Player Matchup

Tsukuyomi
Tsukuyomi
BanditGamezxD
Tsukuyomi
Level 14
God Stats
5W - 11L
1,213 SR
Queue Stats
35W - 51L
1,152 Elo+
Party 1
Cthulhu
Cthulhu
BoBnotfound6
Cthulhu
Level 22
God Stats
5W - 8L
1,420 SR
Queue Stats
12W - 20L
1,119 Elo+
Solo
Medusa
Medusa
Kapipara99
Medusa
Level 26
God Stats
84W - 67L
1,561 SR
Queue Stats
1,046W - 1,128L
1,426 Elo+
Solo
Janus
Janus
RustyDooku27
Janus
Level 34
God Stats
3W - 3L
1,499 SR
Queue Stats
267W - 310L
1,202 Elo+
Party 1
Hachiman
Hachiman
riquii_Maravilla
Hachiman
Level 16
God Stats
5W - 5L
1,247 SR
Queue Stats
49W - 56L
1,296 Elo+
Solo
Team Averages
Level 22
1,388 SR
1,239 Elo+

VS

Team Averages
Level 25
1,481 SR
1,409 Elo+
Cabrakan
Cabrakan
DFKJoker1677
Cabrakan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,151 Elo+
Solo
Cthulhu
Cthulhu
FabricioCruz09
Cthulhu
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
10W - 27L
1,885 Elo+
Solo
Danzaburou
Danzaburou
Jibbysrims
Danzaburou
Level 27
God Stats
21W - 22L
1,486 SR
Queue Stats
99W - 108L
1,379 Elo+
Solo
Raijin
Raijin
LeoCourage87
Raijin
Level 29
God Stats
27W - 25L
1,432 SR
Queue Stats
81W - 108L
1,212 Elo+
Solo
Vulcan
Vulcan
Nasty Klarity
Vulcan
Level 29
God Stats
4W - 3L
1,487 SR
Queue Stats
180W - 200L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BanditGamezxD
Tsukuyomi
16
4 / 3 / 6
11,064
481
8,547
14,154
5,433
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
BoBnotfound6
Cthulhu
17
6 / 4 / 11
12,104
526
10,107
15,834
14,943
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Medusa
Kapipara99
Medusa
20
8 / 1 / 1
13,651
594
8,210
10,056
3,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 4 / 4
11,678
508
21,381
14,023
4,785
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
11 / 2 / 7
12,367
538
13,400
15,662
7,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DFKJoker1677
Cabrakan
15
2 / 11 / 1
9,010
392
6,265
19,564
11,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 8 / 1
7,153
311
990
15,155
5,505
Danzaburou
Jibbysrims
Danzaburou
8
1 / 5 / 1
7,282
317
3,206
7,436
2,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
13
2 / 11 / 1
8,988
391
7,891
18,981
6,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 3 / 0
12,663
551
21,642
16,356
6,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
35
Kills
14
14
Deaths
38
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BanditGamezxD
Tsukuyomi
4
3
6
2.33
W
Cthulhu
BoBnotfound6
Cthulhu
6
4
11
2.88
L
Cabrakan
DFKJoker1677
Cabrakan
2
11
1
0.23
L
0
8
1
0.06
L
Danzaburou
Jibbysrims
Danzaburou
1
5
1
0.3
W
Medusa
Kapipara99
Medusa
8
1
1
8.5
L
Raijin
2
11
1
0.23
L
9
3
0
3
W
6
4
4
2
W
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,645
Damage
39,994
69,729
Taken
77,492
36,007
Mitigated
31,856
20,047
Healing
4,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BanditGamezxD
Tsukuyomi
8,547
2,618
0
650
14,154
5,433
1,439
5,392
8,658
0
62,674
W
Cthulhu
BoBnotfound6
Cthulhu
10,107
749
671
2,859
15,834
14,943
2,324
6,587
9,123
44,911
0
L
Cabrakan
DFKJoker1677
Cabrakan
6,265
158
0
957
19,564
11,081
106
6,418
13,146
30,776
0
L
990
60
76
0
15,155
5,505
0
8,213
6,942
11,193
0
L
Danzaburou
Jibbysrims
Danzaburou
3,206
1,070
0
974
7,436
2,117
218
911
6,525
0
15,632
W
Medusa
Kapipara99
Medusa
8,210
4,412
0
5,600
10,056
3,496
5,094
6,660
3,178
0
73,445
L
Raijin
7,891
1,302
0
1,785
18,981
6,446
338
11,121
7,860
41,529
0
L
21,642
5,481
0
1,052
16,356
6,707
81
4,825
11,531
76,347
0
W
21,381
2,966
0
3,289
14,023
4,785
2,978
9,221
4,408
76,928
0
W
13,400
6,285
0
6,978
15,662
7,350
1,879
7,988
7,574
0
81,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,864
Gold Earned
45,096
530
Minions Killed
300
0
Camps Cleared
0
1,958,579
Distance Traveled
1,605,712
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,064
481
103
4
0
413,904
0
W
Cthulhu
12,104
526
64
3
0
401,939
3
L
Cabrakan
9,010
392
61
3
0
318,007
1
L
Cthulhu
7,153
311
16
1
0
362,645
1
L
Danzaburou
7,282
317
24
1
0
214,555
0
W
Medusa
13,651
594
126
5
0
352,274
0
L
Raijin
8,988
391
64
3
0
317,893
0
L
Vulcan
12,663
551
135
6
0
392,612
2
W
Janus
11,678
508
131
6
0
391,837
5
W
Hachiman
12,367
538
106
5
0
398,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role