
8
0
2
9
W
1
1
4
3
L
Mercury
NotreDane
Mercury
1
4
1
0.38
W
Hades
NoІan
Hades
4
1
2
5
L
Hachiman
gransenpapaya
Hachiman
0
3
0
0
L
Cerberus
jake100145
Cerberus
1
3
0
0.33
W
Fenrir
onallah
Fenrir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,565
Damage
24,869
48,403
Taken
53,422
26,023
Mitigated
27,327
26,176
Healing
14,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Avocamato
King Arthur
5,661
1,033
0
2,050
11,758
9,166
312
7,195
4,072
0
42,601
W
Apollo
DubDSack
Apollo
7,023
5,098
0
4,534
7,062
2,391
2,762
1,822
5,196
0
68,518
L
Tiamat
EGiraffe
Tiamat
4,708
555
43
2,091
8,927
5,681
0
5,512
3,224
29,117
0
W
Kukulkan
MinionVore
Kukulkan
9,788
1,170
0
2,106
6,394
2,688
140
1,414
4,854
80,819
0
W
4,917
305
0
5,847
13,045
7,922
175
4,070
8,853
18,148
0
L
Mercury
NotreDane
Mercury
6,107
2,423
0
3,684
13,202
4,188
0
4,460
8,648
0
42,649
W
Hades
NoІan
Hades
10,670
1,645
68
9,545
13,113
9,814
777
51
13,062
61,316
0
L
Hachiman
gransenpapaya
Hachiman
4,415
2,526
0
4,319
9,045
2,678
0
3,036
5,900
0
43,963
L
Cerberus
jake100145
Cerberus
3,978
213
0
1,989
10,490
5,614
0
4,205
6,203
12,423
0
W
Fenrir
onallah
Fenrir
2,167
469
0
4,076
8,789
3,208
295
959
7,752
0
36,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,813
Gold Earned
35,012
509
Minions Killed
364
0
Camps Cleared
0
1,501,060
Distance Traveled
1,516,992
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,655
478
99
6
0
312,228
0
W
Apollo
9,416
589
121
8
0
275,461
5
L
Tiamat
6,909
432
73
5
0
288,425
2
W
Kukulkan
10,301
644
161
10
0
314,724
9
W
Sobek
7,923
495
22
1
0
318,283
9
L
Mercury
6,960
435
77
5
0
327,426
5
W
Hades
9,750
609
139
9
0
289,131
1
L
Hachiman
6,973
436
92
6
0
273,454
0
L
Cerberus
6,515
407
23
1
0
315,459
4
W
Fenrir
7,423
464
66
4
0
303,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role