Player Matchup

Cerberus
Cerberus
Badeku
Cerberus
Level 107
God Stats
3W - 2L
1,540 SR
Queue Stats
206W - 200L
1,558 Elo+
Solo
Hera
Hera
HaiiMiichele
Hera
Level 145
God Stats
3W - 1L
1,753 SR
Queue Stats
163W - 162L
1,618 Elo+
Party 2
Geb
Geb
Patrìck
Geb
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
152W - 137L
1,531 Elo+
Party 1
Cernunnos
Cernunnos
VooDooMagic
Cernunnos
Level 60
God Stats
20W - 20L
1,303 SR
Queue Stats
46W - 45L
1,440 Elo+
Party 1
Thanatos
Thanatos
xNASTYBEATDOWNx
Thanatos
Level 88
God Stats
22W - 22L
1,624 SR
Queue Stats
59W - 51L
1,547 Elo+
Party 2
Team Averages
Level 101
1,544 SR
1,539 Elo+

VS

Team Averages
Level 98
1,594 SR
1,529 Elo+
Ares
Ares
Barkstep
Ares
Level 69
God Stats
17W - 14L
1,664 SR
Queue Stats
223W - 208L
1,535 Elo+
Solo
Serqet
Serqet
Biscouit
Serqet
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FractionOfABook
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Jhosua8
Tyr
Level 125
God Stats
23W - 21L
1,561 SR
Queue Stats
368W - 348L
1,525 Elo+
Solo
Danzaburou
Danzaburou
bb52000bryan
Danzaburou
Level 71
God Stats
21W - 18L
1,746 SR
Queue Stats
101W - 90L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Badeku
Cerberus
12
3 / 0 / 0
6,610
661
4,625
5,455
3,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 2 / 2
5,715
572
4,906
5,082
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 1 / 2
5,455
546
2,884
6,977
2,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
VooDooMagic
Cernunnos
9
1 / 0 / 1
5,338
534
3,299
4,772
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
10
2 / 2 / 2
5,584
558
3,440
7,318
1,750
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 1 / 1
5,119
512
2,845
6,813
3,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
Biscouit
Serqet
7
0 / 2 / 0
4,597
460
1,839
5,064
1,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 2 / 0
6,093
609
4,717
4,991
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyr
9
0 / 3 / 0
5,184
518
2,819
7,668
2,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
bb52000bryan
Danzaburou
9
2 / 1 / 0
6,011
601
4,727
7,126
2,314
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
5
5
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Badeku
Cerberus
3
0
0
3
L
Ares
0
1
1
0.5
L
Serqet
Biscouit
Serqet
0
2
0
0
L
3
2
0
1.5
W
2
2
2
1.5
L
Tyr
0
3
0
0
W
1
1
2
2
W
Cernunnos
VooDooMagic
Cernunnos
1
0
1
1.5
L
Danzaburou
bb52000bryan
Danzaburou
2
1
0
2
W
Thanatos
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,154
Damage
16,947
29,604
Taken
31,662
10,656
Mitigated
11,901
16,072
Healing
12,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Badeku
Cerberus
4,625
596
0
3,582
5,455
3,408
0
0
5,455
39,745
0
L
Ares
2,845
189
0
2,057
6,813
3,256
0
2,660
4,153
13,504
0
L
Serqet
Biscouit
Serqet
1,839
185
0
2,040
5,064
1,476
0
1,136
3,928
0
19,733
L
4,717
257
0
2,203
4,991
2,372
0
2,895
2,096
32,728
0
W
4,906
1,323
0
1,616
5,082
1,301
757
2,213
2,767
34,074
0
L
Tyr
2,819
335
0
2,454
7,668
2,483
0
4,300
3,043
0
24,525
W
2,884
578
0
2,870
6,977
2,976
0
2,124
4,609
10,921
0
W
Cernunnos
VooDooMagic
Cernunnos
3,299
1,349
0
2,625
4,772
1,221
52
1,380
3,354
0
28,624
L
Danzaburou
bb52000bryan
Danzaburou
4,727
2,736
0
3,714
7,126
2,314
0
1,099
6,027
0
36,235
W
Thanatos
3,440
1,080
0
5,379
7,318
1,750
0
1,565
5,683
0
36,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,702
Gold Earned
27,004
321
Minions Killed
261
0
Camps Cleared
0
949,234
Distance Traveled
941,534
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,610
661
110
11
0
195,905
1
L
Ares
5,119
512
17
2
0
218,454
1
L
Serqet
4,597
460
51
5
0
189,215
2
L
Anubis
6,093
609
76
8
0
163,797
5
W
Hera
5,715
572
67
7
0
168,831
6
L
Tyr
5,184
518
48
5
0
194,632
1
W
Geb
5,455
546
18
2
0
214,608
2
W
Cernunnos
5,338
534
54
5
0
175,102
4
L
Danzaburou
6,011
601
69
7
0
175,436
2
W
Thanatos
5,584
558
72
7
0
194,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role