Player Matchup

Skadi
Skadi
BombusAutist
Skadi
Level 46
God Stats
1W - 3L
1,322 SR
Queue Stats
144W - 192L
1,384 Elo+
Party 1
King Arthur
King Arthur
LucifersRuse
King Arthur
Level 80
God Stats
1W - 12L
1,409 SR
Queue Stats
239W - 202L
1,528 Elo+
Solo
Athena
Athena
Sebi_der_Maestro
Athena
Level 22
God Stats
4W - 10L
1,260 SR
Queue Stats
23W - 41L
1,215 Elo+
Party 1
Thanatos
Thanatos
andrej432001
Thanatos
Level 62
God Stats
10W - 16L
1,228 SR
Queue Stats
549W - 656L
1,309 Elo+
Party 1
Hades
Hades
mc_DJ23
Hades
Level 48
God Stats
7W - 5L
1,757 SR
Queue Stats
9W - 13L
1,404 Elo+
Solo
Team Averages
Level 52
1,395 SR
1,368 Elo+

VS

Team Averages
Level 65
1,547 SR
1,483 Elo+
Erlang Shen
Erlang Shen
Lost_Vanguard88
Erlang Shen
Level 48
God Stats
36W - 29L
1,317 SR
Queue Stats
289W - 263L
1,435 Elo+
Solo
Nemesis
Nemesis
OssaamaBinBallin
Nemesis
Level 64
God Stats
19W - 15L
1,728 SR
Queue Stats
106W - 113L
1,465 Elo+
Party 2
Cerberus
Cerberus
PsychoWrId
Cerberus
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
255W - 232L
1,511 Elo+
Solo
Sobek
Sobek
ukillmeubiggay
Sobek
Level 22
God Stats
2W - 4L
1,810 SR
Queue Stats
133W - 156L
1,546 Elo+
Party 2
Tiamat
Tiamat
yolo115zombies
Tiamat
Level 101
God Stats
6W - 5L
1,378 SR
Queue Stats
41W - 47L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 4
7,976
443
10,149
13,057
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
LucifersRuse
King Arthur
16
5 / 8 / 0
9,982
555
15,987
18,217
10,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 2 / 5
8,170
454
4,871
15,514
13,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
andrej432001
Thanatos
14
3 / 8 / 1
8,751
486
8,513
17,303
6,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
mc_DJ23
Hades
13
1 / 3 / 3
9,422
523
5,434
11,323
4,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Lost_Vanguard88
Erlang Shen
18
8 / 5 / 3
11,950
664
16,497
21,510
14,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

18
8 / 0 / 1
11,143
619
7,837
11,185
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
PsychoWrId
Cerberus
15
4 / 6 / 5
9,625
535
14,587
16,899
8,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
5 / 3 / 6
9,660
537
7,871
15,705
15,503
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
3 / 2 / 4
9,959
553
9,191
9,464
5,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
14
Kills
28
28
Deaths
16
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
7
4
0.86
W
Erlang Shen
Lost_Vanguard88
Erlang Shen
8
5
3
1.9
L
King Arthur
LucifersRuse
King Arthur
5
8
0
0.63
W
8
0
1
8.5
W
Cerberus
PsychoWrId
Cerberus
4
6
5
1.08
L
1
2
5
1.75
L
Thanatos
andrej432001
Thanatos
3
8
1
0.44
L
Hades
mc_DJ23
Hades
1
3
3
0.83
W
5
3
6
2.67
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,954
Damage
55,983
75,414
Taken
74,763
37,529
Mitigated
47,753
22,365
Healing
31,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,149
3,571
0
1,794
13,057
3,072
758
10,064
2,993
0
45,318
W
Erlang Shen
Lost_Vanguard88
Erlang Shen
16,497
11,100
0
11,086
21,510
14,993
2,865
516
20,562
0
80,852
L
King Arthur
LucifersRuse
King Arthur
15,987
3,276
0
4,515
18,217
10,526
277
343
17,874
0
60,937
W
7,837
4,268
0
6,441
11,185
4,030
0
780
10,405
0
82,066
W
Cerberus
PsychoWrId
Cerberus
14,587
1,212
0
4,558
16,899
8,125
231
4,210
12,689
64,835
0
L
4,871
1,506
67
1,516
15,514
13,169
125
12,481
3,033
21,505
0
L
Thanatos
andrej432001
Thanatos
8,513
2,778
0
9,308
17,303
6,172
0
4,778
12,525
0
52,634
L
Hades
mc_DJ23
Hades
5,434
532
0
5,165
11,323
4,590
758
3,983
7,340
42,877
0
W
7,871
580
1,221
5,642
15,705
15,503
276
1,861
13,844
29,823
0
W
9,191
1,130
0
2,590
9,464
5,102
2,476
2,938
6,526
52,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,301
Gold Earned
52,337
388
Minions Killed
544
0
Camps Cleared
0
1,470,048
Distance Traveled
1,748,728
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,976
443
67
4
0
273,487
2
W
Erlang Shen
11,950
664
134
7
0
321,190
3
L
King Arthur
9,982
555
109
6
0
330,902
3
W
Nemesis
11,143
619
128
7
0
437,486
0
W
Cerberus
9,625
535
137
8
0
322,507
0
L
Athena
8,170
454
34
2
0
319,858
0
L
Thanatos
8,751
486
87
5
0
291,914
2
L
Hades
9,422
523
91
5
0
253,887
0
W
Sobek
9,660
537
34
2
0
361,024
3
W
Tiamat
9,959
553
111
6
0
306,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role