Player Matchup

Kali
Kali
 
Kali
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Daiki Mamoru
Hades
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
448W - 373L
1,606 Elo+
Solo
Izanami
Izanami
HugitoAG
Izanami
Level 107
God Stats
10W - 15L
1,484 SR
Queue Stats
187W - 169L
1,637 Elo+
Solo
Ah Puch
Ah Puch
Nurdusa
Ah Puch
Level 145
God Stats
5W - 3L
1,893 SR
Queue Stats
716W - 648L
1,561 Elo+
Solo
Vamana
Vamana
jcman541
Vamana
Level 64
God Stats
0W - 1L
1,509 SR
Queue Stats
9W - 17L
1,526 Elo+
Solo
Team Averages
Level 119
1,577 SR
1,566 Elo+

VS

Team Averages
Level 136
1,663 SR
1,604 Elo+
Camazotz
Camazotz
 
Camazotz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BlindBerto
Cthulhu
Level 148
God Stats
7W - 3L
1,677 SR
Queue Stats
499W - 470L
1,572 Elo+
Solo
Fenrir
Fenrir
FabiGhosts-_
Fenrir
Level 134
God Stats
6W - 8L
1,669 SR
Queue Stats
124W - 120L
1,574 Elo+
Solo
Xbalanque
Xbalanque
Luis200hzbz
Xbalanque
Level 132
God Stats
4W - 1L
1,715 SR
Queue Stats
323W - 282L
1,635 Elo+
Solo
Ra
Ra
YeetChouder
Ra
Level 142
God Stats
10W - 9L
1,751 SR
Queue Stats
372W - 338L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
4 / 5 / 3
9,277
515
9,270
19,108
7,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 2 / 1
9,947
553
13,605
13,010
7,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
HugitoAG
Izanami
14
0 / 4 / 5
8,712
484
5,228
13,245
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Nurdusa
Ah Puch
13
1 / 3 / 2
8,025
446
8,290
12,352
4,763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
jcman541
Vamana
14
4 / 5 / 2
8,303
461
8,747
17,799
14,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
18
4 / 2 / 0
10,613
590
11,047
21,981
13,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
BlindBerto
Cthulhu
14
3 / 3 / 9
9,459
526
13,193
13,930
12,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
15
4 / 4 / 6
9,311
517
11,103
15,072
7,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Luis200hzbz
Xbalanque
18
4 / 2 / 2
10,572
587
11,025
13,014
4,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 0 / 7
10,135
563
9,647
10,451
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
11
Kills
18
19
Deaths
11
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
4
5
3
1.1
W
Camazotz
 
Camazotz
4
2
0
2
W
Cthulhu
BlindBerto
Cthulhu
3
3
9
2.5
L
2
2
1
1.25
W
Fenrir
4
4
6
1.75
L
Izanami
HugitoAG
Izanami
0
4
5
0.63
W
Xbalanque
Luis200hzbz
Xbalanque
4
2
2
2.5
L
Ah Puch
Nurdusa
Ah Puch
1
3
2
0.67
W
3
0
7
6.5
L
Vamana
jcman541
Vamana
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,140
Damage
56,015
75,514
Taken
74,448
38,312
Mitigated
41,956
33,310
Healing
38,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
9,270
4,951
0
7,410
19,108
7,952
0
3,979
14,953
0
59,400
W
Camazotz
 
Camazotz
11,047
5,232
0
15,497
21,981
13,306
1,331
12,556
9,425
0
79,668
W
Cthulhu
BlindBerto
Cthulhu
13,193
1,099
730
2,367
13,930
12,395
118
2,473
11,457
30,168
0
L
13,605
3,366
81
7,376
13,010
7,130
135
1,542
11,420
71,420
0
W
Fenrir
11,103
2,156
0
4,504
15,072
7,323
279
2,646
12,426
0
59,845
L
Izanami
HugitoAG
Izanami
5,228
3,213
0
5,103
13,245
4,361
258
2,245
10,970
0
61,766
W
Xbalanque
Luis200hzbz
Xbalanque
11,025
4,178
0
4,933
13,014
4,838
237
1,204
11,810
0
95,836
L
Ah Puch
Nurdusa
Ah Puch
8,290
399
0
6,271
12,352
4,763
0
4,862
7,364
49,897
0
W
9,647
106
4,236
5,753
10,451
4,094
519
3,016
7,435
75,116
0
L
Vamana
jcman541
Vamana
8,747
2,852
600
6,469
17,799
14,106
0
9,666
7,967
0
40,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,264
Gold Earned
50,090
554
Minions Killed
593
0
Camps Cleared
0
1,640,066
Distance Traveled
1,780,114
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,277
515
106
6
0
336,670
0
W
Camazotz
10,613
590
152
8
0
344,056
1
W
Cthulhu
9,459
526
33
2
0
361,309
4
L
Hades
9,947
553
177
10
0
292,522
0
W
Fenrir
9,311
517
100
6
0
371,495
5
L
Izanami
8,712
484
119
7
0
318,020
5
W
Xbalanque
10,572
587
156
9
0
332,316
4
L
Ah Puch
8,025
446
96
5
0
340,678
7
W
Ra
10,135
563
152
8
0
370,938
6
L
Vamana
8,303
461
56
3
0
352,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role