Player Matchup

Izanami
Izanami
AEnclave
Izanami
Level 65
God Stats
11W - 8L
1,595 SR
Queue Stats
60W - 69L
1,451 Elo+
Party 3
Bellona
Bellona
AgentMinusman
Bellona
Level 95
God Stats
4W - 4L
1,741 SR
Queue Stats
35W - 40L
1,406 Elo+
Solo
Anubis
Anubis
Medervik
Anubis
Level 67
God Stats
19W - 14L
1,471 SR
Queue Stats
45W - 59L
1,371 Elo+
Party 3
Ymir
Ymir
SARGARDR
Ymir
Level 66
God Stats
31W - 23L
1,586 SR
Queue Stats
43W - 43L
1,431 Elo+
Party 3
Kali
Kali
Sergium
Kali
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 74
1,579 SR
1,432 Elo+

VS

Team Averages
Level 68
1,544 SR
1,343 Elo+
Odin
Odin
SuperiorDuck956
Odin
Level 79
God Stats
12W - 12L
1,588 SR
Queue Stats
145W - 173L
1,366 Elo+
Party 2
Mulan
Mulan
backs777
Mulan
Level 52
God Stats
0W - 1L
1,741 SR
Queue Stats
0W - 2L
1,260 Elo+
Solo
Fenrir
Fenrir
de5rey
Fenrir
Level 89
God Stats
19W - 20L
1,502 SR
Queue Stats
152W - 179L
1,359 Elo+
Party 2
Neith
Neith
nLayer
Neith
Level 67
God Stats
13W - 10L
1,443 SR
Queue Stats
47W - 48L
1,357 Elo+
Party 1
Anubis
Anubis
unbeaten39
Anubis
Level 53
God Stats
39W - 41L
1,446 SR
Queue Stats
58W - 64L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AEnclave
Izanami
9
3 / 2 / 3
5,542
554
5,657
4,726
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
11
1 / 2 / 0
6,207
621
4,390
7,061
6,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Medervik
Anubis
9
5 / 3 / 0
6,023
602
5,516
4,710
1,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
8
0 / 0 / 4
5,136
514
1,687
4,734
2,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kali
Sergium
Kali
10
1 / 1 / 1
5,625
563
1,561
5,830
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,380
538
1,723
5,616
2,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
backs777
Mulan
10
2 / 1 / 0
5,168
517
3,537
6,542
2,421
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
de5rey
Fenrir
10
3 / 1 / 2
6,026
603
2,250
6,735
2,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
nLayer
Neith
6
0 / 4 / 1
4,131
413
4,553
5,955
1,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
unbeaten39
Anubis
8
3 / 4 / 1
5,028
503
3,054
5,389
1,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
10
Kills
8
8
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
AEnclave
Izanami
3
2
3
2.25
W
Bellona
1
2
0
0.5
W
Anubis
Medervik
Anubis
5
3
0
1.67
W
Ymir
0
0
4
2
W
Kali
Sergium
Kali
1
1
1
1.5
L
0
0
2
1
L
Mulan
backs777
Mulan
2
1
0
2
L
Fenrir
de5rey
Fenrir
3
1
2
4
L
Neith
nLayer
Neith
0
4
1
0.13
L
Anubis
unbeaten39
Anubis
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,811
Damage
15,117
27,061
Taken
30,237
12,629
Mitigated
9,421
9,723
Healing
8,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AEnclave
Izanami
5,657
4,018
0
1,564
4,726
1,083
544
110
4,616
0
26,824
W
Bellona
4,390
622
0
3,228
7,061
6,012
368
25
7,036
7,207
26,749
W
Anubis
Medervik
Anubis
5,516
171
0
557
4,710
1,744
0
2,000
2,710
23,975
0
W
Ymir
1,687
158
0
1,506
4,734
2,108
156
617
4,117
7,151
0
W
Kali
Sergium
Kali
1,561
418
0
2,868
5,830
1,682
0
327
5,503
0
25,713
L
1,723
264
0
2,020
5,616
2,122
0
1,386
4,230
0
20,821
L
Mulan
backs777
Mulan
3,537
1,029
0
2,961
6,542
2,421
237
917
5,625
25
18,772
L
Fenrir
de5rey
Fenrir
2,250
489
0
1,713
6,735
2,119
0
1,667
5,068
0
29,698
L
Neith
nLayer
Neith
4,553
2,565
360
1,254
5,955
1,168
0
1,784
4,171
0
16,850
L
Anubis
unbeaten39
Anubis
3,054
387
66
611
5,389
1,591
0
2,569
2,820
18,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,533
Gold Earned
25,733
253
Minions Killed
205
0
Camps Cleared
0
883,224
Distance Traveled
944,169
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,542
554
58
6
0
168,284
0
W
Bellona
6,207
621
78
8
0
168,110
1
W
Anubis
6,023
602
45
5
0
181,124
0
W
Ymir
5,136
514
9
1
0
178,299
2
W
Kali
5,625
563
63
6
0
187,407
2
L
Odin
5,380
538
52
5
0
196,467
0
L
Mulan
5,168
517
49
5
0
208,341
3
L
Fenrir
6,026
603
53
5
0
196,197
3
L
Neith
4,131
413
26
3
0
161,662
1
L
Anubis
5,028
503
25
3
0
181,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role