Player Matchup

Anhur
Anhur
 
Anhur
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CeriiseToxiic
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,543 Elo+
Solo
Erlang Shen
Erlang Shen
GarrySlav
Erlang Shen
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,275 Elo+
Solo
Sun Wukong
Sun Wukong
JoshPep
Sun Wukong
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 77L
1,539 Elo+
Party 1
Tiamat
Tiamat
Rhys-412
Tiamat
Level 84
God Stats
9W - 4L
1,500 SR
Queue Stats
265W - 252L
1,495 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,471 Elo+

VS

Team Averages
Level 107
1,521 SR
1,405 Elo+
Sol
Sol
BaMbi_Eye93
Sol
Level 116
God Stats
10W - 6L
1,508 SR
Queue Stats
274W - 284L
1,446 Elo+
Party 2
Athena
Athena
Evil_Extra_Juicy
Athena
Level 145
God Stats
9W - 2L
1,713 SR
Queue Stats
217W - 229L
1,430 Elo+
Party 2
Geb
Geb
Moruken96
Geb
Level 25
God Stats
1W - 1L
1,298 SR
Queue Stats
65W - 54L
1,404 Elo+
Party 2
Amaterasu
Amaterasu
Voroshilka
Amaterasu
Level 108
God Stats
2W - 0L
1,715 SR
Queue Stats
87W - 87L
1,293 Elo+
Solo
Ra
Ra
X-URANOS-X
Ra
Level 143
God Stats
6W - 1L
1,369 SR
Queue Stats
124W - 120L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 6 / 6
8,238
687
8,853
12,234
4,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 4 / 5
7,587
632
9,393
8,891
7,853
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
GarrySlav
Erlang Shen
14
2 / 9 / 8
8,606
717
8,432
17,942
13,104
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
JoshPep
Sun Wukong
16
1 / 4 / 9
8,671
723
14,715
21,893
16,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Rhys-412
Tiamat
16
7 / 6 / 3
9,837
820
18,367
13,614
9,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 16
10,694
891
14,351
11,631
5,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 2 / 17
9,887
824
10,928
18,339
25,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 2 / 20
9,103
759
8,644
17,519
14,747
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Voroshilka
Amaterasu
16
4 / 4 / 11
10,175
848
9,405
14,790
10,064
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
10 / 2 / 17
11,989
999
22,535
16,751
9,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
110
12
Kills
29
29
Deaths
12
31
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
6
6
0.83
W
8
2
16
8
L
0
4
5
0.63
W
6
2
17
7.25
L
Erlang Shen
GarrySlav
Erlang Shen
2
9
8
0.67
L
Sun Wukong
JoshPep
Sun Wukong
1
4
9
1.38
W
1
2
20
5.5
L
Tiamat
Rhys-412
Tiamat
7
6
3
1.42
W
Amaterasu
Voroshilka
Amaterasu
4
4
11
2.38
W
10
2
17
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,760
Damage
65,863
74,574
Taken
79,030
50,572
Mitigated
65,281
23,305
Healing
37,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,853
1,200
1,386
919
12,234
4,339
0
9,520
2,543
0
18,826
W
14,351
3,971
2,329
2,383
11,631
5,343
2,213
3,829
7,479
25,357
0
L
9,393
1,208
2,467
520
8,891
7,853
0
7,280
1,395
19,614
0
W
10,928
2,916
2,149
2,132
18,339
25,766
376
5,108
12,862
18,894
0
L
Erlang Shen
GarrySlav
Erlang Shen
8,432
3,765
1,223
2,095
17,942
13,104
0
14,206
3,476
0
14,359
L
Sun Wukong
JoshPep
Sun Wukong
14,715
2,263
448
9,609
21,893
16,009
0
14,842
6,739
0
25,901
W
8,644
1,028
1,109
1,580
17,519
14,747
198
6,948
10,003
13,271
0
L
Tiamat
Rhys-412
Tiamat
18,367
1,555
859
3,779
13,614
9,267
0
9,466
3,963
31,346
0
W
Amaterasu
Voroshilka
Amaterasu
9,405
2,848
2,990
1,579
14,790
10,064
2,510
4,260
10,158
0
22,772
W
22,535
1,412
14,303
7,330
16,751
9,361
647
6,262
10,058
52,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,939
Gold Earned
51,848
93
Minions Killed
134
0
Camps Cleared
0
1,023,671
Distance Traveled
1,206,139
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,238
687
17
1
0
208,544
0
W
Sol
10,694
891
20
2
0
225,470
2
L
Yemoja
7,587
632
17
1
0
190,097
4
W
Athena
9,887
824
12
1
0
244,586
1
L
Erlang Shen
8,606
717
7
1
0
206,377
1
L
Sun Wukong
8,671
723
29
2
0
235,415
0
W
Geb
9,103
759
11
1
0
266,705
0
L
Tiamat
9,837
820
23
2
0
183,238
1
W
Amaterasu
10,175
848
33
3
0
231,983
0
W
Ra
11,989
999
58
5
0
237,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role