Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BuffGirlGiveLife
Thor
Level 62
God Stats
4W - 4L
1,242 SR
Queue Stats
221W - 206L
1,454 Elo+
Solo
Sobek
Sobek
LemonDiesel8305
Sobek
Level 60
God Stats
20W - 38L
1,411 SR
Queue Stats
738W - 693L
1,441 Elo+
Solo
Baba Yaga
Baba Yaga
kiler650
Baba Yaga
Level 109
God Stats
1W - 1L
1,762 SR
Queue Stats
50W - 56L
1,433 Elo+
Solo
Bellona
Bellona
srninstlga
Bellona
Level 126
God Stats
19W - 15L
1,410 SR
Queue Stats
842W - 793L
1,481 Elo+
Solo
Team Averages
Level 101
1,465 SR
1,462 Elo+

VS

Team Averages
Level 96
1,550 SR
1,502 Elo+
Ravana
Ravana
 
Ravana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
DreamkilIer-_-
Hel
Level 89
God Stats
1W - 0L
1,804 SR
Queue Stats
58W - 37L
1,546 Elo+
Party 1
Guan Yu
Guan Yu
spicy_water09
Guan Yu
Level 90
God Stats
1W - 3L
1,270 SR
Queue Stats
75W - 104L
1,455 Elo+
Solo
Neith
Neith
thebeastcode
Neith
Level 88
God Stats
13W - 7L
1,628 SR
Queue Stats
139W - 129L
1,533 Elo+
Solo
Chang'e
Chang'e
xSouless-_-
Chang'e
Level 88
God Stats
6W - 3L
1,548 SR
Queue Stats
96W - 73L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
1 / 2 / 3
5,495
423
4,864
8,407
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 6 / 0
6,061
466
2,857
10,554
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 6 / 2
5,396
415
4,637
11,658
7,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
kiler650
Baba Yaga
11
0 / 2 / 0
5,773
444
4,772
6,271
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
srninstlga
Bellona
11
1 / 5 / 1
6,538
503
5,240
13,582
7,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
7 / 0 / 1
7,664
590
5,621
4,575
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
5 / 2 / 4
7,054
543
6,960
6,795
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
13
3 / 2 / 2
7,339
565
7,695
10,299
5,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
3 / 2 / 5
6,408
493
6,174
7,945
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
xSouless-_-
Chang'e
14
3 / 0 / 7
7,946
611
6,134
8,822
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
21
21
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
2
3
1.25
W
Ravana
 
Ravana
7
0
1
7.5
L
2
6
0
0.33
W
5
2
4
3.5
L
2
6
2
0.5
L
Baba Yaga
kiler650
Baba Yaga
0
2
0
0
W
Guan Yu
3
2
2
2
L
Bellona
srninstlga
Bellona
1
5
1
0.3
W
3
2
5
2.75
W
Chang'e
xSouless-_-
Chang'e
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,370
Damage
32,584
50,472
Taken
38,436
22,832
Mitigated
15,874
17,303
Healing
20,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,864
2,223
0
2,586
8,407
3,020
0
3,303
4,824
0
26,212
W
Ravana
 
Ravana
5,621
1,967
0
348
4,575
2,995
0
1,689
2,886
0
45,348
L
2,857
672
0
2,529
10,554
3,368
135
3,018
7,310
0
31,742
W
6,960
1,168
2,397
3,478
6,795
1,612
24
1,881
4,914
35,634
0
L
4,637
350
305
4,588
11,658
7,125
0
4,087
7,312
20,807
0
L
Baba Yaga
kiler650
Baba Yaga
4,772
93
0
2,131
6,271
2,207
396
1,731
4,433
38,278
0
W
Guan Yu
7,695
1,168
94
5,552
10,299
5,959
88
207
10,092
0
38,951
L
Bellona
srninstlga
Bellona
5,240
2,536
0
5,164
13,582
7,112
0
83
13,024
0
36,868
W
6,174
2,215
440
3,407
7,945
2,002
63
2,071
5,874
0
20,434
W
Chang'e
xSouless-_-
Chang'e
6,134
637
907
4,126
8,822
3,306
300
3,561
5,261
45,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,263
Gold Earned
36,411
276
Minions Killed
359
0
Camps Cleared
0
1,074,549
Distance Traveled
1,316,713
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,495
423
47
4
0
181,969
0
W
Ravana
7,664
590
84
6
0
295,276
1
L
Thor
6,061
466
71
5
0
217,335
1
W
Hel
7,054
543
63
5
0
259,041
1
L
Sobek
5,396
415
23
2
0
230,180
4
L
Baba Yaga
5,773
444
58
4
0
244,688
4
W
Guan Yu
7,339
565
83
6
0
249,626
1
L
Bellona
6,538
503
77
6
0
200,377
2
W
Neith
6,408
493
31
2
0
246,517
3
W
Chang'e
7,946
611
98
8
0
266,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role