Player Matchup

Fafnir
Fafnir
ChaØtix
Fafnir
Level 107
God Stats
1W - 1L
1,292 SR
Queue Stats
103W - 72L
1,621 Elo+
Solo
Scylla
Scylla
Maitroxsk
Scylla
Level 145
God Stats
10W - 13L
1,603 SR
Queue Stats
198W - 212L
1,599 Elo+
Solo
Chiron
Chiron
Unitê
Chiron
Level 125
God Stats
4W - 5L
1,453 SR
Queue Stats
511W - 430L
1,606 Elo+
Party 2
Serqet
Serqet
Wiggaking
Serqet
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
323W - 295L
1,590 Elo+
Party 2
Tiamat
Tiamat
salveca
Tiamat
Level 127
God Stats
9W - 13L
1,632 SR
Queue Stats
567W - 580L
1,602 Elo+
Solo
Team Averages
Level 133
1,496 SR
1,603 Elo+

VS

Team Averages
Level 124
1,685 SR
1,603 Elo+
Chang'e
Chang'e
Gryphonsha
Chang'e
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
330W - 305L
1,592 Elo+
Party 1
Hachiman
Hachiman
NyNE3
Hachiman
Level 88
God Stats
4W - 3L
1,619 SR
Queue Stats
208W - 217L
1,578 Elo+
Solo
Hercules
Hercules
SrArkimedes
Hercules
Level 86
God Stats
11W - 9L
1,839 SR
Queue Stats
291W - 273L
1,683 Elo+
Solo
Bacchus
Bacchus
Sylvaneon
Bacchus
Level 127
God Stats
4W - 4L
1,650 SR
Queue Stats
208W - 203L
1,581 Elo+
Solo
Ratatoskr
Ratatoskr
saiDeo
Ratatoskr
Level 160
God Stats
18W - 11L
1,818 SR
Queue Stats
715W - 655L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ChaØtix
Fafnir
17
5 / 2 / 10
13,105
504
10,689
19,144
25,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Maitroxsk
Scylla
20
7 / 1 / 7
14,729
567
22,638
15,640
6,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Unitê
Chiron
20
9 / 6 / 6
15,856
610
20,458
26,087
10,450
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
Wiggaking
Serqet
19
3 / 5 / 8
13,096
504
15,894
20,622
11,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Tiamat
salveca
Tiamat
20
1 / 3 / 7
15,058
579
24,908
17,609
24,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gryphonsha
Chang'e
18
1 / 4 / 7
11,603
446
14,903
15,652
8,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
NyNE3
Hachiman
18
5 / 8 / 2
11,936
459
14,441
21,372
7,520
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
SrArkimedes
Hercules
18
5 / 3 / 3
12,331
474
15,309
34,573
32,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bacchus
Sylvaneon
Bacchus
13
1 / 5 / 8
9,698
373
8,901
25,411
23,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
saiDeo
Ratatoskr
20
5 / 5 / 4
12,857
495
13,160
22,933
12,852
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
41
25
Kills
17
17
Deaths
25
38
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fafnir
ChaØtix
Fafnir
5
2
10
5
L
Chang'e
Gryphonsha
Chang'e
1
4
7
1.13
W
Scylla
Maitroxsk
Scylla
7
1
7
10.5
L
Hachiman
NyNE3
Hachiman
5
8
2
0.75
L
Hercules
SrArkimedes
Hercules
5
3
3
2.17
L
Bacchus
Sylvaneon
Bacchus
1
5
8
1
W
Chiron
Unitê
Chiron
9
6
6
2
W
Serqet
Wiggaking
Serqet
3
5
8
1.4
L
Ratatoskr
saiDeo
Ratatoskr
5
5
4
1.4
W
Tiamat
salveca
Tiamat
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,587
Damage
66,714
99,102
Taken
119,941
78,168
Mitigated
85,845
31,192
Healing
42,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
ChaØtix
Fafnir
10,689
2,609
0
5,338
19,144
25,431
69
6,463
12,601
25,193
0
L
Chang'e
Gryphonsha
Chang'e
14,903
1,066
4,821
6,618
15,652
8,771
0
5,204
9,811
76,779
0
W
Scylla
Maitroxsk
Scylla
22,638
3,299
0
3,444
15,640
6,658
100
3,641
11,999
122,686
0
L
Hachiman
NyNE3
Hachiman
14,441
9,045
0
6,255
21,372
7,520
0
5,249
15,613
0
96,393
L
Hercules
SrArkimedes
Hercules
15,309
5,594
0
14,580
34,573
32,849
0
22,574
10,251
0
75,356
L
Bacchus
Sylvaneon
Bacchus
8,901
959
0
2,388
25,411
23,853
0
14,892
9,838
24,889
0
W
Chiron
Unitê
Chiron
20,458
12,081
528
14,660
26,087
10,450
226
8,492
17,595
0
136,998
W
Serqet
Wiggaking
Serqet
15,894
2,389
0
649
20,622
11,541
0
4,857
15,685
0
107,655
L
Ratatoskr
saiDeo
Ratatoskr
13,160
2,329
0
7,831
22,933
12,852
0
9,387
12,658
0
106,882
W
Tiamat
salveca
Tiamat
24,908
4,665
0
6,573
17,609
24,088
3,058
1,909
15,632
118,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,844
Gold Earned
58,425
777
Minions Killed
685
0
Camps Cleared
0
2,478,084
Distance Traveled
2,484,645
35
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,105
504
23
1
0
484,668
8
L
Chang'e
11,603
446
148
6
0
478,084
14
W
Scylla
14,729
567
188
7
0
510,164
10
L
Hachiman
11,936
459
147
6
0
398,563
5
L
Hercules
12,331
474
178
7
0
517,431
5
L
Bacchus
9,698
373
45
2
0
506,768
7
W
Chiron
15,856
610
206
8
0
442,712
7
W
Serqet
13,096
504
156
6
0
566,152
5
L
Ratatoskr
12,857
495
167
6
0
583,799
6
W
Tiamat
15,058
579
204
8
0
474,388
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role