Player Matchup

Tiamat
Tiamat
Dallarma
Tiamat
Level 26
God Stats
22W - 30L
1,309 SR
Queue Stats
40W - 48L
1,281 Elo+
Solo
Zeus
Zeus
Rellum1
Zeus
Level 26
God Stats
46W - 31L
1,654 SR
Queue Stats
132W - 132L
1,487 Elo+
Solo
Skadi
Skadi
THORONJA
Skadi
Level 28
God Stats
5W - 4L
1,499 SR
Queue Stats
13W - 8L
1,570 Elo+
Solo
Fenrir
Fenrir
Teedyneon
Fenrir
Level 5
God Stats
1W - 5L
1,121 SR
Queue Stats
22W - 25L
1,113 Elo+
Solo
Thor
Thor
UnderDrow
Thor
Level 13
God Stats
2W - 1L
1,260 SR
Queue Stats
67W - 29L
1,500 Elo+
Solo
Team Averages
Level 20
1,369 SR
1,390 Elo+

VS

Team Averages
Level 24
1,435 SR
1,425 Elo+
Tiamat
Tiamat
Mauraup
Tiamat
Level 6
God Stats
1W - 2L
1,117 SR
Queue Stats
1W - 4L
1,060 Elo+
Solo
Arachne
Arachne
Winknsmile
Arachne
Level 28
God Stats
17W - 8L
1,732 SR
Queue Stats
387W - 395L
1,560 Elo+
Solo
Kukulkan
Kukulkan
darksilme
Kukulkan
Level 47
God Stats
43W - 25L
1,255 SR
Queue Stats
327W - 326L
1,509 Elo+
Party 1
Guan Yu
Guan Yu
ebonyfisting
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,496 Elo+
Solo
Artemis
Artemis
floatinn
Artemis
Level 10
God Stats
4W - 1L
1,573 SR
Queue Stats
97W - 97L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dallarma
Tiamat
20
0 / 1 / 19
14,655
916
9,582
7,586
4,136
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
Rellum1
Zeus
20
9 / 5 / 12
16,204
1,013
33,674
15,880
5,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
THORONJA
Skadi
20
8 / 5 / 12
15,192
950
20,696
19,066
5,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Teedyneon
Fenrir
19
5 / 9 / 8
14,121
883
8,189
17,757
6,677
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thor
20
10 / 9 / 16
16,324
1,020
22,239
26,693
8,942
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mauraup
Tiamat
20
0 / 15 / 12
13,648
853
7,166
23,924
10,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
Winknsmile
Arachne
20
6 / 10 / 13
15,764
985
16,549
22,120
9,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
darksilme
Kukulkan
20
13 / 1 / 9
17,862
1,116
24,030
14,286
5,644
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
ebonyfisting
Guan Yu
20
6 / 1 / 19
16,844
1,053
18,881
23,711
28,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
floatinn
Artemis
20
4 / 5 / 13
15,602
975
17,022
15,744
5,878
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
95
32
Kills
29
29
Deaths
32
67
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Dallarma
Tiamat
0
1
19
9.5
W
Tiamat
Mauraup
Tiamat
0
15
12
0.4
L
Zeus
Rellum1
Zeus
9
5
12
3
L
Skadi
THORONJA
Skadi
8
5
12
2.8
L
Fenrir
Teedyneon
Fenrir
5
9
8
1
L
Thor
10
9
16
2
W
Arachne
Winknsmile
Arachne
6
10
13
1.25
W
Kukulkan
darksilme
Kukulkan
13
1
9
17.5
W
Guan Yu
ebonyfisting
Guan Yu
6
1
19
15.5
W
Artemis
floatinn
Artemis
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,380
Damage
83,648
86,982
Taken
99,785
30,508
Mitigated
60,187
5,602
Healing
15,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Dallarma
Tiamat
9,582
1,360
0
2,156
7,586
4,136
0
2,530
5,056
34,815
0
W
Tiamat
Mauraup
Tiamat
7,166
1,154
0
1,514
23,924
10,495
0
10,194
13,730
24,148
0
L
Zeus
Rellum1
Zeus
33,674
2,360
0
488
15,880
5,677
0
7,349
8,531
85,709
0
L
Skadi
THORONJA
Skadi
20,696
10,250
0
2,325
19,066
5,076
0
5,234
13,559
0
48,215
L
Fenrir
Teedyneon
Fenrir
8,189
1,345
0
633
17,757
6,677
0
7,111
10,408
0
19,383
L
Thor
22,239
6,561
0
0
26,693
8,942
0
10,594
16,099
0
45,441
W
Arachne
Winknsmile
Arachne
16,549
11,537
0
2,663
22,120
9,270
0
9,397
12,723
0
25,236
W
Kukulkan
darksilme
Kukulkan
24,030
3,531
0
1,072
14,286
5,644
0
6,253
8,033
87,493
0
W
Guan Yu
ebonyfisting
Guan Yu
18,881
2,251
1,527
6,875
23,711
28,900
0
11,956
11,755
5,033
34,751
W
Artemis
floatinn
Artemis
17,022
5,619
0
1,693
15,744
5,878
0
5,456
10,288
0
44,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,496
Gold Earned
79,720
339
Minions Killed
314
14
Camps Cleared
9
1,411,829
Distance Traveled
1,499,149
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,655
916
77
5
1
300,291
1
W
Tiamat
13,648
853
28
2
0
230,336
0
L
Zeus
16,204
1,013
129
8
2
275,377
1
L
Skadi
15,192
950
61
4
5
253,236
1
L
Fenrir
14,121
883
30
2
1
264,321
0
L
Thor
16,324
1,020
42
3
5
318,604
2
W
Arachne
15,764
985
14
1
4
327,540
0
W
Kukulkan
17,862
1,116
158
10
2
313,697
0
W
Guan Yu
16,844
1,053
44
3
0
364,612
0
W
Artemis
15,602
975
70
4
3
262,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role