Player Matchup

Kumbhakarna
Kumbhakarna
Silver III
Duckadam86
Kumbhakarna
Silver III
Level 144
God Stats
37W - 36L
1,312 SR
Queue Stats
468W - 485L
986 MMR
Solo
Hachiman
Hachiman
Bronze I
LamD5
Hachiman
Bronze I
Level 42
God Stats
22W - 18L
1,350 SR
Queue Stats
85W - 108L
314 MMR
Solo
Janus
Janus
Bronze II
Shadow8521458
Janus
Bronze II
Level 66
God Stats
2W - 1L
1,159 SR
Queue Stats
134W - 160L
645 MMR
Solo
Hun Batz
Hun Batz
Silver V
WaZe-_Gr4LL
Hun Batz
Silver V
Level 45
God Stats
3W - 3L
1,473 SR
Queue Stats
32W - 49L
683 MMR
Solo
Bellona
Bellona
Silver V
jugamar
Bellona
Silver V
Level 67
God Stats
3W - 3L
1,742 SR
Queue Stats
195W - 203L
652 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 73
1,407 SR
656 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 91
1,457 SR
888 MMR
Sun Wukong
Sun Wukong
Bronze I
 
Sun Wukong
Bronze I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver III
Batant
Skadi
Silver III
Level 82
God Stats
11W - 16L
1,568 SR
Queue Stats
31W - 54L
997 MMR
Solo
Scylla
Scylla
Silver IV
Canoai
Scylla
Silver IV
Level 121
God Stats
11W - 19L
1,396 SR
Queue Stats
75W - 101L
876 MMR
Solo
Ymir
Ymir
Silver V
FlickMeBean1138
Ymir
Silver V
Level 42
God Stats
4W - 10L
1,361 SR
Queue Stats
213W - 244L
597 MMR
Solo
Pele
Pele
Bronze I
alexini16
Pele
Bronze I
Level 87
God Stats
50W - 42L
1,463 SR
Queue Stats
478W - 523L
470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Duckadam86
Kumbhakarna
5
0 / 0 / 0
3,459
692
782
2,682
830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
LamD5
Hachiman
5
0 / 0 / 0
3,247
649
1,649
1,163
199
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 0 / 0
3,551
710
165
939
189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
WaZe-_Gr4LL
Hun Batz
6
0 / 1 / 0
3,459
692
668
2,581
564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
jugamar
Bellona
5
0 / 0 / 0
3,314
663
1,078
1,800
877
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
DanzaburouNu WaCthulhuCu ChulainnArachne

VS

Bans
TsukuyomiAnubisThanatosThe MorriganBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
1 / 0 / 0
3,752
750
1,474
3,210
1,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
Batant
Skadi
6
0 / 0 / 0
3,220
644
909
999
187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Canoai
Scylla
2
0 / 1 / 0
2,772
554
252
869
154
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
3,151
630
326
2,721
861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
6
0 / 0 / 0
3,502
700
0
2,281
479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
0
0
1
L
Skadi
Batant
Skadi
0
0
0
0
L
Scylla
Canoai
Scylla
0
1
0
0
W
Kumbhakarna
Duckadam86
Kumbhakarna
0
0
0
0
L
0
0
0
0
W
Hachiman
LamD5
Hachiman
0
0
0
0
W
1
0
0
1
W
Hun Batz
WaZe-_Gr4LL
Hun Batz
0
1
0
0
L
Pele
0
0
0
0
W
Bellona
jugamar
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,342
Damage
2,961
9,165
Taken
10,080
2,659
Mitigated
2,751
4,480
Healing
4,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,474
216
0
781
3,210
1,070
0
0
3,210
0
9,545
L
Skadi
Batant
Skadi
909
200
0
614
999
187
0
210
789
0
11,858
L
Scylla
Canoai
Scylla
252
0
0
250
869
154
0
145
704
2,821
0
W
Kumbhakarna
Duckadam86
Kumbhakarna
782
304
0
1,273
2,682
830
0
326
2,356
7,305
0
L
326
31
0
1,035
2,721
861
0
572
2,149
5,966
0
W
Hachiman
LamD5
Hachiman
1,649
1,162
0
720
1,163
199
26
0
1,163
0
12,284
W
165
46
0
653
939
189
491
252
687
11,463
0
W
Hun Batz
WaZe-_Gr4LL
Hun Batz
668
169
0
1,524
2,581
564
0
0
2,581
0
9,901
L
Pele
0
0
0
1,474
2,281
479
0
0
2,281
0
13,102
W
Bellona
jugamar
Bellona
1,078
201
0
310
1,800
877
0
0
1,800
0
10,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,030
Gold Earned
16,397
124
Minions Killed
117
0
Camps Cleared
0
445,241
Distance Traveled
411,608
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,752
750
24
5
0
87,317
0
L
Skadi
3,220
644
30
6
0
79,569
1
L
Scylla
2,772
554
11
2
0
45,282
0
W
Kumbhakarna
3,459
692
10
2
0
89,315
2
L
Ymir
3,151
630
10
2
0
81,236
2
W
Hachiman
3,247
649
29
6
0
76,961
0
W
Janus
3,551
710
28
6
0
102,753
2
W
Hun Batz
3,459
692
33
7
0
110,246
0
L
Pele
3,502
700
42
8
0
118,204
0
W
Bellona
3,314
663
24
5
0
65,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role